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Script Requests/Sharing/Discussion

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6,355
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18
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    • Seen Apr 16, 2020
    Are you sure your script is saved in EM's folder with no spaces in the name and the ROM you compile the script to?
     
    4
    Posts
    17
    Years
    • Seen Apr 6, 2008
    Oh, I tried again and it worked.
    Now how do I make someone say something with the script?
     

    foofatron

    Banned
    309
    Posts
    17
    Years
    • Seen Sep 2, 2007
    Does anyone acuratly read his totoral?This should work for you Dragonspy since you wanted the person to talk.

    #org 0x800000
    message 0x800100
    boxset 0x6
    release
    end

    #org 0x800100
    = Hello world

    This was at the top of the totoral you didn't have a release in it.
     

    Irish Witch

    Office Jenny
    147
    Posts
    17
    Years
  • this is my first script
    i used irish witch's give script and modified it a bit
    it goes in fine but when i try to open it in elite map it says the rom is not supported but i can edit it anyway and when i try to play it on vba all i get is a white screen
    what's wrong with it?:

    That's an impressive script btw. I can't see anything wrong with it as such, it sound like it's not a script issue but a burn issue. If you're using the search function in bufrite (the book) then make sure you click an offset before assigning or if you enter an offset manually then make sure it has an &h in front if your offset looks like this &h800100.

    *scratches head* I'm not sure whether 0x is used everywhere in bufrite so &h is your best bet.
    ..... I'll have to check up on that. if I didn't then I'll make sure to fix it with my next update.

    If you're still having trouble then PM me with the logs from pokescript and bufrite. You can find complete logs under c: \pokewitch\logs (sorted by date, time and program)


    You may also want to look a couple of pages back in this thread for the 'professional' givepokemon script that checks if you have room in your party and lets you name the pokemon. Show me the results cause this script look more than just a simple cut & paste job!


    :13: C'mon. Feed me ego just a little, please?
     

    D-Trogh

    Dead
    439
    Posts
    18
    Years
  • Err.. This should work.. when it doesn't.. well.. I'm trying to write as short as possible :P

    #org $test
    faceplayer
    lock
    message $msg
    $msg 1 =W00T !\nI can talk !
    callstd 6
    release
    end
     

    Hedgehogger

    Learning ASM, but struggling
    204
    Posts
    17
    Years
  • Okay, I've got a couple questions...

    1. Whenever I use ScriptED to open my Script, nothing appears and the compile button isn't able to be clicked on. Do ScriptED and the Rom have to be in EliteMap's folder?

    2. Is it possible to put a script at an offset of free space in the Rom?
     

    zel 2.0

    Gold Remaker
    1,955
    Posts
    17
    Years
  • Hyunbin: I don't know if you're dealing with FR, but usually a white screen happens when you don't set the Emulator's Save Type to 128k (Options -> Emulator -> SaveType -> Flash 128K), that's the only white screen I know of...
    And, on a side note, I don't know about PokeScript, but in Scripted the command "givepokemon" must be the last command in the script, since it usually crashes the rest of the script. Be careful with it.

    Hedgehogger: 1. Yes, everything should be at the same folder; 2. In fact, that's the whole deal in this! O.O (I think PokeScript gives you a lot of options for using free space, but I'm used to the old Scripted+HexEditor combo... :P)
     

    foofatron

    Banned
    309
    Posts
    17
    Years
    • Seen Sep 2, 2007
    Cristos what verson of script I do the give pokemon scripted did you write your giude for.I have the old verson and when give pokemon scripts the game crashes.
     

    Quil

    Me
    67
    Posts
    17
    Years
    • Age 28
    • Seen Mar 1, 2010
    I need really ALL raw commando's of applymovement, i really need it!
     

    peirau

    ........
    53
    Posts
    17
    Years
    • Age 28
    • Seen Apr 12, 2013
    Me too.
    Its for PokeScript.
     
    Last edited:

    Irish Witch

    Office Jenny
    147
    Posts
    17
    Years
  • I think PokeScript gives you a lot of options for using free space, but I'm used to the old Scripted+HexEditor combo... :P)

    Actually, the whole reason for my creation of Pokescript was cause I was sick of having to use a hex-editor to make sure I didn't overwrite stuff accidentally. That's the point of bufrite. When you burn your compiled script you get to tell it where you want the script put and the offsets are calculated automatically.

    That said, because the program is 100x more complicated than scripted it's taking what seams like a lifetime of debugging to make sure it works the way it's meant to. So as I said in my tutorial and the thread in the toolbox if you have trouble, then PM me scripts, logs etc so I can do a run through and (if it's a bug in my program) then fix it!
     

    zel 2.0

    Gold Remaker
    1,955
    Posts
    17
    Years
  • I need really ALL raw commando's of applymovement, i really need it!

    I posted my list of hex values for the raws of applymovement back at page 1. Those are only for FR/LG. However, why bother using #raw commands when using #binary makes everything easier?

    applymovement 0xSprite 0xMovement

    #org 0xMovement
    #binary hex hex hex ... hex FE


    I need a script to get the national dex for PokeScript

    If PokeScript allows the use of "special" commands, then Scizz already posted a thread for that matter, as long as you use FR/LG or Emerald (keep in mind that it's not known how to enable it on R/S)
    http://www.pkmncommunity.com/showthread.php?t=79817

    And, Irish Witch... We could debate about things all day... Better not... XD
     
    Last edited:

    DracoMalfoy88

    Sailor Moon Fan!!!
    42
    Posts
    17
    Years
  • People pls help me, I'm a new user and I search the script for the national pokédex for Ruby version... pls help me

    -DracoMalfoy88-
     

    peirau

    ........
    53
    Posts
    17
    Years
    • Age 28
    • Seen Apr 12, 2013
    People pls help me, I'm a new user and I search the script for the national pokédex for Ruby version... pls help me

    -DracoMalfoy88-

    I got one for pokescript...
    Pokerealm gived it to me =).

    #org 0x800000
    lock
    faceplayer
    checkflag 0x10A
    if 1 jump 0x800050
    special 0x16F
    setflag 0x10A
    fanfare 0x13E
    msgbox 0x800100
    callstd 0x6
    waitfanfare
    release
    end

    #org 0x800050
    msgbox 0x800070
    callstd 0x6
    release
    end

    #org 0x800070
    = Like your new POKéDEX?

    #org 0x800100
    = Your POKéDEX was upgraded!
     

    Pazuzu

    Flushing Meadows
    5,468
    Posts
    19
    Years
  • I got one for pokescript...
    Pokerealm gived it to me =).

    #org 0x800000
    lock
    faceplayer
    checkflag 0x10A
    if 1 jump 0x800050
    special 0x16F
    setflag 0x10A
    fanfare 0x13E
    msgbox 0x800100
    callstd 0x6
    waitfanfare
    release
    end

    #org 0x800050
    msgbox 0x800070
    callstd 0x6
    release
    end

    #org 0x800070
    = Like your new POKéDEX?

    #org 0x800100
    = Your POKéDEX was upgraded!

    Very nice, except that this script only works for Fire-Red/Leaf-Green, and not Ruby/Sapphire as it was requested, which you can see here.


    Draco, the code that activates the Dex in R/S has not been found yet.
     

    foofatron

    Banned
    309
    Posts
    17
    Years
    • Seen Sep 2, 2007
    That was a cheat and I've played it and you don't need a pokedex thing because you get the full pokedex in the begging.

    Whats the command that makes people dissapear so if I wanted a guy to fall in the lava he would fall in there?

    Also Is it possable for a script to let you go on a pokemon and ride on it while the pokemon does boat movements then warp somewhere?
     
    Well, my scripts are far from good(I think) but these are for PokéScript, are they correct?

    Code:
    SCRIPTS:
    
    Ho-oh:
    
    #org $ho-oh
    cry PKMN_HO-OH
    message $msg
    $msg 1 = Gyaaoh!
    wildbattle 0x250 0x45 0x3
    end
    
    Mew:
    
    #org $mew
    cry PKMN_MEW
    message $msg
    $msg 1 = Memeww..! MEW !
    wildbattle 0x151 0x25 0x3
    end
    
    Raikou:
    
    #org $raikou
    cry PKMN_RAIKOU
    message $msg
    $msg 1 = Rai... KOU!
    wildbattle 0x243 0x40 0x3
    
    Scuicune:
    
    #org $suicune
    cry PKMN_SUICUNE
    message $msg
    $msg 1 = Cune?
    wildbattle 0x244 0x40 0x3
    
    Entei:
    
    #org $entei
    cry PKMN_ENTEI
    message $msg
    $msg 1 = Grrrraw....
    wildbattle 0x245 0x40 0x3
    
    Celebi:
    
    #org $celebi
    cry PKMN_CELEBI
    message $msg
    $msg 1 = Srii?
    wildbattle 0x251 0x23 0x3
     
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