@gotron
That demo wasnt really a demo, more an example of how the project was going to look like at first.
Anyways, like I said, I'm using Ranger sprites now. So here is an example of the Pallet scene, only now in Ranger-style.
^The cheerleaders atm just close their eyes from time to time. I hope I can animate them as if they're cheerleading.
^As you can see, Gary is now throwing his Pokéball up, and catches it again and again, during this animation. It gives the gfx a nice touch IMO.
LMAO, yeah he should, Im not done with that sprite just yet... For the Fire Red/LG sprites, it was easy customizing the sprite, but for the Ranger ones, it takes a far longer time...Oh and I'm not sure if you forgot or not, or just haven't gotten around to it, but Ash should be in his P.Js in that scene x3
Thanks for that. I didnt notice.I've also spotted a tiling mistake, the big tree beside the Cheerleaders does not have a trunk :P
Great, I appreciate this a lot! If you cant find the lunick picture, maybe open up your PM again? O_o]I am almost done with brock but I cant find the picture I saved with lunick XP
Pokémon Centers/Police Stations/Gyms from the Animé would be nice.Yup i got it but the dumbo me i was finished with the side and i didnt save it im almost done though lol when im done want me to make some maps or make pokemon sprites
The thing is, for these particular scenes, I just needed those maps and not map connections. For the rest of the game, that feature will be used.Also, I think there is too much maps transportations. Use the map connections feature that is in the starter kit. The maps could use a bit of work too, mainly because of the transportation thing.
Yeah lol, true.1) Perhaps, in the next demo, take out a few things you don't need for that demo and put them in a seperate folder (Not in the same project folder) then create the demo and put the files back in the correct folders (Example, Music.) As it makes the file larger and slower to extract.
If I had a video with a high quality of the first episode, I'd do that... O_o2) The intro is kinda long (When you watch the TV) might I suggest something? When I was trying this idea, I actually ripped the beginning video from the Anime (With Gengar and such) and had that play when I started it. Perhaps you could have that video play then have it fade to the game in which the talking starts?
Yup you're right, but that'd mean I had to make every single NPC on there black, and I was out of time...5) Pikachu not only shocks Ash and his mom outside of the lab, but everyone (Except Oak)!
Im sorta in a dilemma. I wanted to do what you state here, but then the first 10 minutes of the game is scenes, scenes, scenes... extremely boring for people that just wanna play.6) You gotta remember, Ash doesn't fight with Pikachu right away, he tries catching the Pokémon with rocks!
Next version. :P7) Also perhaps you should somehow enable a running ability, cause Ash needs to run to the lab Also away from the Spearow!
I gotta figure out how to make his speed go up (using move events on Fastest speed, isnt changing his speed...)8) Ash's is a bit of a slowpoke on a bike isn't he? Especially when hes riding for his life Might wanna fix that up if you can.
I noticed that myself too, gotta ask poccil how that works.9) If you hit enter during the credits (Might do the same even if you don't hit enter) it repeats that whole last cutscene (After they wake up)
Indeed I do. Ill PM you soon. Thanks.Edit: I noticed you needed a GFX creator. I could help out if I ever have any spare time.
@move_speed = @page.move_speed * 1.25