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OK, so I just found an interesting glitch. So I'm doing a Feminine only Pokemon Team (Pokemon that are designed predominantly to look female like Gardevoir, Roserade, etc) and I caught a Shiny Alolan Meowth while Nugget farming. And when I tried to change the Nature, the game freezes.
Utility Scizor with Defensive EVs - mostly to wall physical attackers, set up with swords dance, and sweep with Bullet Punch. Was super important in most gym battles
Mamoswine (Nubnub) @ Life Orb / Choice Scarf
Jolly Nature
Ability: Thick Fat
Ice Shard
EQ
Rock Slide
Icicle Crash
MVP during the E4 battles, and a prime revenge killer with great STAB Priority.
My main Mega, power and speed let me revenge kill or sweep weakened teams.
Zapdos (Zoopers) @ Leftovers / Heavy D Boots
Timid Nature
Ability: Static
Thunderbolt
Heat Wave
Roost
Volt Switch
Bulky, pivot, and potential sweeper. Great late game addition that helped me win through some tough battles.
Tyranitar (Reptar) @ Chople Berry / Leftovers
Careful Nature
Ability: Sand Stream
Stone Edge
Crunch
Earth Quake
Fire Punch
Weather disruptor and super bulky defensive mon. Was useful after Erica in some of the tougher rival battles.
Azumarill (Brutus) @ Choice Band / Life Orb
Adamant Nature
Ability: Huge Power
Aqua Jet
Play Rough
Ice Punch
Superpower
Overall run MVP and absolute monster. Play Rough and Aqua Jet would rip through teams. I caught him in Viridian City and basically treated him as my starter. I loved Azumarill before, and I love it even more now.
I had a great time, it was probably the most fun playing a pokemon game in the 22 or so years I've been playing! I thought Falkner and Whitney were super challenging...but I was able to beat Green on my first try LOL. It was also great playing it on my Vita through Retroarch.
If you want to do False Swipe for catching, the earliest that I can think of would be Farfetched right after Nugget Bridge. It's also a solid choice for a Frisk Pokemon to collect items like Bottle Caps and Mushrooms.
After many failed runs, I have finally added a new team to my Hall of Fame runs. Granted, I dont keep the save files like I used to for the Mono Type runs back before the 2.3 update.
The team this go around was Salazzle, Gengar, Honchkrow, Perrserker, Pangoro, and Tentacruel. The theme was originally just Dark and Poisons, but Perrserker turned out to be quite the Revenger for me- Curse, Fake Out, Bullet Punch, and Iron Head (Tough Claws). If one of the other Pokemon did a good job, Perrserker came in with Fake Out and Bullet Punch to mop up. I made sure all my Dark Types had Sucker Punch and were Adamant Nature.
Pangoro was an interesting one since I decided to go for a more Defense/Special Defense build with the Assault Vest. Iron Fist, and using Bullet/Sucker/Drain/PowerUp Punch. It did better than I expected, but it spent most of the time KOed anyways.
Does anyone know how shiny wonder eggs work? Has anyone here actually hatched one? If so, could you give me your Trainer ID so I can solve the following questions with testing?:
Is it affected by the shiny charm?
Does it work like normal eggs where it's RNG and thus allows SR'ing?
Or is it static like the Pokemon itself?
And if so, is it just tied to trainer ID or also Secret ID?
Intro
I've been playing Pokémon ROM hacks since I was a kid, starting with Quartz, Ruby Destiny Reign of Legends, and Shiny Gold, all of which helped spiral my obsession, making me a long-time lurker in the community. Although I have made attempts to make one myself, I simply lacked the knowledge or dedication to make anything happen. Now, around 10-12 years later, seeing how far ROM hacking has advanced and with more confidence in my skills, I've decided to revisit developing my own ROM hack.
Fire Red enhancement hacks are definitely a dime a dozen these days, so you're probably wondering what this hack has to offer. I personally enjoy difficulty hacks the most, which is why I consider ROM hacks like Clover and Vega to be the two best ones out there.
This hack is at its core a difficulty hack, but with massive additional features added to help you navigate through this game's difficulty.
If I had to draw a comparison it'd be quite similar to Drayano60's enhancement hacks, which provide access to nearly all the Pokemon while also adding relevant buffs to make all sorts of different Pokémon and playstyles viable, but with an insane amount of quality of life features added that also make many gruesome tasks far less tedious.
This is a joint project with me and a friend koala4; although I've handled pretty much everything on the technical side he's assisted me immensely in balancing, giving suggestions, doing the wild Pokemon locations for the most part, testing, and more.
Features
This hack utilizes the Complete FireRed Upgrade engine (!!!!) and Dynamic Pokemon Expansion built by Skeli789, Ghoulslash, and others. It's responsible for most of the significant features in the hack; I'll list the important ones below.
Provided by CFRU and DPE
Spoiler:
Physical/Special split + Fairy Typing
All Pokémon up to Gen 8 obtainable (with some exceptions, see further down)
Moves up to Gen 8, including some of the Isle of Armor DLC moves!
Updated Pokémon sprites
Mega Evolution
Abilities up to Gen 8
All important battle items (with some exceptions)
Raid Battles
Reusable TMs
Expanded TM list
Additional move tutors
EV Training Gear
Ability popups during battle
Gen 8 Exp Share
Hidden Abilities
Day and Night
DexNav, which allows you to search for Pokemon with hidden abilities and other neat things!
Even faster turbo speed (!!!)
Abilities like Magma Armor have field effects like recent Gens
Destiny Knot, Everstone have updated breeding mechanics
... and more!
Additional Features
Do keep in mind many of these are also provided by CFRU.
Spoiler:
Much higher difficulty
Bosses have max IVs with proper EV spreads (barring the early bosses), along with optimized movesets/hold items
Improved AI
Battle style forced to Set
Can't access bag against Gym Leaders and other select bosses
Similar to Pokemon Clover, there is a soft level cap based on the next boss battle. Many "challenge" hacks can easily be beaten by simply spamming turbo boost and overlevelling. This prevents you from doing so, instead allowing you to reevaluate your team and strategy to defeat bosses.
Bosses near the end will randomly choose between 1 of 3 teams
Elite Four Members each have a Legendary
Gym Leaders have access to Mega Evolution before you do
Some optional side bosses will have their levels scale according to your team
Johto Gym Leaders as additional side bosses(Some mandatory, but mostly optional)
Brendan as an additional Rival
Archer and Ariana present as Admins
Thief/Magician won't steal from trainers
An additional Team Rocket event right before the 8th gym
My own curated buffs to a lot of deserving Pokémon, including Megas!
May include type changes, stat changes, ability changes, an additional learnsets
Brand new abilities (Some taken from Clover, others exclusive to this game)
A revamped Game Corner
No more coins/Coin Case, just exchange with regular Pokecoins
Sells pseudo legends for a steep price, with options to upgrade to Shiny
Sells even more TMs
IV grade and colored natures on Summary Screen
An IV perfecter in Celadon for a very steep price
EV checker/reducer in Saffron
An ability swapper also in Saffron, along with an option to swap to Hidden Ability in exchange for an item
EV training areas with its corresponding EV training gear
Move relearner moved to Cerulean
Move tutor that teaches Egg moves
Additional Legendaries obtainable before the Elite Four:
Unown Heatran Regigigas Cresselia
Lugia Ho-Oh Kyogre Groudon
Rayquaza Dialga Palkia Giratina
Reshiram Zekrom Kyurem-Black Kyurem-White
Xernas Yveltal Cosmog (can be found in a Wonder Egg, though) Cosmoem
Solgaleo Lunala Necrozma Forms Zacian
Zamazenta Eternatus Calyrex forms
Deoxys Magearna Darkrai Shaymin-Sky
Arceus Marshadow
Gym leaders may ask for rematches or side quests for their Mega Stones and other rewards
Day care south of Cerulean now can hold two Pokemon allowing for earlier breeding
... and more!
Quality of Life changes
Spoiler:
Thanks to CFRU:
No need to teach HMs (Even Dig and Teleport show up as Field Moves if you have the TM and a Pokemon that is capable of learning it - does not need to be taught!)
Use DexNav to easily get a specific encounter you want, in addition to a chance of getting Egg Moves, better IVs, Hidden Abilities, and higher Shiny odds!
Press Start in the bag to sort items
Use L to toggle Auto Run
Can select multiple key items
Press L on a move you're using in battle to check its info
Toggleable Gen 6 Exp Share
Pokemon receive boosted EXP when above 220 points of affection
Item Image on obtain
Base stats on Pokedex summary screen
Press B on the Bike gives a boost
Removed Poison damage in OW
Other significant QOL improvements:
Lucky Egg boost increased from 1.5x to 2.5x
A Nature Changer in every Pokemon Center!
Frisk now boosts chance of Wild Pokemon holding items(along with Super Luck and CompoundEyes) for maximum item farming efficiency
Macho Brace EV multiplier boosted from 2x to 4x (16x after becoming Champion)
Power Item EV Yield boosted from 8 to 24 (They give 252 EVs after becoming Champion)
Consumable held items come back after trainer battles (but not wild or raid battles)
Pokemon holding Amulet Coin do not need to participate in battle in order to receive the prize money boost
Thiefed items go straight to the bag
Shadow Tag/Arena Trap on Wild Pokemon no longer prevents the player fleeing from battle
Magma Armor/Steam Engine/Flame Body now reduce egg steps by 4x instead of 2x
Macho Brace/EV training items reduce speed by slightly less
Catch rate universally increased after becoming Champion
Significantly reduced the price of Potions (Potion->Full Restore, Revives, Paralyz Heal, etc) as they have much less use in this game. Price of Repels have also been reduced.
Eviolite prevents your Pokemon from evolving (like Everstone)
Screenshots (some screenshots are outdated...)
GIFs:
Download Release Version 2.3a DOWNLOAD/PATCH INSTRUCTIONS:
You can easily patch Radical Red using our online patcher which Karthik has provided (original patcher from here) . Simply supply a 1636 Pokemon Fire Red Squirrels ROM and choose a version to receive a patched Radical Red ROM.
Other patching resources if the above option does not work:
Another alternative patcher you can use for mobile or Mac users can be found here.
After patching, you should have a .gba file that you can open with an emulator to play. You can play on mGBA or VBA if you are on Windows, openEmu if you are on Mac, myBoy if you're on Android, and gba4IOS if you are on iOS. I'm not too familiar with getting this to work on real hardware (although it IS compatible with real hardware) so you'd have to look at other resources to get that set up.
This is playable up until the first Pokemon League challenge. Please do look at the known bugs before playing! Anything from 2.0 forward is compatible with any foreseeable future releases Please keep in mind this game is still in Beta, post-game, more content and bug fixes are planned in the future
A little guide on the difficulty options..
Spoiler:
Hardest to Easiest
Hardcore Mode goes without saying this is the hardest mode; there is some consideration made for the player (hence the presence of Min Grinding Mode) but it's filled with a lot of unfair obstacles and silly team compositions. I wouldn't advise nuzlocking this at the moment (i would presume it'd be quite difficult even with knowledge of the boss teams) but I know that won't stop some of you lol
Restrict Mode prevents you from using a lot of the broken team compositions/set-up cheese, so it's a bit harder than normal RR without the Hardcore ridiculousness
Restrict Mode + Min Grinding much less grindy than the above option while also making the early game-mid game much easier. Probably the preferable option if you're streaming a nuzlocke.
Normal RR a little grindy but it's what I originally envisioned :) and you can use a lot of the broken Pokemon to its full potential, so that's always fun
Min Grinding ModeIf you just want to play RR without the grind but still keep a bit of the challenge, then this is it. Another option if you're streaming a nuzlocke but don't like the restrictions of Restricted Mode. Game is overall slightly easier than normal RR since you're on a much more even playing field.
Easy Mode This is actually potentially easier than Easy Mode + Min Grinding Mode since you can use EVs to your advantage (as Boss pokemon won't have them), although the early game is slightly more difficult & most people playing this game mode won't bother with optimizing EVs. I will stress Easy Mode is still more difficult than vanilla games and your traditional ROM hack.
Easy Mode + Min Grinding Mode Pretty much allows you to play Min Grinding Mode while also being able to use items and Switch Mode. The early game is also a lot easier here as opposed to normal Easy Mode
Changelogs Changelog up to 2.3a Known Bugs Incompatible with PizzaBoy, Eclipse, Twilight Menu. Tested to perform fine on: mGBA, VBA-M, VBA, OpenEmu, myBoy, JohnGBA PLEASE DO NOT REPORT BUGS IF YOU USED CHEATS. This should be self explanatory, but... using cheats will impact your games in many ways and will lead to bugs that would not have happened otherwise.
Radical Red Showdown Server
Want to fight against others in a Radical Red environment? Now you can with the RR Showdown Server!
Spoiler:
Developed by Pacmanboss256 (RRSH head dev), Karthik, Budget Cyro and Aegide!
Karthik's Custom Calc
This is a showdown calculator developed by karthik with the updated stats and abilities of all the Radical Red Pokémon
RR Showdown Discord Server Link
This server will serve the purpose of keeping you up to the date with the current tier changes and any updates related to the showdown server. But you will not be able to talk in here, make sure to use #showdown in the RR server for all showdown related talk
Complete Fire Red Upgrade: Skeli789, ghoulslash and team - For this powerful, super accessible resource and their extremely useful documentation; this hack would be completely irrelevant without it. koala4: Co-creator. Testing, wild Pokemon locations, balancing, suggestions, and for being a good friend throughout the process. Drayano60: Game draws a lot of inspiration from his enhancement hacks. Pokemon Clover: Game draws some inspiration from this hack (Level cap, Dream Ball, Abilities Striker and Blademaster more specifically) Smogon CAP: Inspiration for Mega Coloassal's ability Mountaineer InnerMobius: For the backsprites used for Red and Green Noodlewhiz on Discord: Helping me implement the Hidden Ability swapper Kalerie: For these overworld sprites used in Leon's base SageDeoxysOverworld sprites for G-Zapdos, G-Moltres, G-Articuno Leparagon, and everyone that contributed to DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64 kingofthe-x-roadsFor the Galarian Slowbro, Inteleon, and couple other Gen 8 battle sprites Everyone that contributed to theGen 8 Sprite Project LarryTurbo for Gen 8 Icons Professor Leon for the DPE/CFRU ROM Base hyo oppa for the Brendan trainer front sprite NateRiver, Omega/WesleyFG Custom Battle Backgrounds Nisarg, JK For updated bag graphics ! hackito Updated Textbox YoY-XPlatinum HP Bar Delta231FRLG HGSS Style Sprites Pokemonrater Silver OW Sprite thebrawlunit archer/ariana/giovanni sprites, Jo7A Johto Gym Leader Sprites VentZX, DrSeuss Sword Shield style Type Icons Varrio: The header picture with the Mega Houndoom :D Ghabra, Khaospire, Daina, mossedUp, Sergio, Gress, moods, Xan, Cubism, ExpoSeed, Datudou, Kled, Nikki, Manny, Hail, Maliboo, matty boy : For testing, and being great pals. Pacmanboss256 (RRSH head dev), Karthik, Budget Cyro and Aegide For developing the RR Showdown Server. Karthik is also responsible for the Dex and RR patching website Azimuth on WAH for the sleek Stat Scanner graphical screen
How do I play the game? I can't open it!
Download the .ups file provided in #updates .
Find original Fire Red 1.0 rom ( 1636 Fire Red Squirrels.gba).
Use a patching tool to apply the .ups patch file onto the Fire Red rom (Tsukuyomi/NUPS for Windows, Unipatcher for Android. Alternatively, there is a rom patcher website marcrobledo.com/RomPatcher.js/ that you can use as well.)
Follow simple interface in these tools to apply the patch. Also, check the next question before you start playing.
I get a warning about real time clock not being enabled. I can't save in-game. Day/night cycle isn't working. What to do?
Make sure your emulator has Real Time Clock (RTC) enabled. Also, save type HAS to be set to flash 128K. If you started playing without this, you will have to start over. Delete your save file, make sure your emulator is set up correctly and ONLY THEN open the rom. If you did everything correctly, there shouldn't be a warning about RTC not being enabled anymore.
What about HM moves? Do I need HM slave(s)?
No, HM moves have been reworked, you no longer need to teach it to your Pokémon to progress the game. All you need is the corresponding badge and the HM in your bag.
Where is the move relearner?
The move relearner is in Cerulean City, he wants shrooms in return.
Is there an EV checker/EV subtracter? Is there a way to change Pokémon's ability?
Yes, there are nerds in Saffron City's fan club house.
Where is the name rater?
The name rater is in Lavender Town, same as in vanilla FR/LG.
Where is the happiness checker guy?
Happiness checker guy is in Cerulean City, replacing the Barry Master guy from vanilla FR/LG. In the house next to him is also a guy that can groom your Pokemon to increase their happiness.
Are Sevii Islands available?
As of now, the game ends after becoming the Champion. Sevii Islands are currently not part of the game.
How does the EXP. Share work?
It's gen 8 EXP. Share. The EXP from battles is distributed amongst ALL of your party Pokemon even if some of them did not participate in the battle. You receive it early on, before the 1st gym battle. It can be toggled.
My Pokemon get almost no experience from battles? Is my game broken???
If your Pokemon gets reduced amount of experience, it means it hit a level cap before the next important battle (gym leaders, Team Rocket boss, E4 etc.). When you beat the next important battle, the level cap will increase again.
The game is too hard! Make it easier!
The point of this hack was to make it hard and challenging in a reasonable way, not just increasing level curve like crazy. If it's too hard for you, then this hack is probably not for you.
I found a bug, what to do?
First, check the Known Bugs document in the Google Drive to see if that bug isn't already known. If it isn't there, report the bug in #bugreports , if possible, provide screenshots and videos and be as detailed as possible.
Where can I restore fossil Pokémon?
Same as in vanilla FRLG, Cinnabar Island's Pokémon Lab.
How do I transform the three forces of nature Pokémon to their alternate forms?
Talk to a scientist in Cinnabar Island's Pokémon Lab.
Is there an egg tutor?
Yes, he is located in Fuchsia City. He wants Heart Scales in return.
What are the chances of finding a Pokemon with hidden ability using Dex Nav?
the odds of finding hidden ability is 5% at search level 10, 15% at search level 25, 20% at search level 50, 23% at search level 100
How do I mega evolve?
You get Mega Ring after finishing the Silph Co. event, right before Sabrina. If you have the proper mega stone equipped, you can mega evolve your Pokémon during battle by pressing the select button before selecting a move.
How do I update the game to a newer version without having to start over?
Save your current progress using the in-game save (not save state!) in a safe place. (a Pokémon Center for example)
Close the game and delete the patched .gba file. (or better, move it to a different folder in case you mess this up)
Patch the new version .ups onto a CLEAN fire red rom again (1636 squirrels).
Place the newly patched .gba game into the same folder where your previous version was. Make sure the name of your game and save file is the same.
Open the newly patched .gba and load your save.
Where do I find Mega Stones for my starter Pokémon?
Go to the building that connects Cycling Road and Celadon City, and talk to the aid upstairs.
What are the level caps for each boss?
Spoiler:
15, //Before Brock
27, //Before Misty
34, //Before Surge
44, //Before Erika
47, //Before Celadon Giovanni
56, //Before Archer/Ariana Tag battle
57, //Before Giovanni Saffron
59, //Before Sabrina
68, //Before Koga
73, //Before May
76, //Before Blaine
79, //Before Archer/Ariana B2b
80, //Before Giovanni Cerulean Boss
81, //Before Claire
82, //Before Brendan
85, //Before E4
Features I'd Like to Add in the Future:
Spoiler:
More varied trainer classes throughout, Vanilla FR doesn't use that many
Graphical updates (Tiles, Title Screen update)
Additional optional areas so the game feels less squished
Soup, I wanted to address something I discovered when trying out Minimal Grinding Mode. When I enable that mode, I cant seem to fulfill the requirements for getting the extra items (Shiny Charm from Sabrina/Life Orb from Koga/Assault Vest from Jasmine/etc.). Is there a way to get those items on MGM or are they locked to non MGM?
Soup, I wanted to address something I discovered when trying out Minimal Grinding Mode. When I enable that mode, I cant seem to fulfill the requirements for getting the extra items (Shiny Charm from Sabrina/Life Orb from Koga/Assault Vest from Jasmine/etc.). Is there a way to get those items on MGM or are they locked to non MGM?
I finally got around to playing 2.3 after enjoying 2.2 on my 3DS with open-agb. Since I played on an emulator this time I wanted to share a screencap with my team.
Picked this up for the E4 because my steel type for most of my playthrough was eviolite Magneton and my grass type was Appletun. This was great for Lorelei and Lance, though.
Used this for E4, but for most of my playthrough I used choice band Rapidash-G. This was more consistent for E4 but I kinda wish it had the original stats.
This one went through a lot of changes while I had it on my team, mostly to use Grass Knot or Hydro Pump on occasion. I used Life Orb for the most part but used specs near the end.
This was a lot of fun but I can't wait until there's any more post game stuff other than legendary hunting. But I would play it again.
I should have asked in the post I made about the Shiny Charm and Life Orb thing, but I wanna know- Do the stat boosts from the Bull Rush ability only last one turn? Cause if the ATK boost is temporary and the Speed boost is permanent, that could help me decide on how to make a Fairy or Fighting type only run work.
Question for y'all, anybody use mega Kangaskhan? Im trying to get seismic toss on it, and the docs list it as an egg move, but when i go to the heart scale guy, its not listed as an option? Also, no pokemon in the "monster" egg group can learn seismic toss, so I can't pass it the old fashion way. Is this a bug or am i missing something?
Hi there, just finished the game in Hardcore minimal grinding mode.
Just wanted to say, really nice rom :) Kept me entertain for a lot of hours, and will certainly do again, since i'm thinking about trying again with different team.
It's hard, but not "stupid hard", the level cap is a genius feature, that i wish would be present in any "supposedly" hard rom, the amounts of 'mons you can find allow a lot of flexibility on teams... really really nice !
ps : if anyone know a rom with that much quality (even tho, from what i saw until now, there's nothing near it) and difficulty, i would love a share !
Hi there, just finished the game in Hardcore minimal grinding mode.
Just wanted to say, really nice rom :) Kept me entertain for a lot of hours, and will certainly do again, since i'm thinking about trying again with different team.
It's hard, but not "stupid hard", the level cap is a genius feature, that i wish would be present in any "supposedly" hard rom, the amounts of 'mons you can find allow a lot of flexibility on teams... really really nice !
ps : if anyone know a rom with that much quality (even tho, from what i saw until now, there's nothing near it) and difficulty, i would love a share !
thanks friend. two recommendations you would surely enjoy: Inclement Emerald, really similar to Radical Red but with based off Emerald.
Unbound, option of high difficulty with the perk of being set in a completely original region, has a custom storyline and many cutting edge features. Doesn't have the QOL of RR but a fantastic game in its own right. Also worth noting the battle engine that made RR possible was made by the creator of this hack.
I dont know if it's been reported or not, but I have discovered that Bunnelby cannot evolve into a male Diggersby. I caught five different Bunnelby (three male and two female) and evolved them all, and they all became a female Diggersby. It's not gamebreaking, but just something odd I noticed.
This happened to me too and it's annoying, though I realize some people have real problems. Edit: This apparently only happens to to Bunnelbys with Huge Power.
I decided to play this game yet again to see the new updates and it's gotten better.
Edit: Seismic Toss is not an available egg move for Kangaskhan...
@Soupercell, I know you mentioned that you were looking to add more areas on the map so that it's less squished. Maybe consider adding something where the cut "lost city" was located in the Red/Green beta as pointed out in this video at around 7:40
Once again, I have overcome the Elite 4 and added a new team to the Hall of Fame.
Persian- Timid Nature, Choice Specs, Feline Prowess. Hyper Voice/Thunderbolt/Surf/Power Gem.
My OG Special Attacker.
Heatmor- Timid Nature, Choice Scarf, Fatal Precision. Focus Blast/Inferno/Giga Drain/Hidden Power Dark
Second place Special Attacker. Hitting Focus Blasts with this was so much fun.
Meganium- Modest Nature, Big Root, Triage. Giga Drain/Draining Kiss/Aromatherepy/Ancientpower
Built with pure Defense and Special Defense. Sadly, Ancientpower didnt give me too many buffs. But I did use it to Kiss Eternatus to death.
Scolipede- Adamant Nature, Assault Vest, Speed Boost. Earthquake/Poison Jab/X-Scissor/Rock Tomb
Originally built as a Swords Dancer, I had to redo him for the battles against Lance and the Champ. Was my weakest link.
Floatzel- Jolly Nature, Leftovers, Technician. Surging Strikes/Aqua Jet/Fake Out/Powerup Punch
Second place MVP of the run. Did most of the work against Eternatus to allow Meganium to finish him.
Conkeldurr- Adamant Nature, Leftovers, Iron Fist. Ice Punch, Powerup Punch, Drain Punch, Bulk Up.
Sole Survivor and MVP of the Champ battle. Managed to set up enough Bulk Ups to take Mega Salamence's Double Edge and fire back with Ice Punch for the Win.