crispybacon1234
Pokémon IR/NG Dev
- 103
- Posts
- 9
- Years
- United Kingdom
- Seen Jun 1, 2023
Welcome back to the place where it all began!
Pokémon Infernal Red and Natural Green are non-profit fanmade remakes of Pokémon FireRed and LeafGreen in the style of Gen 5. They follow the same story, but have small changes and additions throughout. There is a complete main storyline and some post-game activities for you to enjoy (read the spoilers at the bottom of this post for more info).
Screenshots:
Spoiler:
Features
- Re-embark on a journey to explore the Kanto region and become a Pokémon Master!
- Take on Gym Leaders, stop Team Rocket, and conquer the Pokémon League!
- Experience new twists in the story, and additional postgame content!
- Harness the power of Mega Evolution, with both new and old Megas!
- Remastered music in the style of Gen 5, along with all-new tracks!
https://www.youtube.com/playlist?list=PLpVVALjIm8CzwHsMYH_pR2JV2eHOZ6SWL
Download Infernal Red <---------- Choose your version ----------> Download Natural Green
(Credit to Xous54 Deviantart for Mega Charizard X / Mega Venusaur)
How to play:
Spoiler:
MKXP (Fast, experimental)
- Double-click 'start.bat'
- Minimize the command window in the background
- Use Alt + Enter to enter Fullscreen mode
RMXP (Slow, stable)
- Double-click 'Game.exe'
- Double-click 'start.bat'
- Minimize the command window in the background
- Use Alt + Enter to enter Fullscreen mode
RMXP (Slow, stable)
- Double-click 'Game.exe'
Postgame Content:
Spoiler:
- Talk to Prof. Rowan in Cerulean City
- Talk to the scientist in Cinnabar Island's Lab
- Visit the Pokémon League and rematch the Elite Four
- Investigate the Nameless Tunnel in Pewter City
- Head over to the Safari Zone to explore new areas
- Enter the VIP Room of the Celadon Game Corner
- Explore the lower depths of Cinnabar Volcano
- Speak with Bill at his house on Route 25
- Check out the mysterious portal in the Pokémon Tower
- Rematch Gym Leaders across the region (only first 4 available right now)
Spoiler:
Obtain a Sinnoh starter Pokémon!
- Talk to the scientist in Cinnabar Island's Lab
Spoiler:
Find swarms of National Dex Pokémon in Kanto!
- Visit the Pokémon League and rematch the Elite Four
Spoiler:
Take on new teams with powerful non-Kanto Pokémon!
- Investigate the Nameless Tunnel in Pewter City
Spoiler:
Explore the Labirel Ruins and capture the Regis!
- Head over to the Safari Zone to explore new areas
Spoiler:
Find Pokémon not native to the Kanto region!
- Enter the VIP Room of the Celadon Game Corner
Spoiler:
Experience new games, and get rare prizes!
- Explore the lower depths of Cinnabar Volcano
Spoiler:
Challenge Heatran, if you can handle the heat!
- Speak with Bill at his house on Route 25
Spoiler:
Receive a Mystic Ticket and explore Navel Rock!
- Check out the mysterious portal in the Pokémon Tower
Spoiler:
Encounter a familiar face, and challenge Giratina!
- Rematch Gym Leaders across the region (only first 4 available right now)
Spoiler:
And learn untold stories about their pasts!
Pokémon Locations:
Spoiler:
Credits:
Spoiler:
Project Leader:
crispybacon1234
Lead Programmer:
khkramer
Lead Mapper:
crispybacon1234
Lead Composer:
Nanashima
https://www.youtube.com/channel/UCRzon8s6K-dR7fH_MrKkYcA
Elite Battle System:
Luka S.J.
Full EBS Credits:
New Character Design:
crispybacon1234
Animated Title Screen:
Luka S.J.
Easy Mouse System:
Luka S.J.
Animated Bitmap Wrapper:
Luka S.J.
RGSS Webkit:
Gustavo Bicalho
KleinStudio
PokéUnionBank System:
Thor348K
Laureolus
Maruno
Bubble Messages script:
Carmaniac
Fly Animation script:
Kleinstudio
Footprints script:
Kleinstudio
Slot Machine script:
Maruno
Lottery script:
Maruno
Overworld Shadows script:
Kleinstudio
Tile Artists:
ThatsSoWitty (for compiling tilesets)
Tileset Artists:
phyromatical
xdinky
donlawride
pokemontilesetstudio
aurumdeluxe
manuxd789
gaolivier
PSP DS GEN 5
Misc. Sprites and Sounds:
shiney570
FohlenETech
Zenionith
Battler Sprites:
Pokémon Black 2 / Pokémon White 2
The Spriter's Resource
Smogon XY Sprite Project
Diegotoon20
N-Kin
Gardow
Flamejow
Overworld Character Sprites:
OceanLugiasSpirit
X-5-4-5-2
crispybacon1234
khkramer
Credit Sprites from:
Pokémon FireRed / Pokémon LeafGreen
Pokémon Red / Pokémon Blue
Pokémon Black 2 / Pokémon White 2
(If I've forgotten to add anyone to the credits, contact me and I'll add them)
crispybacon1234
Lead Programmer:
khkramer
Lead Mapper:
crispybacon1234
Lead Composer:
Nanashima
https://www.youtube.com/channel/UCRzon8s6K-dR7fH_MrKkYcA
Elite Battle System:
Luka S.J.
Full EBS Credits:
Spoiler:
Sprites:
• GameFreak | Original sprites from B/W/2 games
• Pokecheck.org | Ripping the sprites from B2/W2 roms
• @Luka S.J. | Indexing and formatting the sprites
• PinkCatDragon | GIF to PNG conversion
• Tebited15 | B/W styled trainer Red sprite
• Spriters-Resource (redblueyellow) | Gen 5 ball sprites
Battle Backgrounds:
• Eli | Ripping and compiling the backgrounds
• lilatraube | Some B2/W2 battle bases
Custom UI:
• @Luka S.J. | Design, formatting and implementation
Scripts:
• @Luka S.J. | Elite Battle System
• @Maruno | General help and support
• PinkCatDragon | GIF to PNG converter
• Pokémon Essentials | Base system
Sound Effects:
• GameFreak | Original sound effects from B/W/2 games
• BadSamaritan | Ripping the sound effects
• GameFreak | Original sprites from B/W/2 games
• Pokecheck.org | Ripping the sprites from B2/W2 roms
• @Luka S.J. | Indexing and formatting the sprites
• PinkCatDragon | GIF to PNG conversion
• Tebited15 | B/W styled trainer Red sprite
• Spriters-Resource (redblueyellow) | Gen 5 ball sprites
Battle Backgrounds:
• Eli | Ripping and compiling the backgrounds
• lilatraube | Some B2/W2 battle bases
Custom UI:
• @Luka S.J. | Design, formatting and implementation
Scripts:
• @Luka S.J. | Elite Battle System
• @Maruno | General help and support
• PinkCatDragon | GIF to PNG converter
• Pokémon Essentials | Base system
Sound Effects:
• GameFreak | Original sound effects from B/W/2 games
• BadSamaritan | Ripping the sound effects
New Character Design:
crispybacon1234
Animated Title Screen:
Luka S.J.
Easy Mouse System:
Luka S.J.
Animated Bitmap Wrapper:
Luka S.J.
RGSS Webkit:
Gustavo Bicalho
KleinStudio
PokéUnionBank System:
Thor348K
Laureolus
Maruno
Bubble Messages script:
Carmaniac
Fly Animation script:
Kleinstudio
Footprints script:
Kleinstudio
Slot Machine script:
Maruno
Lottery script:
Maruno
Overworld Shadows script:
Kleinstudio
Tile Artists:
ThatsSoWitty (for compiling tilesets)
Tileset Artists:
Spoiler:
Kyle-Dove
Speedialga
Spacemotion
Alucus
Mucrush
Kizemaru-Kurunosuke
EpicDay
Thurpok
Ultimospriter
Dewitty
Minorthreat0987
TyranitarDark
SailorVicious
WesleyFG
BoOmxBiG
iametrine
KKKaito
Takai-of-the-Fire
Hek-el-grande
PrinceLegendario
Speedialga
Spacemotion
Alucus
Mucrush
Kizemaru-Kurunosuke
EpicDay
Thurpok
Ultimospriter
Dewitty
Minorthreat0987
TyranitarDark
SailorVicious
WesleyFG
BoOmxBiG
iametrine
KKKaito
Takai-of-the-Fire
Hek-el-grande
PrinceLegendario
phyromatical
xdinky
donlawride
pokemontilesetstudio
aurumdeluxe
manuxd789
gaolivier
PSP DS GEN 5
Misc. Sprites and Sounds:
shiney570
FohlenETech
Zenionith
Battler Sprites:
Pokémon Black 2 / Pokémon White 2
The Spriter's Resource
Smogon XY Sprite Project
Diegotoon20
N-Kin
Gardow
Flamejow
Overworld Character Sprites:
OceanLugiasSpirit
X-5-4-5-2
crispybacon1234
khkramer
Credit Sprites from:
Pokémon FireRed / Pokémon LeafGreen
Pokémon Red / Pokémon Blue
Pokémon Black 2 / Pokémon White 2
(If I've forgotten to add anyone to the credits, contact me and I'll add them)
About the game's release:
Spoiler:
I started working on this project back in 2015 because Pokémon FireRed was my first Pokémon game and I've always had a soft spot for it, but I wanted to remake it for a modern audience with updated mechanics. A lot happened over the past few years and I couldn't find a good time to release IR/NG. I thought we wouldn't be seeing any more Gen 1 remakes, so when I heard Pokémon Let's Go Pikachu/Eevee get announced, I almost gave up on releasing the game. In truth, the base game has been finished for over a year, but KHKramer and I tried to make a build of the game that wouldn't experience slowdowns on lower-spec devices. We managed to get the build working after lots of trial and error but we never figured out how to encrypt it, which is why there ended up being a huge delay for the game's release.
As for the post-game, I was over-ambitious and tried adding lots of small quests so that players had freedom in what they wanted to do next. There was going to be one large section of postgame featuring Mew, called the Sigma Episode. As I said earlier, lots of things have happened over the past few years and I haven't found the time to work on it. If IR/NG happens to be well-received, I'll consider working on it, but for the time being I have no plans to work on the Sigma Episode.
As for the post-game, I was over-ambitious and tried adding lots of small quests so that players had freedom in what they wanted to do next. There was going to be one large section of postgame featuring Mew, called the Sigma Episode. As I said earlier, lots of things have happened over the past few years and I haven't found the time to work on it. If IR/NG happens to be well-received, I'll consider working on it, but for the time being I have no plans to work on the Sigma Episode.
Last edited: