Previously, I have cleared Round 1 of both Stadium 1 and Stadium 2.
You can watch my battles on youtube here: https://www.youtube.com/@rbygscplays5920/videos
Alternate link on Odysee: https://odysee.com/@rbygscPlays:f?view=content
Now, I am taking on Round 2. I'm building a team for all available cups. Not just the best, but also varied enough, as I think that'll attract views. I don't have to worry about TM count or chain breeding, only that they're plausibly legal. I won't include event moves, though.
I'm aiming to start posting my battles this July.
The teams are ordered by the cups I'm chronologically entering. My teams are WIP:
Aerodactyl Lv. 20
- Dragon Rage
- Agility
- Fly
- Headbutt
I'm starting off with the fastest Dragon Rage user. Since Pika Cup is fought within the Lv. 15-20 range, 40 HP damage should be a lot. The rest of the moves are just fillers, though. Maxed its level for highest speed possible.
Alakazam Lv. 19
- Psychic
- Thunderpunch
- Ice Punch
- Fire Punch
Another straight-forward sweeper.
Nidoking Lv. 16
- Earthquake
- Surf
- Thunderbolt
- Toxic
I will be using the same Nidoking I've used previously on R1's Pika Cup. Unfortunately, it's already at Lv. 16, so I've decided to deduct one level from Alakazam for whenever I want to use them together.
Arcanine Lv. 15
- Dragon Rage
- Fire Blast
- Fire Spin
- Body Slam
Backup Dragon Rage user. Arcanine can learn Fire Spin as an egg move.
Exeggutor Lv. 15
- Leech Seed
- Sleep Powder
- Psychic
- Toxic
A sleep inflictor would be helpful. And while I'm at it, it can set up Leech Seed, too. Toxic is to inflict bad poison as an alternatively to sleep. When a seeded target is badly poison, the toxic counter applies to seed effects as well. Exeggcute can inherit level-up moves Leech Seed and Sleep Powder as egg moves in Gen II.
Lapras Lv. 15
- Surf
- Blizzard
- Thunderwave
- Dragon Rage
I think I could go for another Dragon Rage user. Thunderwave is for slowing support.
Elekid @ Quick Claw
- Thunderbolt
- Ice Punch
- Psychic
- Hidden Power [Ghost]
One of the fastest electrics. Since its Attack is similar to Sp. Att and it's faster than Abra and Gastly, I thought it could beat them with HP ghost, exploiting their poor physical defenses.
Potential Item
When it comes to items, I don't know what would suit best for an attacker. I don't think a type-enhancer would help with 1 more point of damage, and I'm reserving Miracle Berry and Scope Lens for another Pokémon. In the end, I decided to go with quick claw so that it'll stand a better chance of breaking the speed tie with Diglett and land an Ice Punch.
Abra @ Miracle Berry
- Psychic
- Fire Punch
- Thunderpunch
- Thunderwave
Another faster powerhouse. Not among the fastest, but close. Thunderwave for paralysis support, as I find reducing the opponent's speed to be helpful. The Miracle Berry is the Gen II counterpart of Lum Barry, where it heals status effect.
Poliwag @ Berry Juice
- Surf
- Hypnosis
- Body Slam
- Ice Beam
I picked Poliwag next as it's Abra-fast. Surf for STAB, Hypnosis for sleep support, Body Slam for paralysis support and Ice Beam for coverage. Hypnosis and Body Slam are level-up moves, but can be obtained by breeding.
Scyther @ Scope Lens
- Sword Dance
- Slash
- Wing Attack
- Hidden Power [Ground]
A powerhouse speedster. I paired Slash with Scope Lens to increase Critical hit chances. I could go further with Focus Energy, but I chose Sword Dance instead, as the boost it provides is consistent. For Hidden Power, I picked Ground over STAB Bug for coverage.Focus Energy, Slash and Wing Attacks are level-up moves, but Scyther can inherit them when both its Scyther parents know the moves while breeding.
Chikorita @ Leftovers
- Giga Drain
- Light Screen
- Protect
- Leech Seed
I think I would need a Grass-type to safely switch into Diglett, as it is one of the fastest. I would also change it a little from R1: In addition to keeping Leech Seed, I would also add Giga Drain and Leftovers for passive healing.
Magnemite @ Gold Berry
- Rain Dance
- Thunder
- Thunderwave
- Hidden Power [Water]
The last speedster I have to worry about is Scyther, so I thought this would be the right Pokémon to switch into. Like Chikorita, I've brought it over from R1.
Thunderbolt or Thunder?
On one hand, Thunderbolt is a safer, more accurate option where I could attack straight away safely without spending a turn setting up Rain Dance. But on the other hand, the intended target could just switch out or, if they have coverage, KO Magnemite before it could attack. I think setting up rain instead of immediately attack would benefit in in the long run rather than risk hitting an immunity.
Geodude Lv. 26
- Rock Slide
- Earthquake
- Explosion
- Body Slam
Carried over from my R1 team.
Gastly Lv. 25
- Hypnosis
- Psychic
- Thunderbolt
- Explosion
Voltorb Lv. 29
- Thunderbolt
- Thunderwave
- Explosion
- Light Screen
Diglett Lv. 30
- Earthquake
- Rock Slide
- Slash
- Screech
Diglett can learn Screech by breeding. I added this debuff to make revenge killing easier.
Oddish Lv. 25
- Razor Leaf
- Sleep Powder
- Toxic
- Double Edge
Razor Leaf can be bred into Oddish. Double Edge is the last resort to hit foes resisting Razor Leaf. It's to at least do something after inflicting sleep/bad poison, and if there's no other reserve that could be a better matchup.
Goldeen Lv. 25
- Surf
- Blizzard
- Tail Whip
- Double Edge
(At this point, I will enter Stadium 2's Challenge Cup Poke Ball. I cannot build a team here as I will be handed rentals instead.)
You can watch my battles on youtube here: https://www.youtube.com/@rbygscplays5920/videos
Alternate link on Odysee: https://odysee.com/@rbygscPlays:f?view=content
Now, I am taking on Round 2. I'm building a team for all available cups. Not just the best, but also varied enough, as I think that'll attract views. I don't have to worry about TM count or chain breeding, only that they're plausibly legal. I won't include event moves, though.
I'm aiming to start posting my battles this July.
The teams are ordered by the cups I'm chronologically entering. My teams are WIP:
Phase 1 - Lower Levels
Spoiler: Stadium - Pika Cup
Aerodactyl Lv. 20
- Dragon Rage
- Agility
- Fly
- Headbutt
I'm starting off with the fastest Dragon Rage user. Since Pika Cup is fought within the Lv. 15-20 range, 40 HP damage should be a lot. The rest of the moves are just fillers, though. Maxed its level for highest speed possible.
Alakazam Lv. 19
- Psychic
- Thunderpunch
- Ice Punch
- Fire Punch
Another straight-forward sweeper.
Nidoking Lv. 16
- Earthquake
- Surf
- Thunderbolt
- Toxic
I will be using the same Nidoking I've used previously on R1's Pika Cup. Unfortunately, it's already at Lv. 16, so I've decided to deduct one level from Alakazam for whenever I want to use them together.
Arcanine Lv. 15
- Dragon Rage
- Fire Blast
- Fire Spin
- Body Slam
Backup Dragon Rage user. Arcanine can learn Fire Spin as an egg move.
Exeggutor Lv. 15
- Leech Seed
- Sleep Powder
- Psychic
- Toxic
A sleep inflictor would be helpful. And while I'm at it, it can set up Leech Seed, too. Toxic is to inflict bad poison as an alternatively to sleep. When a seeded target is badly poison, the toxic counter applies to seed effects as well. Exeggcute can inherit level-up moves Leech Seed and Sleep Powder as egg moves in Gen II.
Lapras Lv. 15
- Surf
- Blizzard
- Thunderwave
- Dragon Rage
I think I could go for another Dragon Rage user. Thunderwave is for slowing support.
Spoiler: Stadium 2 - Little Cup
Elekid @ Quick Claw
- Thunderbolt
- Ice Punch
- Psychic
- Hidden Power [Ghost]
One of the fastest electrics. Since its Attack is similar to Sp. Att and it's faster than Abra and Gastly, I thought it could beat them with HP ghost, exploiting their poor physical defenses.
Potential Item
When it comes to items, I don't know what would suit best for an attacker. I don't think a type-enhancer would help with 1 more point of damage, and I'm reserving Miracle Berry and Scope Lens for another Pokémon. In the end, I decided to go with quick claw so that it'll stand a better chance of breaking the speed tie with Diglett and land an Ice Punch.
Abra @ Miracle Berry
- Psychic
- Fire Punch
- Thunderpunch
- Thunderwave
Another faster powerhouse. Not among the fastest, but close. Thunderwave for paralysis support, as I find reducing the opponent's speed to be helpful. The Miracle Berry is the Gen II counterpart of Lum Barry, where it heals status effect.
Poliwag @ Berry Juice
- Surf
- Hypnosis
- Body Slam
- Ice Beam
I picked Poliwag next as it's Abra-fast. Surf for STAB, Hypnosis for sleep support, Body Slam for paralysis support and Ice Beam for coverage. Hypnosis and Body Slam are level-up moves, but can be obtained by breeding.
Scyther @ Scope Lens
- Sword Dance
- Slash
- Wing Attack
- Hidden Power [Ground]
A powerhouse speedster. I paired Slash with Scope Lens to increase Critical hit chances. I could go further with Focus Energy, but I chose Sword Dance instead, as the boost it provides is consistent. For Hidden Power, I picked Ground over STAB Bug for coverage.
Chikorita @ Leftovers
- Giga Drain
- Light Screen
- Protect
- Leech Seed
I think I would need a Grass-type to safely switch into Diglett, as it is one of the fastest. I would also change it a little from R1: In addition to keeping Leech Seed, I would also add Giga Drain and Leftovers for passive healing.
Magnemite @ Gold Berry
- Rain Dance
- Thunder
- Thunderwave
- Hidden Power [Water]
The last speedster I have to worry about is Scyther, so I thought this would be the right Pokémon to switch into. Like Chikorita, I've brought it over from R1.
Thunderbolt or Thunder?
On one hand, Thunderbolt is a safer, more accurate option where I could attack straight away safely without spending a turn setting up Rain Dance. But on the other hand, the intended target could just switch out or, if they have coverage, KO Magnemite before it could attack. I think setting up rain instead of immediately attack would benefit in in the long run rather than risk hitting an immunity.
Spoiler: Stadium - Petit Cup
Geodude Lv. 26
- Rock Slide
- Earthquake
- Explosion
- Body Slam
Carried over from my R1 team.
Gastly Lv. 25
- Hypnosis
- Psychic
- Thunderbolt
- Explosion
Voltorb Lv. 29
- Thunderbolt
- Thunderwave
- Explosion
- Light Screen
Diglett Lv. 30
- Earthquake
- Rock Slide
- Slash
- Screech
Diglett can learn Screech by breeding. I added this debuff to make revenge killing easier.
Oddish Lv. 25
- Razor Leaf
- Sleep Powder
- Toxic
- Double Edge
Razor Leaf can be bred into Oddish. Double Edge is the last resort to hit foes resisting Razor Leaf. It's to at least do something after inflicting sleep/bad poison, and if there's no other reserve that could be a better matchup.
Goldeen Lv. 25
- Surf
- Blizzard
- Tail Whip
- Double Edge
(At this point, I will enter Stadium 2's Challenge Cup Poke Ball. I cannot build a team here as I will be handed rentals instead.)
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