Hey there's a new update!
https://www.mediafire.com/file/yhbdv6z1ste4cvb/RocketRising2.exe/file
Included is various bug fixes I promised, and the Cerulean Cave, which has 8 levels of puzzles and fights, all with your favorite Lieutenant... Idris!
...No? Nobody wanted a dungeon together with Idris?
I'll also put in a way to get into the dungeon without Idris, but first I have to figure out what to replace them WITH.
-Berserk should remove at the end of battle so it's not permanent now
-Idris Secret cave should be enterable if you want to grind,
- I have a full actual system for Weapons now, which are Type based and have 3 "tiers". You'll find them scattered around, plus purchasable at the Celadon Dept. Store and the Indigo League.
- I plan to include Legendary weapons in place of the Legendary Birds. You'll get one at the bottom of the Cerulean Cave.
-Streamlined rewards for recruitment and sidequests so I can adjust them from a common event. You'll get xp for recruiting people, both xp and gold for sidequests, and these will increase proportionally as you get through the storyline. So hopefully less boring grinding will be necessary.
I probably now need two similarly difficult dungeons for the other two weapons (Seafoam or Victory rd maybe?) but that's a future problem.
I feel like all the battle variables (advantages, weapons, accessories, skills, cheat items, mutagens) are fully sketched in now, which feels great. I can start to balance now.
Enjoy! And let me know about any bugs you find!