-EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this game.
And let's be real if Nintendo releases a dissapointing game like pokken tournament then by all means redeem ur self and hear me out. Really think hard about the pros and cons then make the right decision.
Tall Grass. or Water(swim tm earned by collecting somewhere around the map-tms later edit-)
Contains low level monsters uncommon
After beating a gym new
stronger pokemon will appear in tall grass
In many moba there is grass it makes u invisible and grants extra vision. So for pokemon masters when u walk in grass u get all that great stuff but u have a chance to encounter a wild pokemon. u can choose to battle pokemon or run. if u run u remain in stealth. if u battle u have the option of catching the pokemon by pressing T or killing the pokemon for exp if u choose to kill it will take u out of stealth while u are attacking the pokemon.
Now hears where the real fun begins. If u didn't choose to catch the pokemon or ur first pokeball missed ur nearest opponent can choose to try to catch the pokemon in 1 pokeball or kill the pokemon for exp. if his pokeball misses YOU get another chance; just 1 to finally catch the pokemon.
If u do catch the pokemon or the opponent catches it the pokemon will enter ur toolbar slot 1-6 to use to help u battle trainers,enemy champs or pokemon.if no one catches it the pokemon flees and no one gets exp or a extra pokemon. If u have a pokemon out you can choose to return with its current HP and use new pokemon or vice versa.
When u run out of pokemon or don't have a pokemon summoned u become vulnerable until u catch a pokemon or steal a pokemon from a opponent using coerce pokemon. For example Ash coerce neglected pokemon from other Trainers, when coercing u get a series of commands like guitar hero to sway ur opponents pokemon to fight for you.
basically u follow ur pokemon(Pokemon Yellow)while its summoned and u gain movement speed if there is no pokemon attacking (chooses random pokemon or set pokemon).
Game Modes
Story-group of 3 players battling difficult AI trainers for a Reward (Trainer unlocks, Pokémon Unlocks, Skins)- For example - Rewards~(*Ritche- passive- AceTrainer-(have a stronger version of Opponents pokemon) ~1 of each 6 opponets pokemon~Kanto League Champion~active 10min cd (at any time in the game challenge an opponent anywhere on the map-battle happens emiditly giving the opponent no time to prepare)*)
Battle Tower- Mode Focused more on 1v1 battles vs ai trainers and enemy trainers
Kanto League-Normal Mode Versus Players (Gyms, Pokémon League, AI Traines, normal moba type mode)
Catch 'em All- Mode Focused on catching pokemon win rewards after catching every pokemon randomly selected for chosen map-
PokeWorld - Enter a never ending game server to play in all game modes at once-(up to 3 players on each team*Heroes* *Team Rocket*) travel together to battle player trainers, ai trainers, catch every pokemon, earn saved lvls, complete quests and earn gym battle rep to become gym leader~Quests-For example- Wake up Snorlax- Snorlax has eaten all the barriers he can and has fallen asleep. Snorlax blocks the path to the gym. Find the PokeFlute and wake up snorlax~ Rewards ~ Snorlax(leftovers) - increase healing from all sources.
Survival- battle countless hordes of pokemon and enemy ai trainerrs
~Dududududuuduuuuuuuuduuuuuu~
Sincerely, Ace Trainer from Victory Road
EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this game.
Gyms
In many moba there are 3 Towers in lanes of 3. So for Pokémon Masters i thought it would be a really cool idea if there were Maps(different citys for each region) 2 wider lanes with 4 gyms(4 zones) 2 route tunnels~limited heal~. path not in straight lines but twists and turns with a lot of tall grass inbetween. if u manage to faint nearby opponents u can cast a gym battle channel to fight a original AI leader. For example; you win u can choose to trade a pokemon with the gym leader for no exp gained that match or keep ur own pokemon with all earned exp after the battle. Double or Triple battles often occurs. All battling is classic moba combat. no turn based. Even wild pokemon are skilled QWER users. When u die you blackout and return to your teams Plateua Zone of the choosen map.
Champion-Elite Four
Instead of boring old Nexus when ur team gets to the end u battle a Champion and Elite Four. For example, Red. When battling Red(random champ). and Random Elite Four from all gen pokemon games-5 Trainers and Red will choose 1 pokemon to have out until it faints. Elite Four are tuned up to be more difficult than gym leaders and only have 1 pokemon. Also Champion's 5 pokemon have higher hp than elite four pokemon. when all 5 Trainers have entered 1 pokemon fighting enemy Trainers will stop and force enemy trainers to run for a gym to try to get the end and win the game before ur team manages to wipe out 5 elite trainers with 3pokemon. This sounds time consuming but given dmg done and hp games should take around 45 minutes. Because when 1 trainers runs out of at least 1 pokemon is eliminated the trainer will have to wait until 1 of the Champions(only) pokemon faints to send out another or its sitting at the PC~ally trainers die~ or buying a really expensive revive - kind of like Pokémon League rules.
Champs and Elite Four can only stay in the Choice Plateau(Map)Zone
~This is how pokemon was meant to be made~
Sincerely, Hicker in Rock Tunnel
EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this game.
Pokémon Items
So just like in other moba u buy items at the start. With pokemon masters comes a variety of items familiar from pokemon series, in addition to new items.
TMs - scattered throughout the map tms and hms are obtained through completing objectives(battling trainers, finding in grass, obtained for blacked-out trainers~HMs~ and some bought. These TMs will be very highly priced.
Brock Pokémon Treats - This item improves ur pokemon's happiness(scaling with levels) and improves your overall coerce chance by 15% (number of treats used limited to 2 per gym leader killed)
Pokémon Center - u may revive and fully heal all current pokemon 1 time per every blackout. You may have up to 6 pokemon on u 6 is the max number of pokemon you can catch a game(choose wisely). Also pokemon that you have registered with PC can impact which 6 pokemon you can catch. If you have 6 pokemon when trying to catch another pokemon if 1 pokemon is registered the pokemon you catch will lower all current pokemons happiness. If they are not registered choose to release a pokemon to catch the new pokemon. Bewary because only 6 pokemon can be caught if u catch a new pokemon 1 pokemon will be released at a 1 for 2 deal.
Pokemart - Shop at beginning zone various items depending on map at different prices more important items would cost significantly more.
Button controls(GameCube controller)
Q-X
E-Y
W-b
R-lb rb together
Dodge - hold z aND direction then Lego on z to jump in direction to avoid skill shot
up-use trainer active cd
down use potion
right use current pokemons hm
Left use set status effect removal
use above configuration with c stick
A-basic attack target tap or hold to attack
Movement - Left stick
Dpad down change a to interact mode
Dpad left bring up tips
Dpad up open mart
Dpad right use item cd
~I bought a Great Ball for 600g, a Soda pop(teachs a pokemon a random tm move) for 1500g, and a Revive For 5000g! Time to beat Lance and Become Pokémon Master!"
Sincerely, Young Lad from route 11
EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this
heres what battling could look like
https://twitter.com/TakenSkill/status/771714941082632192
https://twitter.com/TakenSkill/status/772260677738237952
Heres what the map could look like
so in the image above you see a charizard and ditto battling. Gary seems to be injured with evevee on the side line.
Gary-passive~pokemon gain more exp(scaling with lvl)
DITTO~usable by all pokemon trainers~
So ditto has 1 ability disguise.
Disguise-R- copy your opponents pokemon appearance and 1 damage ability(incombat). Transform into a random pokemon(out of combat-must be in tall grass)~if your opponent attempts to catch ditto in this form all his current pokemon happiness decrease by 10%., 11%,13%, 15%(maxlvl) you may also have 1 extra pokemon out while ditto remains disguised in tall grass. Making this pokemon very good at controlling a game.
Charizard~Ash(passive-gain more pokemon happiness) and Red(deal more damage) only~ also Lance(special mega x evolution)
so charizard has 3 abilitys and 1 ultimate
Flamethrower-Q- damages enemies in a cone (damage Special-A)
Fly-W-2000(units) gain movement over obstacles and upon landing deal damage(attack)
Seismic Toss-E-throw enemy behind you dealing damage(%3.5max hp + attack) Stun for .9,1,1.1,1.25 secs
Fire Spin-R- surround Target Enemy or Self in flames dealing damage to nearby eneimies (special dmg) and boosting special def for the duration , 6secs, 5secs 1sec per 2%hp lost, 8secs + 1sec per 2%hp lost(hps decreases at 1%every 1.1sec).
Lance(MEGA evolution) -
Flamethrower-deals additional dmg(%maxhp+special).
Dragon Dance(greatly increases Attack and Movement Speed)
Sky Uppercut- Knocks enemy up stunning them for .7 secs and deals damage (%map hp + attack+bonus attack + #of Fly used during game.
Outrage- deals damage 3 times(100% 1 hit, 200% 2 hit, 200%dmg +confused 50% to burn self for 20% current hp or add a burn(DOT) to enemy that slows champion by a small amount.
Charizard is a very strong pokemon would deal lots dmg comparable to Mewtwo. The downsides is charizard often doses off when out lvling nearby opponents leaving your opponent more opportunities to catch or kill new pokemon before you!
-EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this game.
https://twitter.com/TakenSkill/status/771512998741569536
Starting Champions- For most of your time on Pokémon Masters you play with 1 of 7 Trainers to choose from-
basicAtkDmg*Ash(red) highSustain*Joy(pink) energyDmg*Gary(green) watertypeDmg*Misty(blue) *Bonnie(yellow) forElitePlayers*Giovanni(black) smartChoice*Professor Oak(white)
*As your trainer lvls up from gaining exp from killing and catching pokemon, defeating trainers(enemy and ai alike) Gyms and Pokémon League). (Jesse active cd~mechaPokemon~James active cd~Stealpokemon press select to switch*Team Rocket(Jesse and James)Unlock Pokémon to join ur team from the PC. All Trainers Unique Pokémon Set will be in the pokemon center Untill 30mins game time has passed.
*Ash(Red)~passive~Poke Heart~88% increased chance to catch pokemon after blacking out(very easy to bounce back with Red)~10min cd(Rescue Pikachu-if at anytime Pikachu is stolen or coerced away from ash istantly return Pikachu)- Charizard, Pikachu, Squirtle, Blubasuar, Lapras, Charmander, Blastoise ~~Gotta all Come out Y'all(pun not intended :/)~~ Summon all pokemon in party to attack enemies with lowered basic attacks~~
*Misty(Blue)~Water Spirit~ Increases Water moves dmg and reduces super effective Grass and Lightning ability~-Staryu, Horsea, Gyarados, Lapras, Corsella, Togepi, Mega Starmie~~Fried Bicycle~~move at under current movement speed but look ridiculously troll when people try to knock u off thinking it a normal Bike.(paralyzes when attacked) (15sec cd to paralyze) may mount Fried Bike while in combat..... LOL could probably be the funniest champ to play
*Joy(Pink)~Handheld Pokecenter and EXPshare(split exp between all current pokemon nearby friendly pokemon~full restore one pokemon a 3min cd~(this champion has very high sustain)~~girl arms~~pokeball catch percent cut in half each throw its almost impossible for Pink to obtain new pokemon) Chancey, Jigglypuff, Ditto, Mew(*One and the same*passive- at 5%hp mewtwo comes to mews aid casting recover(50%hp and barrier(absorb dmg based on maximum healing~scaling per lvl) on mew and disabling 1 of ur opponents pokemon dmging moves for 7secs~(120sec cd). , Slyveon, Mega-Gardevior
*Giovanni(Black)-Golem, Dugtrio, Rhydon, Persian, Mewtwo(passive*one and the same*-when mewtwo is hit with a killing blow absorb all dmg~mew comes to mewtwos side casting rest on Mewtwo fully healing hp and energy(pp) and casts Confuse-ray on enemy), Mega-Metagross, (10000g-Convert Master Ball(converts a Pokeball into a Master ball (4000g))~Battle Expierence~ grants vision of all nearby trainers pokemon and all items they are using -~Pokémon Plateau Ticket~ Giovanni has the opportunity to turn in a PP ticket to the Maps Professor to Challenge the Pokémon League 1 time Himself If defeated (rewards - 50000g - 1 Pokemon League pokemon, Nugget, 1 PL point)or (optional) give this ticket to ally. 1per game
this makes Giovanni is a very strong and very important trainer. Although it is almost a 10% to defeat the Pokemon League by yourself. But you could 1v5 with the right items equipped.
*Gary(Green)~Poke Strength~increase ability dmg done to trainers with 1 pokemon by 200%dmg(ability tigger 30sec cd)~avid fans 10min cd(cheer for gary and his pokemon increase hp per 1.5sec by 5% and damage by 5% for 12secs - Evee(Vaporeon, Umbreon) Nidoking, Pigeot, Arcanine or Golem, Mega Blastiose (2Hot2Handle)after 1 turn Instant KO monster (5min cd)
*Bonnie(Yellow)~Upgraded ItemFinder~ Higher chance of finding rare candy -Pulse and Minisul, Pichu, Spinarak, Dadenne, Mega-Magnezone (big brother~10min cd ~Clement uses technonolgy to schock Yellows Pokemon with PokeGear ~Dealing tons of bonus damage when used(45sec cd)
*Professor Oak(White)~Poke Knowledge~Increase pokemon happiness~-Pidgey, Charmander, Muk, Tauros, Mega-bulbasuar(also begins match with 100% happiness)~10min cd ~PokeTele(send team members items, pokemon, and gold)~
*Team Rocket(Jesse and James)~Jesse~mecha pokemon(active cd(3mins to upgrade active pokemon into MECHA(more powerful moves)James~active cd(3mins to Steal Pokémon(steal opponents pokemon 100% chance after a Perfect Steal Pokémon Command String) 5min cd-Meowth*passive-Payday(earn extra gold from all sources) Bargain cd(reduce the gold cost by 90%) 5mincd, Koffing, Arbok, Victorybell, Stolen pokemon, Stolen Pikachu(max lvl 100 Pikachu(has a Mind Control Collar on) fights for Jesse and James for 3mins) on a 10min cd~~blasting off aggggainnn~~~*ping* (instead of blacking out get sent flying to a random point on the map with pokemon at 1% life)
Pokémon Available for all Trainers- Ditto, Butterfree, Ratatta, Jigglypuff, Pidgey, Coin Case pokemons, and pokemon obtained from pokemon swaps(nuggets).
All Mega-Evolution Pokémon have 2 R abilitys R- mega evolve and impowered R(non-megaR)
Unlockable Trainers
Iris(Purple)-DragonMaster(increases dragon type dmg by 100%, increases ice and fairy type dmg taken by 50%)~DragonTamer~Increases dragon type exp gained)-Charizard, Dragonite, Kibago, Alola-Marowak, Drilbur, Mega-Garchomp
Ritche(Orange)- Ace Trainer (have a strong verison of opponents pokemon) Kanto League Champ~Request a battle with any opponent(forces them to battle) 10000g if win
Pokémon Plateau - Win the game by deafting all Members of the Elite Four and Champion.
~At anytime if you defeat an Elite Four member, you may swap 1((limit) may purchase Nugget for 7000g to increase limit by 1) Pokémon of theirs with one of your dead pokemon.
For example if I defeat Bruno, I can switch out dead Pikachu for Hitmonchan, and if I buy a Nugget for 7000g I can switch dead Squirtle for Hitmonlee. You may also switch up to 6 pokemon choose different pokemon from all Elite four by buying a Golden Nugget for 18000g
Gold amount earned per Trainer~trainers are scattered around the map like jungle camps~ a trainer rewards 600-1000g depending on difficulty. Running infront of Aitrainers will trigger a battle. Also defeating a Ai or enemy Trainer a 2nd time gives half the gold and again for 10% gold. After defeating a Trainer 3 times he despawns(excluding your opponents) for 5 minutes. A Trainer is only allowed 1 trainer despawn per 3minutes, also if a Ai Trainer is beaten once then its current gold value will lowered by the 2nd defeat(50%gold) and 3(10%gold) for another Pokémon Master to defeat. I believe this addition would provide a Tatic to the game giving players the opportunity to Jungle or play their solo mid game the whole game.
Gym Leaders give 1000g-2500g depending on which badge number out of 8 gyms. It takes 8 gym badge points and 5000g to gain entry into the Pokémon Plateau. Defeating Gyms 1-4 give 1 point and 1000g and gyms 5-8 give 2500 2 points. Gyms are able to beat 1 time by each person. You may also exchange gym points for gold 1 point = 500g or buy 1 point = 10000g and trade between players.
Upon gaining enough points to join the Pokémon Plateau 5 players may combine their points or trade 1 player point per game players need at least 1 point and 500g(may exchange up to 2500g) to contribute towards unlocking PP and helping defeat EL4 and Champion.
Players need a least 1 point to add points to unlock. Once unlocked Pokémon Plateau is able to be tried twice. If your team fails to defeat PP on try 2 your team loses the game if all members of the team dies. However if the enemy team defeats PP you lose, also the enemy team only has 1 try after they unlock their PP because they where last to unlock.
Any members that are alive after losing to PP may try to kill the enemy. If all enemys are defeated after unlocking and pryor to the enemy team defeating PP(Pokémon Plateau); your team wins. Also if the last unlocking team fails to defeat PP you will need to defeat the opponents left standing to win the game.
~Welcome to the Pokémon Center, where we will heal your Pokémon back to full health. Would you like me to take your Pokémon?~
Sincerely, Nurse Joy from Viridian City
EDIT-
so I was thinking of some original ideas and I came up with a Unique twist on a pokemon mechanic that could be added to this game.
List of Pokémon Trainers(AI - jungle camps)
~Around 30 playable Trainers~
~Amount of playable pokemon in this list is around 100~
*constant pokemon battles using quickly casted abilities gives a Trainer more than enough time to play around 20 different pokemon or a few of their favorite for the whole match*
Bug Catcher- Butterfree or Beedrill, Pinsir or Scyther (~trade opportunity items(all trainers drop this every defeat)(600g-Hm 03 - Cut-Locust Shell-increase bug type moves~30% dmg) Stacks 1 times per item(max 2)'
Hiker -Geodude , Onix, Machoke (600g-Hm 01 - Dig-Floating Rock -increase rock and fighting moves~30% dmg) '
Swimmer - Tentacruel, Seal , Magickarp (900g-Hm 05 - Surf-Surfboard-increases water moves~30% dmg) '
Scientist - Kadabra, Jinx, Drowzee, Sneasle, Ghastly (700g-Hm 08 - Teleport-Laptop-increases physchic or dark moves~30% dmg) '
Lass- Oddish, bulbasuar, Bellsprout (800g-Magical seed- increase grass and poison type moves~2o% dmg) '
Juggler - Charmander, Magmar, Arcanine, (1100g-Fire Gem~increases fire moves ~30% dmg) '
Firebreather Clown- Charmeleon, Growlithe, Vulpix, Ninetails, Ponyta (2000g red nose - increases a pokemon's happiness)
Bird catcher - Pidgey, Fearow, Zubat (1000g-Hm 02 Fly -Steel Wing crit on first basic attack ~15% crit dmg) '
Guitarist - Pikachu, Elekid, Voltorb, Magneton/Magnimite (Hm 05 Flash -Amp- increase lighting moves ~2o% dmg) '
Biker - Weezing, Scraggy, Primape, Ducklett (Toughness 1500g- Increasing Attack stat by 10per lvl (max 100)Has a low chance of giving you his bike or 100000g bribe)
Team Rocket(Regular rocket member) - Raticate,Houndoom, Mega-Magnizone , Zubat, Weezing (Silph co-exchange for Stat power-up~1 for each time defeated) '
A.J. - Sandshrew (2500g - training gauntlets ~lvls up 1 ability *can lvl beyond lvl 4 skill)
Tracey - Maril, Haunter (2500g -tracer-increases chance to incounter rare wild pokemon 20% increase)
Officer Jenny- Arcanine, squirtle gang (5 squirtle lvl 3, (1)lvl 10 Wartortle) (1500g-blackglasses-teaches pokemon~Bite sometimes cause flinch 1.1 sec stun)
Blackbelt - Machoke, mankey pride (5 mankey lvl 3, (1) lvl 10Primate), Hitmontop ( 1500g-helmet-teaches pokemon~Headbutt sometimes cause flinch 1.1 sec stun)
Samurai- Pinsir, Heracross, Metapod (2500g-Scyther bean~increases bug-grass type moves teaches pokemon~X-scissors 70% chance to crit for 10% increased crit dmg )
Giovanni- Golem, Dugtrio, Rhydon, Persian, Mewtwo, Mega-Metagross, (10000g-Master Ball)
Rival-Pigeot, Mega-Raticate, Espeon, Executtor, Slowbro, (Super Effective Type Starter),(15000g- Coin Case)
*Coin Case- 1g=1 coin; 1000g evee, 2000g Dark Psyduck, 5000g Alola-form-Marowak, 10000g Alola-form-Ninetales), 100,000g Chansey, 1,000,000g Ice-Type Magickarp(Q-Trash, W-Hydro pump, E-Ice Bream- R-Splash ~fear pokemon for 6sec, 3, .5)
Pokémon Plateau
Elite Four ~Sabrina, Koga, Bruno, Misty, Agatha, Lt. Surge (20000g each)
Sabrina - Hypno, Jinx, Alakhzam, Mew, Mewtwo, Mega- Gengar, (2nd PPattempt) (only when champion)
Koga- Koffing, Arbok, Venonat, Muk, Crobat, Heracross, Mega-Nidoking,(2nd PPattempt)
Bruno - Hitmonchan, Hitmonlee, Onix, Geodude, Sandshrew, Machamp (mega-Machamp 2ndpp)
Misty-Starmie, Blastiose, Gyarados, Lapras, Lugia(2nd), Suicune, Togepi,
Agatha- Lapras, Tentacruel, Seal, Special Ice-Magickarp(with Ice Beam*2nd), Articuno
Lt. Surge - Raichu, Voltorb, Electikid, Zapos, Raiku(2nd)
Brock- Geodude, Onix, Vulpix, Mega-Steelix(2nd)
Blaine- Moltres, Magmar, Charizard, Arcanine, Entie(2nd), Ho-oh
Champion ~ Red(ash), Blue(gary), Lance, Iris, Ritche, Dawn, Bonnie, May, Brock, Jesse and James, etc.~Many Pokémon combinations ~20000g
*After defeating Champion your team votes to continue match to get a chance to use new pokemon earned to defeat all enemys to win the game(Extra Exp!) If you choose not to... you win the game.
**On the 2nd Attempt at Defeating Pokémon Plateau all remaining ELITE 4 and Champions will use a Mega-Evolution or Legendary Pokémon**
~We managed to defeat the elite four! Now our team is gonna use the legendary pokemon we earned to defeat the champion!~
Sincerely, Team Rocket member ~WildHarambe~
Unique Battle item Pokemon appearance update (up to 2 two appearances can be equips, only 1 dmg improvement item can be equip and only if it is your pokemon's Main-type)
~Locust Shell( glow Gold Bug Wings, Floating Rocks(basic attacks sometimes fire shards of rock at target dealing addition magic dmg on hit), Surfboard when using HM Surf, Laptop(pokespeech to English Translation), Magic seed(basic attacks poison bubbles sometimes root enemies for .333 secs 30sec cd)
~training gauntlets (Metal hands basic attacks have a chance to flinch 5%), Fire aura, Quick Claw(Silver glowing Claws Wings if Locust Shell is also equip silver glowing wings), Amp(Play Pokémon Specific Music Tunes lightning abilities 5%chance to paralyze silencing enemys for 1.1 secs 30sec cd), Silph Co(wear Rocket Logo and cape) Blackglasses, Mining Helmet, Scyther Bean ( Arm Wings basic attacks have a chance to crit)
*only 1 basic attack effect can be equip but up 2 two appearance effects can be equip
List of PokeMart Items
Pokeball~200g (23% to catch a pokemon - increased to 67%(1) against legendary pokemon
Greatball~600g(40% to catch a pokemon - increased to 50%(1) against legendary pokemon
Ultraball~1200g(67% to catch a pokemon - decreased to 34%(1) against legendary pokemon
Potion~100g(heals pokemon 200 hp over 15 secs and 60 mana over 20 secs
Super Potion 400g(heals pokemon 500hp over 15 secs and 90mana over 20secs
Hyper Potion~1200g(heals pokemon 2000hp over 30secs and 120mana over 10secs
Pokedex~200g(register pokemon you encounter to learn their abilities, strengths and weaknesses)
Town Map~Free
Antidote~500g(cures poison and grants a 10sec immunity to all status effects~excluding stuns, knockbacks, pulls)
Full Heal~1000g(removes all movement impairing effects and loss of control effects and immunity to all status effects for 5secs)
Burn Heal~700g(cures burn and grants a 10sec immunity to all status effects)
Ice Heal~700g(cures freeze and grants a 10sec immunity to all status effects)
Awaking~900g(cures sleep and grants a 10sec immunity to all status effects~very useful for charizard as it tends to fall asleep~)
Full Heal Bundle~4000g (Full Heal, 3 potions, Burn Heal, Ice Heal, Awaking, Antidote)
Full Restore~4000g (Removes all negative effects and restores pokemon to full health and mana)
Berries- trees spawn in different locations(pick berry trees for buffs specific to that type of berry) 1min cd
Calcium~ '(.98 spA stat per lvl)
Carbos~ '(.98 movement speed per lvl)
HP Up~ '(.98 HP per lvl)
Iron~ '(.98 Defence per lvl)
PP Up~ '(reduce cooldown of 1 skill by .98 secs)
PP Max~ '(reduce cooldown of all skills by .98 secs)
Protein~ '(.98 Attack stat per lvl)
Zinc~ '(.98 spD stat per lvl)
X Accuracy 1950g (increases Crit chance by 30% and Crit dmg by 40% for 20 secs)~ 30sec cd
X Evade 1700g (increases chance to for ability to miss u Absording all dmg and giving you 100mana)~ 45 sec cd
xAttack 1500g(after using ability increase next basic Atkdmg or spA-Atkdmg by 200%)45sec cd
xDefend 1500g (reduce next basic dmg taken Atkdmg or spA-Atkdmg by 200%)~60sec cd
xSpD 1350g (reduce next ability dmg taken by 200%)~ 60sec cd
X SpA 1350g (increase next dmg ability by 200%)~ 45sec cd
X Speed 1200g (increase movement speed by 20%~ 30sec cd
Hm 01 - Dig ~Summon Diglet to dig to last visited Gym (3min cd)
Hm 02 - Fly ~Summon Pidgey to fly to either PokémonCenter (can't if beaten by Elite Four) or PokemonPlateau (only if u haven't lost once)
Hm 03 - Cut ~Summon Caterpie to cut Trees blocking paths to Ai Trainers
Hm 04 - Absorb- ~Summon Dinosaur sized Meganium to absorb sunlight a heal all pokemon for 20% hp (5min cd)
Hm 05 - Surf ~Summon Lapras to traverse water terrain
Hm 06 - Burn ~Summon Rapidash to run in a straight line 300 units burning all targets hit for 3% hp every sec for 3 secs (3min cd)
Hm 07 - Flash ~Summon Ampharos to reveal trainers and pokemon in Tall grass (3min cd)
Hm 08 - Teleport ~Summon an Abra to teleport u a short distance (1 - 1000 units in any direction 5min cd)
Revive~5000g (Raises pokemon from the dead ~could have a graphic effect like pokemon are all bones until healed to full hp~)
Nugget-7000g (can switch dead pokemon with new ones) straight from stored pokemon in PC(store up to 6 pokemon))
Golden Nugget-18000g (can switch all 6 pokemon dead or alive)
Item Finder - 3000g(find random items~chance to find rare candy increased by 80% all other items 20% can not obtain Bicycle, Nugget, or Golden Nugget)
Rare Candy ~only discovered using itemfinder (3000g)
PokeGear~summon defeated trainers to battle for double gold rewarded(1000g a battle cost doubling each battle)-may also challenge opponents and allys to duels for 2000g to the winner- 10000g
Bicycle- 100000g (very fast movement speed, Unattackable~use this item to get to Gyms and trainers fast to catch up when behind)
Mana - each pokemon has 1000mana
Energy-Use mana to gain energy cards to activate ability
*For example ~Charizard
Flamethrower-Q- damages enemies in a cone (damage +Special-A) 140tdmg at 90spA =50dmg
Energy cost
| 90mana | at 30mana per energy that's an average of 90 mana every 9secs
with 1 energy evey 30 mana with 10 mana per sec giving you 140tdmg every 9secs that is 124 dmg a sec for 1min of constant dealing dmg with 2400hp a pokemon could die in less than 3secs using all abilities and cooldowns
The math is off a bit. Mana cost could be cut down if you cant attack enough
Revive~5000g (Raises pokemon from the dead ~could have a graphic effect like pokemon are all bones until healed to full hp~)
Unique Battle item Pokemon appearance update (up to 2 two appearances can be equips, only 1 dmg improvement item can be equip and only if it is your pokemon's Main-type)
~Locust Shell( glow Gold Bug Wings) Floating Rocks(fire shards of rock), Surfboard when using HM Surf, Laptop(pokespeech to English Translation), Magic seed(basic attacks poison bubbles)
~training gauntlets (Metal hands )Fire aura, Quick Claw(Silver glowing Claws Wings if Locust Shell is also equip silver glowing wings), Amp(Play Pokémon Specific Music Tunes lightning Silph Co(wear Rocket Logo and cape) Blackglasses, Mining Helmet, Scyther Bean ( Arm Wings)
*only 1 basic attack effect can be equip but up 2 two appearance effects can be equip
Also If a player uses a battle item for example they used an item to increase a stat (if they did this the last stat ex.Attack will show a slight hint of dark green around the enemy health bar).
Graphical Effects that occur during the game showing players what items are people using(no Player Item Menu to see what ppl bought)
Nugget-7000g (can switch dead pokemon with new ones) straight from stored pokemon in PC(store up to 6 pokemon))
Golden Nugget-18000g (can switch all 6 pokemon dead or alive)
being able to swap and obtain new pokemon will keep this game exciting every time its played. No two games will every be similar. Ok so if u play the same way every game youll still be catching different sets of pokemon. Maybe ur item set failed u(switch it up a bit) maybe ull earn a Elite 4 pokemon swap
Item Finder - 3000g(find random items~chance to find rare candy increased by 80% all other items 20% can not obtain Bicycle, Nugget, or Golden Nugget)
Rare Candy ~only discovered using itemfinder (3000g)
Bicycle- 100000g (very fast movement speed, Unattackable~use this item to get to Gyms and trainers fast to catch up when behind)
Hm 08 - Teleport ~Summon an Abra to teleport u a short distance (1 - 1000 units in any direction 5min cd)
Item synergy - key to winning games (every item gives you a benefit)
That Being said players can often choose use gold to catch em all(Imagine Turtling a game just to get that Fing ice-type magickarp
Mana - each pokemon has 1000mana
Energy-Use 30 mana to gain energy cards to activate ability
Basically pressing Q for ex. uses 30 mana to charge up powers (Energy Card limit stops u from wasting mana) up an energy card
Energy cost
| 90mana | at 30mana per energy that's an average of 90 mana every 9secs
so this is an example of flamethrower (a max of 3 energy cards ability with a 9 sec cd)
*90 mana 9sec cd makes sense
- a simple resource system- a kindergarten student could understand it.
*Team Rocket(Jesse and James)~Jesse~mecha pokemon(active cd(3mins to upgrade active pokemon into MECHA(more powerful moves)James~active cd(3mins to Steal Pokémon(steal opponents pokemon 100% chance after a Perfect Steal Pokémon Command String) 5min cd-Meowth*passive-Payday(earn extra gold from all sources) Bargain cd(reduce the gold cost by 90%) 5mincd, Koffing, Arbok, Victorybell, Stolen pokemon, Stolen Pikachu(max lvl 100 Pikachu(has a Mind Control Collar on) fights for Jesse and James for 3mins) on a 10min cd~~blasting off aggggainnn~~~*ping* (instead of blacking out get sent flying to a random point on the map with pokemon at 1% life)
*A really strong Trainer choice overall-maybe one of the best if not most dynamic duo*
Rival-Pigeot, Mega-Raticate, Espeon, Executtor, Slowbro, (Super Effective Type Starter),(15000g- Coin Case)
Rivals - after teams select champions each team elects a rival. ^team chose gray(green)^
*Coin Case- 1g=1 coin; 1000g evee, 2000g Dark Psyduck, 5000g Alola-form-Marowak, 10000g Alola-form-Ninetales), 100,000g Chansey, 1,000,000g Ice-Type Magickarp(Q-Trash, W-Hydro pump, E-Ice Bream- R-Splash ~fear pokemon for 6sec, 3, .5)
Summoning a pokemon is really cool and not as bland as a casts a random effect by urself.(somewhat original)
PokeWorld - Enter a never ending game server to play in all game modes at once-(up to 3 players on each team*Heroes* *Team Rocket*) travel together to battle player trainers, ai trainers, catch every pokemon, earn saved lvls, complete quests and earn gym battle rep to become gym leader~Quests-For example- Wake up Snorlax- Snorlax has eaten all the barriers he can and has fallen asleep. Snorlax blocks the path to the gym. Find the PokeFlute and wake up snorlax~ Rewards ~ Snorlax(leftovers) - increase healing from all sources.
*A fun and rewarding game mode different from current mobas and original to Pokémon Masters*
By Far my favorite concepts in my take on a pokemon MoBa.
I have my hopes up but for now ill play this game in Utopia.
Lore
Joy(Pink)~
When young nurse joy first starting dreaming of becoming a pokemon trainer she told her self she would work at a pokemon center after become a pokemon master. at the young age of 10 shortly after she began her pokemon journey; Giovanni got a hold of the legendary pokemon Mew. Countless Tests and tons of research and terrible treatment of the citizens in Kanto changed the course of trainer Joy's dream. Team Rocket Kidnapped young Joy while on her pokemon journey. She was run test on, and after scientist identified a similar DNA trait to Mew, things for Joy got worse. She had gone through countless blood tests she was practically a medical genius by the age of 20. Using Joys DNA, Team Rocket was finally able to synthetically create a mew embryo. Giovanni downloaded his personalilty into Mew senses, thus causing mew to undergo changes. The newly cloned mew would soon turn into the legendary pokemon we now know as Mewtwo. By now Joy had become chief Scientist and top medical nurse on team rocket. The night before Mewtwo was release Nurse Joys Brain functions where nureologically linked with mewtwo. Causing Mewtwo react to such a geniuses mind. Waking him and making him go on a rampage. Nurse Joy was knocked Unconcious and diagnosed with Robotic Functionality disorder, making her act highly mechanical. This new disease was also a blessing to Joy who became Head Nurse a the Cerulian City PokémonCenter. After Mewtwos Escape Giovanni had become even more desperate and impatient. Taking Nurse Joy prisoner for a second time. And doing even more deadly proceedures and tests on her. Not even a years time after her imprisonment Giovanni along with Team Rocket had Created 56 Nurse Joy Clones....12 of which died. The Original Joy the young girl from Cerulian City who had a pokemon dream to become Pokémon Center Nurse and Master Trainer died from just 2 additional hazardous tests where run.
However, this event mattered little to Giovanni who now had more than enough nurse joys to create an army of mewtwo. Tracking down mew now became Giovanni's sole reason for living and controlled every aspect of his existence. Giovanni became even more crazy, and now became putting himself thru Frankenstien like research. Cloning a dozen of himself he uploaded the brain functions of mew into his Cerebral and was instantly able to hon in on mew's exact location. After mews 2nd capture Giovanni put him self in the same procedure nurse joy had died from. But before the procedure could be complete Mewtwo broke into team rockets HQ and destroyed the lab, freeing mew and killing Giovanni.
Alas the cycle continues. Giovanni's ambition ever looming over the pokemon world for all eternity.
As young Joy II takes her first steps into Professor Oaks Lab to claim her Starter Pokémon.
And for young Joy II she has a secret to keep to herself that may help make her excel to Pokémon master. The secret only known to the 2nd cloned Nurse Joy and her daughter JoyII is that every Chancey in all pokemon guard a very important close kept secret legendary pokemon in one of the chanceys eggs contains (mew) who sleeps in a egg hoping to protect kanto 'her home'. Also an Omminous Presence patiently keeps watch giving it the chance to intervene with mews capture at all costs. Who knows how this will effect the future of Kanto and the entire Pokémon Universe.
K all done with this post - thanks pokecommunity for letting my idea able to be read and hopefully is an interesting read for the roaming posters to injoy.