Hey JSepol thank you for all the kind words
. What you've stated is by far my biggest motivation for turning this game into what it is now
. When it came to where to place different Pokémon and the updated graphics
, it all came from everything I knew about the series since I got into it back in 1997
. It
's a bit hard to explain in detail but I did my best to show it in this project
. It
's always awesome to see others appreciate that
. One unfortunate thing is that those looking for huge changes right from the start tend to get disappointed
. Many of the updates are subtle and easy to take for granted until much further into the story
. I imagine that livestreamed playthroughs would be especially affected
, since the viewers may not see much unless the streamer makes it into the post
-game
. I
'm very happy that you went the distance and got to see the good stuff
, so congratulations to you
!
As for the Cave of Origin
, I decided to make it available again
, as I didn
't like the idea of permanently closing it off to the player
. Closing it makes it so you can no longer obtain Pokémon that have
"Cave of Origin
" as their Met Location
. Aside from that
, I just love the atmosphere of that particular map
; the tileset and music are just perfect for it
. I haven
't added any new features there
, other than the additional floors that were present in R
/S (I think I tweaked the encounter list to include Mawile
/Sableye but I
'm not sure about that)
. For whatever reason the developers made it so that there are fewer floors to navigate in Emerald
, yet oddly enough the
'extra
' floor maps were still in the game
. I decided to go ahead and reactivate them so there
's more to explore
. Later on I might add something really special there but just need to come up with some ideas first
.
The easy request is a great idea actually
. I can definitely change the Move effects
, in fact all it would take is swapping Acid and Crunch
's effects around
. I
'll make it part of the PSS patch as well
, but for now I
'll upload it here since it was quick for me to make
. It only changes the move effects
, so it will still need to be applied alongside the PSS patch
: https://www.mediafire.com/file/dtl70vl1vsauejs/%255BEM%255D_Swap_Acid_and_Crunch_Effects.ips/file
Have to admit though the hard request is a good bit beyond my skillset right now
. I
'd be interested in adding it but would definitely need some help with it
. It sounds like it involves lots of ASM programming and maybe use of the Emerald disassembly
(which I have no experience with as of late
). Were you able to find the EV
/IV scanning device from the sidequest
? It
's probably the best bet as of r
ight now
, but if you can get Pokémon w
ith at least 25 IVs in the desired stats and at least 15 in the others
, you should stand a good chance
. I agree
, the Battle Frontier is inherently unfair
, especially the Tower
(I hate those 1
-Hit KO
+ Quick Claw trainers
, their strategy would never work the other way around
, at least not for long
). I also found the Palace to be extremely annoying
. I completely agree with you not wanting to use cheats
. It cheapens things for me and might even corrupt an otherwise great save file
(though everyone is free to play how they want of course
).
Thanks again for the compliments
, and for playing this game all the way through
!