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Sea what I did there?
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Completely inspired by the recent 'Worst abilities' thread, we now have a thread for moves that we all don't like.
Please note this is a least favourite moves thread and not a weakest moves thread, the sole purpose of this thread is to highlight any attacks in the game that you all just don't like for any reason, whether it be it screwed you over a few times or you just feel like that move specifically is kinda pointless. But if you don't like a move because you find it to be too weak, then that is completely valid to mention.
So if there is any move in the games that you are bothered by for any reason, feel free to share here.
As for some moves that I can't stand:
Double team: Yes. I really wanted the battle to last an entire hour just because the opponent had this move.
Everytime there is a major boss with anything that knows Double team off a somewhat threatening mon, I immediately plan ahead a way to rectify it, or pack anyone that knows Taunt or Faint attack.
Water and Mud sport: My person choices for 'useless' moves. I can't imagine any situation that these moves would help, because the big issue here is that the effects of these moves are too redundant. Water sport weakens Fire attacks which isn't good because most mons who learn the move are Water mons who already resist it, and Mud sport weakens Electric attacks which is worse because the Ground mons who learn it are immune to Electric. It's just better to send out someone who actually resists Fire or Electric attacks.
Razor wind: Apparently this had only 70 accuracy back when it was introduced? Even then, this might be an attack that I have literally never used. Not even in any of the many times I played the games. A two turn attack that can't even be super effective?
Kowtow cleave: My only 'personal' choice. I mean, why not just make False surrender a non exclusive move while also slightly changing the definition of it? Instead of making it only using the hair to attack, maybe we can make it that large rabbit like ears can also be used to surprise the opponent? Or maybe include horns too? Or even appendages on the head?
Instead of Kowtow cleave's existance, we make it that Flase surrender can also count blades on the helmet? Sorry, I can smell this being a controversial choice to mention here, but I just find this move in particular to be quite pointless.
Destiny bond: While I have made it work a few times outside of nuzlockes, I just find this an abhorrent move to come in contact with otherwise. Overall, I find there to be better ways to knock out opponents.
Please note this is a least favourite moves thread and not a weakest moves thread, the sole purpose of this thread is to highlight any attacks in the game that you all just don't like for any reason, whether it be it screwed you over a few times or you just feel like that move specifically is kinda pointless. But if you don't like a move because you find it to be too weak, then that is completely valid to mention.
So if there is any move in the games that you are bothered by for any reason, feel free to share here.
As for some moves that I can't stand:
Double team: Yes. I really wanted the battle to last an entire hour just because the opponent had this move.
Everytime there is a major boss with anything that knows Double team off a somewhat threatening mon, I immediately plan ahead a way to rectify it, or pack anyone that knows Taunt or Faint attack.
Water and Mud sport: My person choices for 'useless' moves. I can't imagine any situation that these moves would help, because the big issue here is that the effects of these moves are too redundant. Water sport weakens Fire attacks which isn't good because most mons who learn the move are Water mons who already resist it, and Mud sport weakens Electric attacks which is worse because the Ground mons who learn it are immune to Electric. It's just better to send out someone who actually resists Fire or Electric attacks.
Razor wind: Apparently this had only 70 accuracy back when it was introduced? Even then, this might be an attack that I have literally never used. Not even in any of the many times I played the games. A two turn attack that can't even be super effective?
Kowtow cleave: My only 'personal' choice. I mean, why not just make False surrender a non exclusive move while also slightly changing the definition of it? Instead of making it only using the hair to attack, maybe we can make it that large rabbit like ears can also be used to surprise the opponent? Or maybe include horns too? Or even appendages on the head?
Instead of Kowtow cleave's existance, we make it that Flase surrender can also count blades on the helmet? Sorry, I can smell this being a controversial choice to mention here, but I just find this move in particular to be quite pointless.
Destiny bond: While I have made it work a few times outside of nuzlockes, I just find this an abhorrent move to come in contact with otherwise. Overall, I find there to be better ways to knock out opponents.