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[Scripting Question] Wild Encounters Issue

  • 91
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    11
    Years
    • She/Her
    • Seen yesterday
    As the title says, this is an issue that I recently started to experience. Quick background: Based on Essentials Overworld Time, morning ends at 10a, but afternoon doesn't start until 12, leaving a 2 hour gap between. This is something that I was never a fan of back when the original G/S/C came out, so after a while of learning some Essentials, I decided to change this.

    Here's where I'm stumped: After changing the morning time to run until 12p, I was still getting morning wild encounters for a day or two before it stopped. In response, I modded the script, I had removed "day" where it said morning and from the other "mornings" as well and everything was working fine. A few days ago, I installed the Overworld Wild Encounters script by derFischae and everything was still working. Yesterday during a playtest, there was a wild encounter on the map, but ended up having to battle my rival on the Route. AFTER the battle, all of my morning encounters stopped working. Afternoon/Evening/Night all work except that I'm not running into any "tile" encounters; just the ones that show up in the overworld, which I was able to do the night before. Nothing was changed from that previous night to the next morning, so I'm not sure. Also, all my versions are set to 0 for each encounter map. Any help appreciated. Attached is what my script looks like.
     

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