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- Seen Apr 22, 2018
Recently in my discussions with others, this subject has been coming up, and we always come to the same conclusion: Diamond and Pearl had a really terrible Regional Dex.
First of all, I don't know why GF chose to return to a Dex of 151 for Sinnoh to begin with. It's very hard to have good diversity with a Dex that small (even Kanto was overloaded with Poison/Water/Normal and starving for Ghost/Dragon/Dark/Steel), and it's even less excusable when the National Dex is nearly 500 (as it was at the time).
To make matters worse, DP's Dex didn't even include all of the Pokémon that were introduced in Gen 4! And, I'm not just talking about Legendaries, but normal Pokémon like Gallade, Yanmega, and Mamoswine. Even if they were new Evolutions of older Pokémon, they were still new Pokémon, which is what DP were supposed to be promoting.
But, worst of all was the complete lack of type diversity. As bad as Kanto was, it had nothing on DP Sinnoh.
You expect certain types like Ghost and Dragon to be rare (for better or worse), and while the latter, at least, was also very rare in Sinnoh, another type that you wouldn't expect to be "rare" was also similarly scarce--Fire.
Infernape and Rapidash. That was it as far as Fire types went, and one of those was a Starter. Rather insultingly, these games also introduced the first Fire type Elite Four member, and yet, he couldn't even have a team that was mostly Fire, let alone a full Fire team. What the hell, GF?
Of course, some have argued that Fire types being rare in Sinnoh made sense because Sinnoh was supposed to be a cold region. The PCs both wore scarves, and many areas were covered in snow. So, that meant we must've gotten a lot of Ice types to make up for the lack of Fire, then, right?
Nope. Abomasnow and Weavile, and that's it. Yup, in this "cold" region, Ice was just as non-existent as Fire. That's why the games' Ice Gym Leader had a use a Medicham of all things to fill out her team.
In fact, only one significant NPC after Byron had a monotype team--Lucian. The tiny Dex had just enough Psychic types (even without Gallade) to give him a full team (albeit, with some really terrible Pokémon like Mr. Mime and Girafarig). The rest all had to use Pokémon of other types to fill slots without resorting to dupes or NFEs (with Volkner and the aforementioned Flint being the very worst examples).
Well, what type was the Sinnoh Dex plentiful in? Water, of course. Everyone's favorite Repel-wasters, Tentacool and Wingull, returned with a vengeance, and for whatever reason, GF thought the game just wouldn't have been "complete" without the likes of Magikarp/Gyarados, Psyduck/Golduck, Goldeen/Seaking, Barboach/Whiscash, Wooper/Quagsire, and Azurill/Marill/Azumarill. Looking at that Dex, you would've thought that Sinnoh was as water-logged as Hoenn. (In reality, it only had a few Water routes.)
There was plenty of Normal, as well. Many of the new Pokémon were Normal types (including one that combined Normal with the games' other favorite type), and Girafarig, Cleffa/Clefairy/Clefable (Normal types at the time), and Hoothoot/Noctowl were also all brought back for some reason.
Now, DP's Dex did have one big gameplay bonus--It made certain Gym Leaders and E4 Members harder than they would've been. Because many of them were using Pokémon of different types, you couldn't as easily beat them just by exploiting one major weakness. But, this was almost a kind of Fake Difficulty, as the only reason those trainers were like that in the first place was because of the tiny, limited Regional Dex.
Thankfully, Platinum came along and fixed Sinnoh's Dex, expanding it to 210 and adding more of the types that were scarce in DP (as well as the Gen 4 Pokémon that were missing in DP). But, this is a fix that should've never been necessary to begin with. Why did DP have such an awful Dex? How did you cope with it? Are you afraid that eventual Gen 4 remakes will reuse DP's Dex over Platinum's?
First of all, I don't know why GF chose to return to a Dex of 151 for Sinnoh to begin with. It's very hard to have good diversity with a Dex that small (even Kanto was overloaded with Poison/Water/Normal and starving for Ghost/Dragon/Dark/Steel), and it's even less excusable when the National Dex is nearly 500 (as it was at the time).
To make matters worse, DP's Dex didn't even include all of the Pokémon that were introduced in Gen 4! And, I'm not just talking about Legendaries, but normal Pokémon like Gallade, Yanmega, and Mamoswine. Even if they were new Evolutions of older Pokémon, they were still new Pokémon, which is what DP were supposed to be promoting.
But, worst of all was the complete lack of type diversity. As bad as Kanto was, it had nothing on DP Sinnoh.
You expect certain types like Ghost and Dragon to be rare (for better or worse), and while the latter, at least, was also very rare in Sinnoh, another type that you wouldn't expect to be "rare" was also similarly scarce--Fire.
Infernape and Rapidash. That was it as far as Fire types went, and one of those was a Starter. Rather insultingly, these games also introduced the first Fire type Elite Four member, and yet, he couldn't even have a team that was mostly Fire, let alone a full Fire team. What the hell, GF?
Of course, some have argued that Fire types being rare in Sinnoh made sense because Sinnoh was supposed to be a cold region. The PCs both wore scarves, and many areas were covered in snow. So, that meant we must've gotten a lot of Ice types to make up for the lack of Fire, then, right?
Nope. Abomasnow and Weavile, and that's it. Yup, in this "cold" region, Ice was just as non-existent as Fire. That's why the games' Ice Gym Leader had a use a Medicham of all things to fill out her team.
In fact, only one significant NPC after Byron had a monotype team--Lucian. The tiny Dex had just enough Psychic types (even without Gallade) to give him a full team (albeit, with some really terrible Pokémon like Mr. Mime and Girafarig). The rest all had to use Pokémon of other types to fill slots without resorting to dupes or NFEs (with Volkner and the aforementioned Flint being the very worst examples).
Well, what type was the Sinnoh Dex plentiful in? Water, of course. Everyone's favorite Repel-wasters, Tentacool and Wingull, returned with a vengeance, and for whatever reason, GF thought the game just wouldn't have been "complete" without the likes of Magikarp/Gyarados, Psyduck/Golduck, Goldeen/Seaking, Barboach/Whiscash, Wooper/Quagsire, and Azurill/Marill/Azumarill. Looking at that Dex, you would've thought that Sinnoh was as water-logged as Hoenn. (In reality, it only had a few Water routes.)
There was plenty of Normal, as well. Many of the new Pokémon were Normal types (including one that combined Normal with the games' other favorite type), and Girafarig, Cleffa/Clefairy/Clefable (Normal types at the time), and Hoothoot/Noctowl were also all brought back for some reason.
Now, DP's Dex did have one big gameplay bonus--It made certain Gym Leaders and E4 Members harder than they would've been. Because many of them were using Pokémon of different types, you couldn't as easily beat them just by exploiting one major weakness. But, this was almost a kind of Fake Difficulty, as the only reason those trainers were like that in the first place was because of the tiny, limited Regional Dex.
Thankfully, Platinum came along and fixed Sinnoh's Dex, expanding it to 210 and adding more of the types that were scarce in DP (as well as the Gen 4 Pokémon that were missing in DP). But, this is a fix that should've never been necessary to begin with. Why did DP have such an awful Dex? How did you cope with it? Are you afraid that eventual Gen 4 remakes will reuse DP's Dex over Platinum's?