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Script: [v13+] Tilt Labyrinth Game

FL

Pokémon Island Creator
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    [PokeCommunity.com] [v13+] Tilt Labyrinth Game

    Spoiler: Screens

    Minigame where the player should tilt a frame in order to make the ball fall into the goal.

    Link

    Tested on Essentials v13.1 and v21.1. If this script isn't working on latest Essentials version, please inform on this thread.
     
    Last edited:
    Looked at this for a while, and I don't see a way to retrieve the time remaining on a completion or the nil on a failure. How is the information retrieved? The instructions say;

    "This method will return the remaining time (in second, as a float) or nil if the player loses or cancels."

    But give no further information.

    Thanks!
     
    Looked at this for a while, and I don't see a way to retrieve the time remaining on a completion or the nil on a failure. How is the information retrieved? The instructions say;

    "This method will return the remaining time (in second, as a float) or nil if the player loses or cancels."

    But give no further information.

    Thanks!
    Since there is only one method explained, this method return the value. If you use the event script command:
    Code:
    $game_variables[64] = TiltLabyrinth.play(2)
    The variable 64 will have or nil (converted into zero) or the time.
     
    Since there is only one method explained, this method return the value. If you use the event script command:
    Code:
    $game_variables[64] = TiltLabyrinth.play(2)
    The variable 64 will have or nil (converted into zero) or the time.

    Thanks very much for the help.
     
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