[Challenge] The "No Evolution" Challenge

Reginald Cosmic

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    The "No Evolution" Challenge
    This has been a Spotlighted Challenge. Here's how it works.

    Spotlight period: December 1st 2024 to February 28th, 2025

    Pokémon as a franchise has a heavy emphasis on a trainer's Pokémon evolving into stronger forms. Maybe you don't always want your Pokémon to evolve. Maybe you love your small and cute Pokémon the way it is. If that's the case, have we got a challenge for you! Get your Everstone ready and have the B button on standby because in this challenge, you will be using unevolved Pokémon to complete your journey!

    Core Rules

    1. You can only use unevolved Pokémon, and you cannot use Pokémon that cannot evolve within the game. There are some caveats to this, however.

      A. Any pre-evolutions in later official games are not retroactive. This means that Pikachu is a viable Pokémon for this challenge in the original Generation 1 games but not in Generation 2 which introduced the baby Pokémon Pichu. The introduction of Pichu means that Pikachu is an evolved Pokémon from Gen II onwards. (Refer to rule 1C)

      B. Any evolutions added in later official games are not retroactive. For example, Tangela has an evolved form in Tangrowth, which was introduced in Gen 4. This means that in Gen 4 onwards, Tangela is allowed, but in the first three generations, Tangela is not allowed due to the rule against Pokemon that cannot evolve.

      C. Fire Red and Leaf Green, serving as faithful remakes to the original Red & Green with the Gen 3 game mechanics, do not allow players to obtain the baby Pokémon Pichu, Cleffa, and Igglybuff before seeing the credits for the first time. There is no breeding prior to the original champion fight, and there is no way to trade with the Gen 3 Hoenn games without finishing a post-game quest. As a result, Pikachu, Clefairy, and Jigglypuff are allowed for challenges in Fire Red and Leaf Green (including the post game). This also applies to games Pokémon Let's Go Pikachu and Pokémon Let's Go Eevee where the Pokémon Pikachu, Clefairy, and Jigglypuff are allowed.

      D. Gender-locked evolutions mean that Salandit from Gen 7 and Combee from Gen 4 are allowed regardless of gender.

      E. Both regional variants of Farfetch'd and both regional variants of Corsola can be used in Galar. Both regional variants of Qwilfish can be used in Hisui as well as in Scarlet & Violet with the appropriate DLC.

      F. Coliseum and XD: Gale of Darkness have additional rules that grant allowances for catching middle-stage Pokémon. Please see "Additional Rules" for more information.

    2. The only eligible legendary Pokémon are Cosmog in Sun, Moon, Ultra Sun, and Ultra Moon; Poipole in Ultra Sun and Ultra Moon, and Kubfu in Sword and Shield (with the appropriate DLC). Type: Null is too strong for this challenge and is not allowed.
    3. For non-battle-related purposes, such as HMs, field moves, Pickup items (eg, multiple Route 103 Zigzagoon with the ability pickup in Gen 3 Hoenn), PokéDex Completion (including items given out by Professor Oak's aides in Kanto), egg moves, in-game trades, and contests; you are allowed to catch evolved Pokémon. However, they cannot be sent into battle willingly, and if they are sent into battle unwillingly (such as the move roar in some trainer battles), the evolved Pokémon must be recalled immediately, or if they cannot be switched out, they must be allowed to faint.
    4. In case it's not clear, any Pokemon that can mega evolve is not allowed for Gen 6 and Gen 7 games.
    5. You are allowed to use Z-moves.
    6. In Pokémon Sword and Pokémon Shield, you are allowed to use Dynamax and Gigantamax Pokémon including Gigantamax Pikachu, Gigantamax Eevee, and Gigantamax Meowth.
    7. You are allowed to use Tera types.

    Eligible Games

    Official Games

    • The mainline games are all allowed. These include Pokémon Red/Blue (and the Japanese Red & Green and the Japanese Blue), Yellow, Gold/Silver, Crystal, Ruby/Sapphire, Fire Red/Leaf Green, Emerald, Diamond/Pearl, Platinum, Heart Gold/Soul Silver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon, Let's Go Pikachu/Let's Go Eevee, Sword/Shield, Brilliant Diamond/Shining Pearl, and Scarlet/Violet.
    • Pokémon Coliseum and XD Gale of Darkness(?) are allowed, but they follow different rules.
    • Legends Arceus is allowed. However, for the purposes of "The Ultimate Challenge," it does not count as a Sinnoh playthrough.

    Fan Games and ROM Hacks

    Fan games can be allowed on a case-by-case basis. Ideally, the fan game should have you start your journey with an unevolved starter Pokémon. Any fan games you wish to challenge in this thread should follow all forum guidelines.

    Randomizers are not allowed because they would require paragraphs upon paragraphs of additional rules and technicalities. Please post any randomized "no evolution" challenges in the "Travel Journals" forum.

    Additional Rules

    1. Multiple Pokémon of the same species are allowed. There is also no rule that says you cannot catch multiple Pokémon of the same species and use the one with the best stats.
    2. You are NOT permitted to use hacked Pokemon. You cannot use a hacked shiny Pokémon with 6 IVs and a competitive EV spread just because you have access to a cheating device. Save editors are typically for checking stats, not changing them.
    3. Since some games allow you use TMs multiple times and some don't, you may trade or hack in TMs under the following circumstances:

      A) If the game lets you buy multiple copies of the TM, you may trade/hack in more copies once you reach the point where you would normally be able to obtain more. For instance, in Gen 3 Kanto, that means you cannot hack in Brick Break until you reach Celadon City because even though you can find one copy on the S.S. Anne, it can be purchased multiple times at the Celadon Department Store.

      B) If the TM can only be purchased at the Game Corner, see No. 4 of "Additional Rules" below.

      C) In Fire Red and Leaf Green, copies of TM10 for Hidden Power can be hacked immediately upon reaching Route 5. (This is because Pokémon with the ability Pickup can randomly cause the Pokémon to start holding TM10, assuming they aren't already holding anything. This cuts down on grinding wild battles with multiple Meowth in the party until TM10 is obtained.)

    4. You are permitted to use a save editor for the purpose of adding coins (NOT Pokémon dollars) to your coin case, so you can buy TMs, exclusive items (including the Mystic Water, Charcoal, Miracle Seed, and Magnet) and eligible Pokémon from the Game Corner in the older games. The only limitation is that you MUST receive the coin case legitimately.
    5. You can use a save editor to CHECK the Pokémon's IVs and specific Hidden Power.
    6. You are allowed to hack in extra copies of the Everstone as soon as you want.

    Coliseum and XD: Gale of Darkness

    1) In Pokémon Coliseum, the following middle-stage Pokemon are eligible to be caught and used: Bayleef, Croconaw, Quilava, Skiploom, Flaaffy, and Vibrava. Please note that the player can only capture one of the middle-stage Johto starters until after the credits roll. (This leniency is granted because there are only five eligible Pokémon that can be caught practically in a strict "no evolution" challenge.) Additionally, the player can catch the following unevolved Pokémon per the usual rules: Slugma, Remoraid, Makuhita, Meditite, and Swablu. Since the player starts with Espeon and Umbreon, this thread's rules start when two eligible Pokémon (including one of the unevolved Johto starters) are caught. Remember: There are no wild Pokémon encounters in Pokémon Coliseum. You catch Shadow Pokémon during trainer battles in this game.
    2) In the game Pokemon XD: Gale of Darkness, the following middle-stage Pokemon are eligible to be caught and used despite being middle-stage Pokémon: Pidgeotto and Weepinbell. (Pidgey and Bellsprout cannot be caught in this game.) Note: This thread's ruleset is not delayed like with Coliseum, and these extra rules take effect immediately.


    End Points

    In official games, the challenge ends when the player sees the credits for the first time. They are allowed to continue their journey with these rules as they wish (eg, traveling through Kanto in GSC and HGSS, continuing through the Sevii Islands and the Elite Four Round Two in FRLG, etc.) if they wish, but this is not required to be added to the challenge's "Hall of Fame."

    The Ultimate Run

    In The Ultimate Run, players complete a challenge in each region of the main series. These regions include Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, and Alola. (The Galar, Hisui, and Paldea games are optional because we understand not everyone can afford to purchase all these games and a Nintendo Switch system. Players can challenge them in "The Ultimate Run" if they wish, but they are not required to.) Please note you only need one game per region. Challengers do not have to play through a region twice, and they are not expected to do Kanto multiples times (eg, one version of Kanto from Gen 1 or Gen 3 or Gen 7 will suffice). However, the Gen 2 and Gen 4 games do not count as a Kanto playthrough for this purpose. Either version of Unova (BW and B2W2) will count towards The Ultimate Run.

    Sign Up

    Once you've read the rules, sign up with this format to be added to the list of challengers.

    Code:
    Username:
    Single / Ultimate:
    Game(s):
    Optional rules: (if any)

    Users are allowed to do more than one challenge at a time, and they are allowed to drop a challenge if they wish. A single challenge can be changed into The Ultimate Run at any time as long as all rules are followed.

    Additional Resources

    Websites like Bulbapedia and Serebii have a plethora of resources available to aide you in your challenges. It's a good idea to learn to navigate these sites for Pokémon availability by game, version, route, etc.; Pokémon movesets and learnsets; required HM field moves; Pokémon base stats; etc. I cannot stress enough how much I've learned from browsing Bulbapedia.​
     
    Last edited by a moderator:

    Challengers

    Singles

    Spoiler: Challengers List

    The Ultimate Run

    Spoiler: "Challengers List"
     
    Last edited:

    Version History

    Version 1.0.0 (17 July 2024 at 12:14 pm ET) is the original ruleset.

    Version 1.0.1 (17 July 2024 at 3:48 pm ET) adds in the rule regarding extra everstones and corrects a typo.

    Version 1.0.2 (10 December 2024 at 7:46 pm ET) corrects a mistake regarding Clefairy in LGPE. Clefairy is fair game, and I did not mean to mention Eevee at all in that clause. (There's nothing anywhere else that would imply Eevee isn't elligble for a "no evolution" challenge in those games.) I also reworded information regarding Kanto for the purposes of "The Ultimate Challenge" and information in "Additional Rules" 4C because I found the previous versions a bit awkwardly worded. I corrected corrected "on standard" to "on standby."
     
    Last edited:
    Okay, let's do this. This should be a little bit easier than some solo nuzlocke runs I did in the past, but it should still prove to be both fun and challenging.

    Username: Janp
    Single / Ultimate: Single for now
    Game(s): Sapphire
    Optional rules: None right now
     

    The "No Evolution" Challenge in Pokémon Sapphire

    :mudkip: :slakoth: :aron: :zubat:

    Okay, let's start this. This is my first proper run update since the site moved to Xenforo. Let's see if I my template works with it.

    Anyway, let's talk about the run. I planned my team a little bit at the start, but I'll probably have to do some changes in the future.

    I started with Mudkip and picked D&D classes as my nicknaming theme. So Barbarian, the Mudkip joined my team. I picked him up because of Surf and because he's the best boy.

    I quickly got through tutorial and caught Fighter, the Slakoth, in Petalburg Woods. Yeah, I'll use Slakoth in this run. Yes, it already won me some battles.

    Getting to Roxanne wasn't hard. And beating her was even easier. All it took were few Water Guns.

    Continuing on, I got to Granite Cave and caught Bard, the Aron. I feel like Steel-type will be good for tanking damage and stalling, while I either heal or chip away my opponent's health.

    I grinded a little bit and challenge local Gym. Brawly proved to be a bigger challenge that I anticipated. 2 out of my 3 Pokémon were weak against his Pokémon and Mudkip couldn't out-damage his Machop, let alone Makuhita. So I went back to the cave and caught Cleric, the Zubat, since he's part Flying-type and could at least take few hits from Machop and Makuhita. And it worked. It was still a tedious battle, but I managed to beat Brawly.

    Team

    :mudkip:
    Barbarian, Relaxed Male Mudkip
    lvl 18, Torrent
    - Water Gun
    - Growl
    - Mud-Slap
    - Tackle

    :aron:
    Bard, Calm Female Aron
    lvl 17, Rock Head
    - Metal Claw
    - Mud-Slap
    - Iron Defense
    - Headbutt

    :slakoth:
    Fighter, Bashful Male Slakoth
    lvl 17, Truant
    - Scratch
    - Yawn
    - Encore
    - Slack Off

    :zubat:
    Cleric, Calm Male Zubat
    lvl 17, Inner Focus
    - Leech Life
    - Astonish
    - Supersonic
    - Bite
     
    First, let me say this about myself: It's taking a relatively long time for me to find the time and motivation to finish grinding for the Elite Four and Champion of my Pokémon Leaf Green Version. I might actually do a recap of the entire "no evolution" run of the game (albeit abridged) if the forum moderators will allow it. I'm hoping to have my team around level 55 because Elite Four Lance has Pokémon around that level.

    Now then, I'm happy to see a Mudkip on your team, Janp. He's a good boy. I'm also surprised to see Slakoth on here, but I really like the design of Slakoth, so it's a welcomed surprise. Yes, Zubat is 4x resistant to Fighting-type attacks. I actually didn't know it had three different 4x resistances until now. That's pretty cool.
     
    I am going to challenge the Elite Four in Pokemon Leaf Green. This is my first attempt. Hopefully I won't have to go back and do more grinding. (Side note: I had 13 Rare Candies before the Elite Four because I did some grinding for TM10 with Pickup, and I had been hoarding them.) The team consists of: Squirtle (level 55), Pikachu (level 55), Clefairy (level 54), Abra (Level 54), Gastly (Level 54), and Cubone (Level 54). It's a bit more even in levels than what I normally do, so that's good (I hope). Wish me luck!
     
    I am going to challenge the Elite Four in Pokemon Leaf Green. This is my first attempt. Hopefully I won't have to go back and do more grinding. (Side note: I had 13 Rare Candies before the Elite Four because I did some grinding for TM10 with Pickup, and I had been hoarding them.) The team consists of: Squirtle (level 55), Pikachu (level 55), Clefairy (level 54), Abra (Level 54), Gastly (Level 54), and Cubone (Level 54). It's a bit more even in levels than what I normally do, so that's good (I hope). Wish me luck!
    I'm rooting for you, Reginald!
     
    This final gauntlet is a little tougher than I thought. I only beat the first three members of the Elite Four, and I was backed into a corner in all three of these battles. That said, dang, Clefairy "Cosmic Power" spam is no joke! Who knew that little moon fairy could be such an impressive tank.

    Spoiler: The Entire First Attempt Against the Elite Four


    I'm going to attempt again tomorrow or the next day, but that third E4 member put up a fight I was not mentally prepared for.
     

    The "No Evolution" Challenge in Pokémon Sapphire

    :mudkip: :aron: :slakoth: :zubat: :wynaut:

    Part 2

    Okay, with GT done, let's continue this run. I quickly made it to Mauville City, leveling up my team a little bit in the process. Zubat proved to be a solid member of my team. Once he learnt Wing Attack, he obliterated all Fighting and Grass-types that were problematic for the rest of my team.

    In Mauville City, I quickly beat Wally and crafted a perfect strategy for Wattson. And by perfect I mean such a situational strategy that needs so many variables to go right that it took me several tries to beat him. My strategy included:
    1. Beating both Magnemite and Voltorb with Aron and surviving with enough HP.
    2. Switching up to Slakoth on Magneton.
    3. Yawn.
    4. Switch up to Zubat.
    5. Supersonic.
    6. Switch to Mudkip.
    7. Chip away just enough HP not to trigger Wattson using Super Potion.
    8. Let Magneton finish itself while confused.

    So yeah, easy plan. It took me so long to for this to work. I could barely take on Magneton with one health bar. Whenever Wattson healed that damned triangle, I had no way of beating it.

    Continuing on, I completely disregarded any preparation for confrontation with Team Aqua and Archie. And it ended like this.

    Now, for more positive news! I had a good advantage against Flannery. But first, I picked a particularly interesting egg in Lavaridge Town. It's a surprise tool we'll use later.

    Back to Flannery! I quickly took down her Slugma with Mudkip, and managed to damage her Torkoal enough for Slakoth and Zubat to finish it. Finally an easy Gym.

    On my way to Norman, I hatched the egg and got yet another crucial member of my team: Sorcerer, the Wynaut. I grinded her up a little bit and challenged Norman. The first Slaking used Facade and left Wynaut with just 8 HP. Which meant my masterfully predicted Counter completely deleted this Slaking from the face of Hoenn. When facing off against Vigoroth, I switched up to Aron. I healed up Wynaut, but kept Aron in. He hold fine against the angry monkey and even managed to almost beat it. But Norman healed it and I had to use Wynaut again. One Counter later and I'm facing the second Slaking. I sent out Slakoth and healed Wynaut. Poor Slakoth only took one Focus Punch to the face and fainted. Sadly, Wynaut also couldn't do anything against this Slaking and fainted after one attack. I sent out Mudkip and used Mud-Slap to lower Slaking's accuracy, while keeping it from using Focus Punch by hitting it. I managed to steal a win this way.

    So yeah, it's going well. I can't wait to face Steven.

    Team

    :mudkip:
    Barbarian, Relaxed Male Mudkip
    lvl 31, Torrent
    - Water Gun
    - Mud Sport
    - Mud-Slap
    - Take Down

    :aron:
    Bard, Calm Female Aron
    lvl 28, Rock Head
    - Metal Claw
    - Mud-Slap
    - Iron Defense
    - Headbutt

    :slakoth:
    Fighter, Bashful Male Slakoth
    lvl 28, Truant
    - Scratch
    - Yawn
    - Faint Attack
    - Rock Smash

    :zubat:
    Cleric, Calm Male Zubat
    lvl 27, Inner Focus
    - Wing Attack
    - Leech Life
    - Confuse Ray
    - Bite

    :wynaut:
    Sorcerer, Timid Female Wynaut
    lvl 27, Shadow Tag
    - Counter
    - Mirror Coat
    - Destiny Bond
    - Encore
     
    I apologize for disappearing from the "Challenges" forum for a week. I had some stuff come up with internet friends and this and that and then a rock concert this previous weekend, but I've been checking the thread.

    My current challenge is done; I finished it! I'd actually prefer to write up a summary for the challenge as a whole since I started the challenge before the creation of this thread. However, I will go ahead and say that I got very lucky with one Pokemon in the Elite Four in particular and that Oak's grandson felt like a breeze after what I went through with the Elite Four. I had to stay on my toes of course, but I was genuinely surprised how smoothly it went (relatively speaking).

    I have no plans for "Elite Four, Round Two," but "never say never," you know. That said, I only had 59 Pokémon in the Dex, so I'd have to go catch another one before talking to Professor Oak and getting the National Dex.

    In any case, I am very glad to have this challenge off my back because it's actually had me a bit stressed worrying about it. The thought of having to do any more grinding gave me some anxiety. I'm going to add myself to the Hall of Fame now.
     
    I apologize for disappearing from the "Challenges" forum for a week. I had some stuff come up with internet friends and this and that and then a rock concert this previous weekend, but I've been checking the thread.

    My current challenge is done; I finished it! I'd actually prefer to write up a summary for the challenge as a whole since I started the challenge before the creation of this thread. However, I will go ahead and say that I got very lucky with one Pokemon in the Elite Four in particular and that Oak's grandson felt like a breeze after what I went through with the Elite Four. I had to stay on my toes of course, but I was genuinely surprised how smoothly it went (relatively speaking).

    I have no plans for "Elite Four, Round Two," but "never say never," you know. That said, I only had 59 Pokémon in the Dex, so I'd have to go catch another one before talking to Professor Oak and getting the National Dex.

    In any case, I am very glad to have this challenge off my back because it's actually had me a bit stressed worrying about it. The thought of having to do any more grinding gave me some anxiety. I'm going to add myself to the Hall of Fame now.
    Congrats on beating the challenge! And please don't feel stressed about not posting here. The worst thing that you can do is think about posting here as something mandatory. I'm talking from my own experience. I'm sometimes years behind my updates.

    Anyway, here's my update:

    The "No Evolution" Challenge in Pokémon Sapphire

    :mudkip::aron: :slakoth: :zubat: :wynaut: :electrike:

    Part 3

    Okay, let's continue. After beating Norman, I got HM Surf and taught it to Mudkip. This prompted me to also check my TM bag and change up some moves.

    I got to Mauville City and finished the side quest with generator to get TM Thunderbolt. I did this mostly for fun, but knowing that I'll use this TM in a few moments.

    On my way to Tree City, I realized my team is struggling with Flying and Water-types. Luckily, there are wild Electrike on this route, so I caught one and named him Wizard. And this was probably the best decision I made in this run. There are so many trainers and Pokémon weak to Electric-type attacks in this part. Well, to the very end of the game.

    I got to the City, beat some Kecleon and challenged Winona. I started with Electrike and managed to beat all of her Pokémon, except Altaria. Electrike was fairly hurt at that point, so I switched up to Wynaut. One Counter on Altaria's Earthquake later and I got yet another badge.

    After that, I quickly got throught the Team Aqua (also known as GT losers) stuff and it was s breeze with Electrike on my team. It's crazy how one Pokémon can completely destroy this part of the game.

    So let's fastforward to Tate & Liza. My only strategy prior the battle was to Surf both of them to oblivion. Sadly, Mudkip's attacks were fairly weak and barely did any damage. And on the other side, Solrock and Lunatone's psychic powers wreck havoc on my side of the battlefield. Few turns later and it's 2v1 battle between Solrock and Lunatone versus Wynaut. Hard and long battle that resulted in me using one revive I picked somewhere along the way and reviving Mudkip to finish up Solrock, who run out of Psychic PP.

    With yet another badge in my case, I challenged the ultimate lord of water - Kyogre. It was a destiny...
    [PokeCommunity.com] The "No Evolution" Challenge

    I got to Wallace quickly and Electrike once again proved to be the right choice for my team. I had to switch it up later against Milotic, because of low HP tho. And that's when problems arise. Like this...
    [PokeCommunity.com] The "No Evolution" Challenge

    Luckily, I still had Slakoth on my team, who took care of Milotic.

    And with that, all that's left is Elite Four. I'll have to do a lot of grinding, but I'm confident in beating it. I'm currently right in front of Victory Road, where I'll do most of the grind.

    Team

    :mudkip:
    Barbarian, Relaxed Male Mudkip
    lvl 45, Torrent
    - Surf
    - Whirpool
    - Mud-Slap
    - Take Down

    :aron:
    Bard, Calm Female Aron
    lvl 45, Rock Head
    - Iron Tail
    - Rock Tomb
    - Iron Defense
    - Double-Edge

    :slakoth:
    Fighter, Bashful Male Slakoth
    lvl 45, Truant
    - Facade
    - Yawn
    - Counter
    - Rock Smash

    :zubat:
    Cleric, Calm Male Zubat
    lvl 45, Inner Focus
    - Wing Attack
    - Poison Fang
    - Confuse Ray
    - Bite

    :wynaut:
    Sorcerer, Timid Female Wynaut
    lvl 45, Shadow Tag
    - Counter
    - Mirror Coat
    - Destiny Bond
    - Encore

    :electrike:
    Wizard, Modest Female Electrike
    lvl 45, Static
    - Thunderbolt
    - Quick Attack
    - Bite
    - Odor Sleuth
     
    Yeah, I can't remember the specifics, but sometime within the last one year, I found out Surf isn't the best strategy against Tate & Liza in Ruby/Sapphire because their psychic rock monsters have such high special defenses. (Their team in Emerald speaks for itself.) I'm not 100% sure what happened in that battle. It sounds like you got swept unexpectedly and had to pull off fancy maneuvers to pull out the W. I'm actually really curious which of Wynaut's moves helped you so much. I'm also curious what happens if you use a Pokemon while there's only one party member in battle during a Double Battle. Do you have to send the revived monster back out asap?

    I never expected Wynaut to become such a useful member of the team. I got a kick out of the concept of Wynaut dragging Kyogre into the afterlife with it.

    Wallace's Milotic is genuinely a pain to deal with, especially since Recover has such high Power Points in Gen 3. The Gen 3 devs might have gone too far in a few places.

    I'm curious how high in levels your team will have to be. Glacia, Drake, and Steven are deceptively tough!
     

    The "No Evolution" Challenge in Pokémon Sapphire

    :mudkip::aron: :slakoth: :zubat: :wynaut: :electrike:

    Part 4

    Okay, to let's continue with this run. According to my savefile, I beat the game on 27.8., which is... quite some time ago. Yeah, I'm awful at writing updates.

    I quickly got throught Victory Road, despite games' annoying Flash shenanigans. I started a long grinding session. For some reason, I thought Steven's Mettagross is level 63 (I probably mixed it up with Fire Red/Leaf Green final fight), so I grinded all the way to level 60. When I found out Steven's ace is actually level 58, I was already halfway throught the E4, so I sticked with my slightly overleveled team.

    Anyway, let's talk E4 battles. Against Sydney, I started with Electrike, because her Thunderbolt was my best bet to take down Mightyena. And it was a good call, since I managed to paralyze Mightyena and forced Sydney to use Full Restore. After that, I switched to Zubat to fight Sydney's Grass-types. I easily beat both of them and switched back to Electrike for Sharpedo. I don't think it even had a chance to do anything before getting hit with Thunderbolt crit. I switched to Wynaut when Absol appeared and Countered his Slash to win the first battle.

    Phoebe was probably the hardest, since I had no clear advantage against her Ghost-types. I started with Electrice and Zubat, because they knew Bite and beat her Dusclops. But I had to switch to other Pokémon soon after. I Aroj tanked all Ghost and Psychic attacks well, so I could safely revive and heal. I switched my team around and slowly took down all of her Pokémon.

    Battle with Glacia was a lot easier. I used Aron to beat her Glalie and switched to Electrike to fight both Sealeo. She even damaged Glacia's Walrein before fainting. So I sent out Slakoth to finish the battle.

    I had pretty clear vision on how to beat Drake - I taught Blizzard to Mudkip. But I started the battle with Slakoth to give it more time to shine. I used Yawn to make things easier and then slowly beat down Drake's Sheldgon. With one Pokémon gone, I could safely start freezing the battlefield with Mudkip's Blizzard. And it went smoothly.

    Which meant only Steven remained. I healed up, used all Ether-like items, since PP on some moves started running low and challenged the champion. I once again started with Electrike and took down Skarmory quickly with Thunderbolt. I then used Mudkip to take care of Claydol and Aggron. I had to switch up a little bit for Cradily and Armaldo and used combination of Zubat and Aron to beat them. Thankfully, Aron could tank hits really well and I could heal up rest of my team and prepare for Metagross. Which wasn't necessary in the end, since I took Metagross down with just one Wynaut's Counter.

    So yeah, this was fun. It took me way too long to write this last segment down. I'm sure I forgot some interesting details, but I hopefully noted down everything important.

    Here's Hall of Fame:
    [PokeCommunity.com] The "No Evolution" Challenge

    Team

    :mudkip:
    Barbarian, Relaxed Male Mudkip
    lvl 61, Torrent
    - Surf
    - Blizzard
    - Mud-Slap
    - Endevaor

    :aron:
    Bard, Calm Female Aron
    lvl 60, Rock Head
    - Iron Tail
    - Rock Tomb
    - Iron Defense
    - Earthquake

    :slakoth:
    Fighter, Bashful Male Slakoth
    lvl 60, Truant
    - Facade
    - Yawn
    - Counter
    - Rock Smash

    :zubat:
    Cleric, Calm Male Zubat
    lvl 60, Inner Focus
    - Wing Attack
    - Poison Fang
    - Confuse Ray
    - Bite

    :wynaut:
    Sorcerer, Timid Female Wynaut
    lvl 60, Shadow Tag
    - Counter
    - Mirror Coat
    - Destiny Bond
    - Encore

    :electrike:
    Wizard, Modest Female Electrike
    lvl 61, Static
    - Thunderbolt
    - Quick Attack
    - Bite
    - Odor Sleuth
     
    Username: Reginald Cosmic
    Single / Ultimate: Single
    Game(s): Pokémon Sapphire Version

    I chose Mudkip because I am smart! I decided not to nickname my party members because I don't know what my end game team will actually look like.

    I went out and caught a Ralts, so it can learn Thunderbolt. "Less than 200 BST"? Uhhhh, this might be a little tougher than I thought. "45 special attack"? Oh, no, bro...!

    (Well, I already used Abra in the Leaf Green "No Evolution" challenge, so I guess I'll reconsider whether my team will have a Psychic-type.)

    Anyway, I'll go ahead and add myself to the list of Challengers.
     
    Can you breed to get egg moves? For example, Bidoof in Gen 4 cannot learn Double-Edge, but Rattata can, and the two can breed to create a Bidoof with Double-Edge.

    I would assume that would be allowed with unevolved, but can you catch an evolved Pokemon to breed an egg move? Like, the above example, but since Rattata learns Double-Edge at like 30/31, can you catch a Raticate that has Double-Edge and breed it, or do you need to catch a Rattata, level it up, learn the move, and then breed?

    Boils down to "Can I catch an evolved Pokemon to use solely for egg moves, as long as it never battles"
     
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