Strengths and Weaknesses of the Psychic Type

Misheard Whisper

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    Type matchups in Pokemon work for a reason. Fire burns Grass to a crisp, Water puts out Fire, Flying (birds) eat Bugs, Poison dissolves Grass, Steel cuts Rock and so on. But one type that seems to have little rhyme or reason to its strengths and weaknesses is the Psychic type.

    Psychic is strong against Fighting. This one, at least, is fairly straightforward. Might as well be Jackie Chan vs Darth Vader. Try punching someone when he's holding you up in the air ten metres away with the force of his will. Fair enough.

    Psychic is strong against Poison. Erm . . . I guess? Maybe Psychic is, to a certain extent, associated with healing (with Recover etc), which draws out Poison. Makes some sort of sense, but it sure doesn't explain why offensive Psychic moves have such a devastating effect.

    Psychic has reduced offensive effectiveness against the Steel type. The Steel type resists just about anything, but I don't see why Psychic should be the same. The reason Steel is so resistant is its physical density and tenacity, yet Psychic attacks are generally held to bypass these things, being powered by the mind as opposed to the body.

    Now we get to the defensive side of things (I know I skipped Dark. We'll get to that in a minute). Looking at the list of types that Psychic falls victim to is what really got me thinking, and prompted me to post this topic.

    In fiction and popular culture, many characters with psychic powers are held to be insane. This can be for many reasons, but essentially, it boils down to two: either their powers drive them mad, or the insanity itself is the source of their power. So psychics, then - especially the more paranoid-type insane ones - may be more vulnerable to common human fears, these fears driven to a much higher level by their unsoundness of mind. Common human fears like, oh, I don't know . . . the dark? Bugs? Ghosts? ;)

    This was brought to my attention while browsing Bulbapedia. I came across the new ability known as Rattled. This ability grants a boost in Speed when hit by a Bug-, Ghost- or Dark-type move. I immediately noticed that the three types mentioned were the three weaknesses of the Psychic type, which is how I made the connection. (It also happens to be at the bottom of the Bulbapedia page shut up)

    This is curious, and it was from here that I developed my theory on the strange assortment of weaknesses of the Psychic type. I'd be interested to know what you think of the Psychic type's strengths and weaknesses, because there appears to be very little rhyme or reason to them, other than, of course, game-balancing. Remember that Mewtwo/Alakazam you had in Pokemon Red/Blue? Ah, it killed everything. :) Good times.

    Curiously, not a single Psychic-type Pokemon has Rattled as one of its abilities. It'd be pretty dumb, though - you'd have to take a super-effective hit to gain the Speed boost, and most Psychics are far too fragile to do that properly.
     
    Falls under a gaming question, so I'll put this in PGC; unless Syd has other plans for it...
     
    What I don't get is that bug is strong against psychic. It makes no sense at all.
     
    What I don't get is that bug is strong against psychic. It makes no sense at all.

    Like Misheard sort of said, since psychic is all about mental powers, "fears" are its weakness, bugs being a common fear people have.

    I used to love psychic before generation 3, it just became far to squishy... Back in gen2, I'd love to get an Abra outside Goldenrod and teach it all the elemental punches, made it a strong pokemon, but there is just to much to counter them, so even some pokemon I really like, I don't use much because they don't fit anymore.
     
    Like Misheard sort of said, since psychic is all about mental powers, "fears" are its weakness, bugs being a common fear people have.

    I used to love psychic before generation 3, it just became far to squishy... Back in gen2, I'd love to get an Abra outside Goldenrod and teach it all the elemental punches, made it a strong pokemon, but there is just to much to counter them, so even some pokemon I really like, I don't use much because they don't fit anymore.
    Haha, that would have been a brutal combo, actually. Didn't think of that . . . the punches were all Special before the split in Gen IV, right? XD

    In any case, yeah, that's probably a clearer way of putting it. Another way to look at it is that if the mind is trained to become so hypersensitive as to cultivate Psychic powers, it would be logical to assume that it would also become far more vulnerable to sensory stimulation - such as fear.

    yay psychology
     
    Haha, that would have been a brutal combo, actually. Didn't think of that . . . the punches were all Special before the split in Gen IV, right? XD

    In any case, yeah, that's probably a clearer way of putting it. Another way to look at it is that if the mind is trained to become so hypersensitive as to cultivate Psychic powers, it would be logical to assume that it would also become far more vulnerable to sensory stimulation - such as fear.

    yay psychology

    Yeah they were all special before gen4, it made training an Abra in GSC VERY easy, and almost overpowered, I would end up at the Elite 4 with my Alakazam's moveset always being Psybeam, Ice Punch, Shadow Ball (I didn't know Ghost was physical in gen 1-3...), Thunder Punch... Would get rid of Fire Punch because I'd have a fire type anyway.

    that sort of makes sense.
    i still dont get why psychic is weak on steel though.

    Well, other than steel, psychic is only 50% effective against psychic, and 0% against dark, so it needed another type to resist it, and it sort of makes sense, being that moving giant, heavy things with your mind should be one of the hardest things to achieve.
     
    I can understand the Dark Type weakness. Psychics are hit had by things they can't predict. Bug, though... I don't quite understand that one. Ghost is pretty similar to Dark- you can't predict it, it comes from nowhere. But Bug? Seriously? :\

    Another weakness (or lack thereof) that I don't understand is Water not being resistand to Steel. Steel is resistant to water in real life (Except in the occasion when it rusts. Then it's weak to it.) So why is Steel not resistant to Water as it sort of is in reality? I don't get it. :D
     
    Psychics were kept in check in Gen II onward for a reason. They were simply too overpowered in Gen I.

    I agree with the reasoning for Psychic being weak to Dark, Ghost and Bug because those types are associated with fear.

    I think why Steel resists Psychic is because Steel is durable and in most cases, Psychic powers may not be able to dent it.
     
    Yet that's just it! Psychic doesn't need to 'dent' Steel, because Steel is focused on being physically solid. Psychic attacks are generally implied to not use brute force - well, most of them at least. I don't see why they should have that particular disadvantage.
     
    This is Interesting.
    I only know that in some organic-beings body contains carbon, it's 18% in human body Composition.
    in other hand when iron is smelted become ore by commercial processes, it contains more carbon than is desirable. To become steel, it must be melted and reprocessed to reduce the carbon to the correct amount, at which point other elements can be added to turn it into steel.
    I think organic-beings in pokemon is including Normal type, Flying type, Bug type and Fighting type(it's like your theory about how it's goes super effective against Fighting type).
    Normal type, Flying type and Bug type take normal damage from Psychic type. and it's just my theory that because of the differences in carbon content, Psychic type is not effective against Steel type, and his own type.

    and sorry when we discussing about the charizard arm, I perform rude attitude to you.
    by the way, hope it help you.
     
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