Scary Video Game music




Also, Outlast's whole soundtrack is scary
 
5/10

It would have been more creepy if I didn't know where this came from. There's also the fact that nothing really happens in that house.



I hope you don't have headphones in.
 
Yay, another video game music thread! Honestly, I think games are scarier without music - the atmosphere of silence is far more terrifying - but a few my favourites include...

Mind of Frenzy and Sound of Bell from the Corpse Party OST. For a game with an otherwise fairly whimsical soundtrack, suddenly being confronted by these is a bit jarring, to say the least...especially because things go down whenever they start playing.

Gaping Dragon from Dark Souls. Dark Souls pumps it up to eleven with the boss themes half the time, and Gaping Dragon is by no means hard, but the first time I fought him I freaked right out, and part of it was because of this in the background. It was a literal "HOLYCRAPRUNRUNRUNSHITSHITSHIT" moment. Very anticlimactic as he was quite easy to dodge and kill, but that first moment...oh yeah. Dancer of the Boreal Valley in Dark Souls III had the same effect on me recently...but then, I killed the NPC as soon as I saw her, and I was at a very low soul level, so my attacks did very little. That was a "I shouldn't have done that..." moment. Plus, as far as Souls themes go, it's bloody creepy.

Regenerator from Resi 4 is always accompanied by a shivering monster, so this is scary by default. Literally cannot deal with this. Nope. Nothing doing. Nooooo.

This is a bit of a weird one, but I find A Sacrifice from Final Fantasy VIII to be quite scary, too. Or at least creepy. When you first meet her, Sorceress Edea is depicted as some half-crazy omnipotent witch who holds demonic summoning rituals disguised as festivals, and can block bullets with her bare hands. This played in her...uh, quieter moments. It's pretty spooky, in my opinion.

...there are more. I'll do a part two somewhen.
 
Forum shut down literally just as I was posting that; guess it went through twice because of it.

Aaaaanyways. Back on topic. I actually forgot two of the most important tracks: Cold Steel Coffin, from NieR, and Last Boss from Drakengard. The former is a town theme, and I have never been more on edge in a video game than I was at that moment. Running across narrow platforms being accosted by Shades, having the villagers scream at me to get lost...it was a pretty nerve-wracking experience. Plus, in the manner of all NieR songs, it's a truly haunting, beautiful piece. As for Last Boss...well, if you knew what the last boss WAS, it'd make sense. It's...not something I can really describe. xD
 
Doom 64's entire soundtrack is pretty much this thread topic in a nutshell.

Dark Citadel
Eye of the Storm
Spawned Fear

Its funny how this game's horror ambience soundtrack really fits with how this game was designed. The level design in Doom 64 was unforgivably tricky, and music like this was the kind of music that kept you on your toes and be aware of what's everything around you.

Of course the latest game in the franchise, DOOM 2016, didn't bother using a horror like atmosphere because idsoftware wanted their game's players to feel like ultra manly badasses again, not a bunch of scared stiff marines who were feeling "Doomed" like how they were treated in Doom 64 and " running with flashlights sh*t" aka Doom 3.
 
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