Apple Juice
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In games like the Legend of Zelda and Portal, the main objectives are generally puzzle-based and require your mind to think about how to solve the problem, and then proceed with the story line. Many parts of these video games incorporate critical thinking into their game play which ups the difficulty level and also makes for a much more satisfying feeling once you've finally conquered it. On the other hand, other games are centered around quests and simple objectives. Straightforward, easy to understand requests that slowly progress you through the game. It's much less of a hassle to complete, and therefore easier to play often. On the other hand, beating games like this don't require too much skill and/or work. What is your preference? Do you enjoy puzzle-based games or quest games more? Is the straightforward approach better, or the critical thinking approach? Compare/contrast the two here!