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[Released] Pokemon Elite 18 (Beta)

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    • Seen Nov 1, 2024
    Hello. I just finished making a Pokemon Boss Rush fan game. I used Pokemon Essentials v21.1 with RPG Maker XP. It is a simple small personal project. It's a game of making the team and combos right off the bat and facing challenging boss rush battles. At first, I just made it for fun. But since I am quite satisfied with the result, I am sharing it here. I hope this is okay.

    [PokeCommunity.com] Pokemon Elite 18 (Beta)

    What is this game about?
    • Boss rush game. There are 18 Types in the Pokemon game, so the Elite 18 are trainers who specialize in each type. I was playing the special quiz on https://pkmnquiz.com/, and it gave me this idea.
    • 6v6 Double Battle with Gen 9 mechanics, Mega Evolutions, Z Power, Terastallization, and Dynamax. You can't adjust your team in between battles.
    • Elite 18 is divided into 3 categories. Easy, Medium, and Hard. Each category contains 6 battles. Once you beat Easy, you can challenge Medium. Once you beat Medium, you can challenge Hard. And once you beat hard, you can challenge all Elite 18 in one go.
    • The Elite 18 only uses Legendary, Ultra Beast, and Paradox Pokemon, except for 2 non-legendary Bug Types and 1 non-legendary Normal Type. (We need more Bug and Normal Type legendary ^^)
    • Featuring all Legendary, Ultra Beast, and Paradox Pokemon, except for Poipole, Type: Null, Kubfu, Cosmog, Cosmoem, Phione, and Meltan.
    • You are given tools and NPCs that can let you customize your own team as you like and battle-ready. All you need is in the HQ.
    Screenshots:

    [PokeCommunity.com] Pokemon Elite 18 (Beta)[PokeCommunity.com] Pokemon Elite 18 (Beta)[PokeCommunity.com] Pokemon Elite 18 (Beta)[PokeCommunity.com] Pokemon Elite 18 (Beta)[PokeCommunity.com] Pokemon Elite 18 (Beta)[PokeCommunity.com] Pokemon Elite 18 (Beta)

    Credits:

    Pokemon Customization:
    • You are given all non-legendary fully evolved Pokemon with Lv 100 in your party and PC (and some not fully evolved like Clefairy, Pikachu, etc)
    • They all have perfect 31 IVs for all stats. You can change it anytime to 0 with an NPC.
    • There is no EV in this game. All Pokemon will have 0 EV and will not gain EV.
    • There is a Move Relearner and a Move Tutor that can teach all TM moves of Gen 9 (except Protect).
    • There is a Nature changer NPC.
    • You can change Ability and Tera Type using Key Items provided to you.
    • Almost all Battle Items can be bought for free from NPCs
    • You and the Elite 18s can't Dynamax.

    Download Link:

    Note:
    • English is not my native language and I don't have any background in programming. Sorry for any error and clunkiness. I just wanted to make things work. But I am always open to feedback and suggestions.
    • The battle is not supposed to be fair, as the enemies are using legendaries, and you don't. You also need to use the same team in multiple battles.
    • The AI in 21.1 is already quite good, and I also made some adjustments myself to make it better. But the AI is still nowhere near the human brain. This is also the reason I removed Protect from the Move Tutor ^^. (Pokemon who learn it naturally can still learn them).
    • I designed the enemy team and the order of Elite 18 based on my knowledge to make it challenging. Please note that I am not a competitive player so my team design might not be perfect. Again, I am open to feedback and suggestions.
    • Finally, I put references/easter eggs for the Elite 18 names and their conversation just for fun. I hope this is also okay.
    • Please also let me know if you find bugs or something broken.
    Considerations for the future:
    • NPC that can teach egg moves
    • Considering removing Ally Switch and Trick Room from the Move Tutor, depending on feedback
    • Practice Battle. Once you beat each of the Elite 18, you can practice with them from HQ.
    • Stats history. Will record your battle results and statistics.
    • Hardcore mode to make things more challenging (unfair). For example:
      • Bug type: At the start of the battle, the trainer will use Sticky Webs on your team.
      • Flying type: At every end of turn, the trainer will use Defog on your team.
      • Fighting type: When down to the last 2 Pokemon, the trainer will use Coaching on them.
      • Water type: Upon switching in, their Pokemon will use Aqua Ring for free.
     
    I haven't made a discord yet, if some people are interested I can make it and post it here.
     
    I uploaded the file again to the same link after fixing a few bugs:
    -Timid Nature changer was changing to Adamant.
    -Starting the Medium category sometimes results in an error.
    -Fighting Type had an error in the middle of the battle.
     
    Trying to teach pollen puff to my Amoongus crashed my game and forced me to make a new game
     
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