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[Scripting Question] Pokemon Black out/Defeated Message

  • 3
    Posts
    3
    Years
    • Seen Oct 6, 2021
    Hello, my husband and I are working on a Pokémon game clone in RPG Maker XP using Pokémon Essentials and we are trying to change everything that says the work Poke or Pokémon into what are creatures are going to be called and there's this one piece of text that is evading us. It's this text when you no longer have any more Pokémon and the screen goes black and says you rush to the nearest Pokémon Center. We can't find where to change this. Does anyone know where this is and how to change it?

    Thank you in advance.
     

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    • [PokeCommunity.com] Pokemon Black out/Defeated Message
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    Unfortunately no. I checked and triple checked after you asked and it shows nothing about it there. Thank you so much for trying to help though. :)
     
    I'm afraid I can't help. I checked in UI scripts but I also found nothing.
     
    In Essentials 19.1 you can find this part in "Overworld_MapTransitionAnims". In line 84 you have this:
    Code:
    def pbStartOver(gameover=false)
      if pbInBugContest?
        pbBugContestStartOver
        return
      end
      $Trainer.heal_party
      if $PokemonGlobal.pokecenterMapId && $PokemonGlobal.pokecenterMapId>=0
        if gameover
          pbMessage(_INTL("\\w[]\\wm\\c[8]\\l[3]After the unfortunate defeat, you scurry back to a Pokémon Center."))
        else
          pbMessage(_INTL("\\w[]\\wm\\c[8]\\l[3]You scurry back to a Pokémon Center, protecting your exhausted Pokémon from any further harm..."))
        end
     
    @RiceGate Thank you! I looked this up on google for v18 and found out where it is. Thank you! My husband is going to be relieved and thrilled. :)

    @Segaz3 Thank you so much for trying to help find this. I appreciate it. :) It was good to have an extra set of eyes looking for it. I thought I was going crazy.

    For anyone who has this issue latter on in v18. I found the answer here.
     
    Oh, glad you were able to do it. V 19.1 is so different inside the scripts, but if you managed to do it, then everything fine, haha.
     
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