sims796
We're A-Comin', Princess!
- 5,846
- Posts
- 17
- Years
- Age 35
- Brooklyn, NY (Yeah, I'm a New Yorker, like Luigi)
- Seen Jan 14, 2014
Now I know I asked for help before on Noctowl, but now I'm a bit confused. I spread some EV's in Sp.Def & Speed, and I have her moveset just about figured out, except for his last move. Take a look:
Noctowl: Light Clay
Modest (don't feel like re-breeding for Calm)
Hypnosis
Reflect
Whirlwind
Extrasensory/Psychic/Air Slash
I can't decide on a last move. Should I keep Air Slash for a STAB, Psychic for the power, or Extrasensory cause it has the most PP? I checked Psypokes.com damage calculator, but they kept telling me that Air Slash is physical, when it is really special. So the information they gave me wa inaccurate.
She's my teams Reflector, and along with a previously set-up Stealth Rock, her Whirlwind could cause some damage. First I put the opponet to sleep with Hypnosis, then switch em' out with Whirlwind, while damaging them with Stealth Rock. Reflect is to help the team, and with Light Clay, Reflect would last even when Noctowl's not around.
Noctowl: Light Clay
Modest (don't feel like re-breeding for Calm)
Hypnosis
Reflect
Whirlwind
Extrasensory/Psychic/Air Slash
I can't decide on a last move. Should I keep Air Slash for a STAB, Psychic for the power, or Extrasensory cause it has the most PP? I checked Psypokes.com damage calculator, but they kept telling me that Air Slash is physical, when it is really special. So the information they gave me wa inaccurate.
She's my teams Reflector, and along with a previously set-up Stealth Rock, her Whirlwind could cause some damage. First I put the opponet to sleep with Hypnosis, then switch em' out with Whirlwind, while damaging them with Stealth Rock. Reflect is to help the team, and with Light Clay, Reflect would last even when Noctowl's not around.