If you all know me, I've always said great things about this piece of culture that we have:
Classic Doom's classic boxart. I feel like this is one of my most favored boxarts of all time simply because it definitely shows the viewer everything about the game. You play as a lone avatar, fight demons, go through the hordes of hell, fight more demons, and go on with some ultraviolent bloodbaths! Back in 1993, this boxart shocked people since demonic imagery wasn't a norm in video games back then. Now, i still feel that this is one of the benchmarks of what a good boxart is for a video game, especially for an action oriented game.
To me, this is a boxart that tells the player,
BAM! DEMONS! GUNS! HELL! EXPLOSIONS! KILL THOSE F***KIN DEMONS!!!! OvO That's what the game is all about. It told me straight up that this is the literal hell that I will be getting myself into, and oh boy, that literal hell got its big ass BEAT!
Heck, its because of Classic Doom's boxart alone, people became worried about Doom 2016/Doom 4's status at launch because we all know how that Boxart came out. But despite the concerns and suspicions about the game not going to live up the hype of its classic roots, we definitely got a far different outcome than what some of us predicted. We thought DOOM 2016/Doom 4 was going to suck because the boxart made it look like Id/Bethesda weren't giving a damn, but we were all proven f***kin wrong, and thank god we were proven wrong and we were given the a great gift instead.
What could have been our alternative boxart for DOOM 2016, it could have been this:
A modern re-imagining of the classic Boxart and with artwork having an even more accurate depiction of what the player will experience! symbolically, it earns its spot as a rightful alternative boxart. My only gripe with this wonderful piece is that the sky could have used a little more darker shading like how it was beautifully done in the classic boxart.
*****************************
I've always talked about the importance of good video game boxart even up to this day. Sure during the olden times were the internet was young, scarce, and was slow as heck, people were only able to see a game in its physical form through its boxart. and aside from appearance in some magazine ads or other forms of advertisement, THIS IS THE FIRST THING EVERYONE SAW when they go into that store to look for a game. At times, people may not have internet access while they are out, and there are people who prefer not to use up their mobile data while they are out, especially in our case where not everyone is as privileged as some more fortunate people are. Not everyone has constant access to the internet. We (when i mean we, us in our own country), still need to look at boxart when we are browsing from the store. Oooh this looks like it could be a good game. To us, a well crafted and made boxart shows that the developers and publishers were serious in the production and shipment of the game. Its these little things that people often take for granted, BUT I DO NOT.
Oh but Xin, the "in your face Boxart approach is like so 90s! People are a lot more understanding of things now!" PFFFFF sure. And some people are that inconsiderate to people with short attention spans who have no time to think about the mysteries behind the boxart. Then again, sometimes when its too in your face, it kinda comes out overblown. It does makes sense that most boxarts these days tend to have a more minimalist approach since the same can be said about people's attention spans..