KurisuSan
Lord of Reality
- 46
- Posts
- 10
- Years
- Youngwood, PA
- Seen Mar 6, 2022
Hey all, I'm currently configuring a lot of the background stuff and I was testing mega evolutions and while the pokemon themselves are mega evolving, their sprites aren't showing up in the battle...
I did a little searching and before I had all alternate forms using #-# and learned it should be #_# so I spent the better half of an hour converting every sprites to _# and tried it and still no form change. I've been looking around but I am not seeing why their sprites aren't changing... I thought it may have been because I padded all pokemon 1-99 with 0 in front of them so I changed that around as well but alas no good on fixing my issue...
eg. Alakazam 065, 065s, 065b, 065sb
Mega Alakazam 065-1, 065-1s, 065-1b, 065-1sb
I removed the 0 from the beginning of each sprite name and nothing....
Mega Alakazam 65_1, 65_1s, 65_1b, 65_1sb
I thought it might have been because I had the s,b,sb after the underscore so I changed that and nothing....
Mega Alakazam 65_1, 65s_1, 65b_1, 65sb_1
I am at a loss here lol.
I have v16.1 I believe, don't think I went to .2 yet not sure and I'm using EliteBattle.
I don't think it's because of EB but I am not certain as I haven't gone in and started looking through there and seeing if I needed to fiddle with any of the scripts calling for sprites there or not... It's odd because I am not getting a script error so I don't think it's because of that either...
Also while on the topic of EB... All the pokemon sprites are floating... I don't know where to locate the vector regarding lowering them on the y axis. Only one I can see is the one regarding the placement of the camera -.- any and all help would be appreciated, thanks.
I did a little searching and before I had all alternate forms using #-# and learned it should be #_# so I spent the better half of an hour converting every sprites to _# and tried it and still no form change. I've been looking around but I am not seeing why their sprites aren't changing... I thought it may have been because I padded all pokemon 1-99 with 0 in front of them so I changed that around as well but alas no good on fixing my issue...
eg. Alakazam 065, 065s, 065b, 065sb
Mega Alakazam 065-1, 065-1s, 065-1b, 065-1sb
I removed the 0 from the beginning of each sprite name and nothing....
Mega Alakazam 65_1, 65_1s, 65_1b, 65_1sb
I thought it might have been because I had the s,b,sb after the underscore so I changed that and nothing....
Mega Alakazam 65_1, 65s_1, 65b_1, 65sb_1
I am at a loss here lol.
I have v16.1 I believe, don't think I went to .2 yet not sure and I'm using EliteBattle.
I don't think it's because of EB but I am not certain as I haven't gone in and started looking through there and seeing if I needed to fiddle with any of the scripts calling for sprites there or not... It's odd because I am not getting a script error so I don't think it's because of that either...
Also while on the topic of EB... All the pokemon sprites are floating... I don't know where to locate the vector regarding lowering them on the y axis. Only one I can see is the one regarding the placement of the camera -.- any and all help would be appreciated, thanks.
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