The third way to learn moves in a Pokémon game. Move tutors are people that can teach your Pokémon a special move, sometimes for free and sometimes for a price. Although there are a lot of "specialized moves" that tutors can teach, the moves offered have become increasingly useful with each game. For example, there is a move tutor in BW2 that teaches Dark Pulse as an option. And lets not forget the Draco Meteor and ultimate move move tutors.
What do you think of move tutors? And what about those ones that have a price--are they too expensive?
I think Move Tutors are nice (preferably the free ones).. I love the concept of the "elemental Fire/Water/Grass Hyper Beam" move tutors.. Draco Meteor is nice as a move, although I wish a different powerful Dragon-type move was tutored to Dragon-type Pokemon, as I associate Draco
Meteor with either Rayquaza or Kyurem (due to meteors being discussed in their respective pieces of lore).
I feel like every tutorable move from Generation 3 onwards should be made available in the most recent releases. For example, even though we had a Softboiled Move Tutor in Generation 3 (
Pokemon FireRed/LeafGreen and
Pokemon Emerald), we haven't had one since then, which could raise issues for certain move combinations and move+Ability combinations.. As a result, we should have a Softboiled tutor for Generation 6 (the same goes for all the other Generation 3-exclusive tutorable moves).. I also dislike how most tutors have been 'saved' for
Pokemon game "third versions/remakes/sequels" from Generation 4 on... I could excuse the practice in Generation 3 since that's when the concept of Move-Tutoring was being delved into moreso than in Generations 1 and 2, but Generation 6's tutors had to wait until the existence of
Pokemon OmegaRuby/AlphaSapphire, when clearly they were just present in
Pokemon Black 2/White 2.
I also think that more "good moves" should be taught by the tutors. This is subjective, but I don't want to have something sucky like Mega Punch wasting a slot in a Move Tutor's inventory when there are better moves available (Strength, Return - as of Generation 6). Unless they become TMs, things like Dark Pulse seem like Move-Tutor mainstays at this point.
If you play competitively, having something else besides TMs is a good thing. Having to farm BP in a boring facility on the other hand. Tbh., I don't really care too much about them anymore, as I'd rather play on a simulator, because there I can just choose the moves and try them out, as opposed to farm BP, teach the move, let it forget again, if it doesn't work as expected, farm more BP for other moves, let them forget again, farm more BP and reteach the Pokemon that move you originally put on them.
Good point. If Move Tutors are going to be tied to Battle Points, at that rate, the player should be getting Battle Points for practically everything done in game.. Some of the Battle Point costs for higher-level tutorable moves in
Pokemon Emerald were ridiculous. I like the idea of "earning your tutored moves", but it discourages trying things out (unless the player is rife with accumulated Battle Points). And the Shards seem even more daunting in terms of collecting them..
Also, I am
still miffed that Rayquaza can't learn Sky Attack by Move Tutor yet. I guess Dragon Ascent kind of fixes the issue of Rayquaza lacking a powerful Flying-type "signature" move, though..