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Emerald hack: Maxie's Island [v1.4] - A Pokemon Escape Room

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    [PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room

    After a fateful encounter on sea you find yourself stranded on a remote island.
    Can you manage to free yourself from that place and return back home?


    It's all up to you, your skill and determination!
    There's no mercy for the unskilled and uninspired!



    Updated to version 1.4 - see download link in this post

    Hey guys, after Pokescape and National History Museum I am proud to complete my Escape Room trilogy with Maxie's Island!

    This hack was created as my submission for a Rom hacking competition which means I spent an unusual amount of time in polishing and overall style and design this time. If you are playing all three hacks in a row you can easily tell the order these were created.


    Story:

    This time the player finds themself on a tropical island that they need to escape from eventually.
    The area consists of multiple areas to give a deeper experience of the place:
    • Open Sea
    • Island
    • Cave
    • Underwater
    Like with my other Escape Room hacks the task is to solve different trainer battles complemented by overworld puzzles, some being kind of obvious and some pretty hidden and tricky.
    The whole game is built in a way that it can be completed without any save game resets. So once again it features a Game Master NPC that will give required hints and an item finding NPC in case you lost crucial items to progress.


    NO SPOILERS PLEASE!

    Since this is an escape game it means that you can only play it once and spoilers would destroy the fun.
    So in case you are replying to this thread please use SPOILER-tags for talking about actual game details.


    Download:

    Important remark: It is recommended to use mGBA emulator for playing the game. Other emulators could result in unexpected issues like screen freezes. Also make sure to run the newest version of mGBA to avoid errors.
    For mobile users: You can use the mGBA core of RetroArch (from my personal experience, other emus like Pizzaboy or Lemuroid also offer a flawless user experience).


    How to play?
    • Using save states is not required.
    • Ingame time will determine your final result. This is important because getting hints will be "paid" with ingame time.
    • It's advised to NOT use fast-forward, You can quickly miss hints or mess up a puzzle.
    • Even using instant text (which I made an option) can make you miss important text.
    • Play with Sound ON.
    • Estimated Gameplay time is around 2 - 4 hours (real time), depending on how quickly you manage to solve the puzzles. This is just a rough assumption though, I don't really now by now.
    • This hack is HARD! Like expert level Pokémon knowledge. That's why you can buy hints ingame.
    • Have fun!

    Pictures:

    [PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room[PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room[PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room
    [PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room[PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room[PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room


    Streams & Videos:
    Here's a collection of streamers that have already played the game on stream in chronological order.

    DISCLAIMER: Don't watch them if you want to play it yourself.
    Spoiler:


    Credits:
    Spoiler:


    Version history:
    Spoiler:
     
    Last edited:
    EVENT ANNOUNCEMENT

    [PokeCommunity.com] Maxie's Island [v1.4] - A Pokemon Escape Room

    The public release of this hack will be happening on Thursday, 26th September 2024.

    It aligns with an Escape Room Race event on the same day at 4pm EST that will be hosted by Whacko and features SmallAnt, FlygonHG, Drxx and Hasty.

    Everyone will be streaming on their own channel, but we will have a main commentary one with Whacko that I will join as well. Probably jumping from call to call to get some direct voices from the players.
    Come and join us for a fun and entertaining event!

    ngl, I am super excited!
     
    This looks amazing! I can't wait to try it out.

    I notice you credited midjourney - what was your workflow for using this in the rom hack?
    Thank you so much! :)

    I used Midjourney to get picture templates for the Title Screen and then reworked them manually and stitched everything together.
    I'm not an artist by any means so I am grateful this was an option. :)
     
    Whacko just released the YouTube cut for the race event.
    It's linked in the main post.
    Check it out if you're curious. 🔥
     
    Just updated to version 1.4
    The download link is replaced.
    See version history for details.
     
    Thanks for making another engaging Pokémon escape room! Final time was just under four hours (took hints a few times).


    Loved several of the first battles as they required niche knowledge. Not the greatest fan of having
    Spoiler:
    Feel like it would've been more interesting to obtain that item in a different way (maybe
    Spoiler:



    Like last time the final battle broke me. There's just something about me and the last battles in these things, I guess :D

    Looking forward to the next escape room (if you need a sounding board for future settings/stories I'd be happy to lend an ear :) )



    Errata:
    * In v1.3 I noticed the opening saying "You where surfing calm water" which should be "You were" without the h
    * There's some battle background (e.g. the forest one) that don't tile nicely. To fix that you could either use wider backgrounds or have the left side adjusted so it seamlessly matches the right side of the image (for that nice looping effect).
     
    Thanks for the great feedback as always! :)
    Much appreciated!

    I am pretty much aware of everything you mentioned.
    The where was fixed after v1.4 was out. So hopefully will be in a v1.5
    The battle backgrounds…let's see if I find the motivation to do so 😅

    For the secret area…there's a lot of different feedback, but overall people seem to like it. Even though I think that critique is very valid.

    Thanks for playing! :)
     
    I've become stuck and the game master will not give me a hint. He just tells me to beat more NPC or look for items, which I'm pretty sure I have all of. I believe that I've softlocked, but would like confirmation that I have. I'm going to describe the situation I am in, so be warned about possible spoilers.

    Spoiler: My Situation
     
    I've become stuck and the game master will not give me a hint. He just tells me to beat more NPC or look for items, which I'm pretty sure I have all of. I believe that I've softlocked, but would like confirmation that I have. I'm going to describe the situation I am in, so be warned about possible spoilers.

    Spoiler: My Situation
    You are in fact soft locked. 😓

    Spoiler:


    I removed the fishing encounters on purpose because some people just grinded their way through the whole game.

    This is gonna be an interesting situation to solve on my end. Gotta think about how to fix this game state in a future release.

    Thanks for reporting!
     
    You are in fact soft locked. 😓

    Spoiler:


    I removed the fishing encounters on purpose because some people just grinded their way through the whole game.

    This is gonna be an interesting situation to solve on my end. Gotta think about how to fix this game state in a future release.

    Thanks for reporting!
    Spoiler:
     
    Is it just me or does the intended solution for the final battle with Archie not work?

    Spoiler:
     
    Last edited:
    Is it just me or does the intended solution for the final battle with Archie wrong?

    Spoiler:
    Yes this actually works. I did it countless times. I can try to provide a video solution of it in the main post.
     
    Yes this actually works. I did it countless times. I can try to provide a video solution of it in the main post.
    That would be really helpful, thanks! I was searching all over the internet but couldn't find a playthrough where someone used your intended solution.
     
    You are in fact soft locked. 😓

    Spoiler:


    I removed the fishing encounters on purpose because some people just grinded their way through the whole game.

    This is gonna be an interesting situation to solve on my end. Gotta think about how to fix this game state in a future release.

    Thanks for reporting!
    Made an acc to just let you know about a similar softlock. Im basically in the same situation, only that I've beaten Castaway Wilson. It is in fact possible to beat him without the remoriad. Just like the other softlock, I'm currently sitting with Lv.16 Mantyke, Lv. 15 Farfetched, Lv. 5 Cubone. Ability capsule, pokeball, and life orb. I was able to beat Wilson by using wideguard and cubone. With Cubone in the field Cramorant will go for surf, which would be protected by wideguard. Turn 1 tail whip with cubone. Next turn, Dehlmise will go for an atack on Cubone, but switching in to the Farfetchd saves cubone. Here, with Farfetchd's help you can knock out Dehlmise with wing attack. Farfetchd will then faint. When Cubone comes out to field, you cheese wide guard and tail whip until the Cramorants defense is low and use rockslide to KO Cramorant. So this is the situation I've placed myself into. I'm now stuck without being able to solve the Ryhorn puzzle. I understand that it has to do somehting with the pokedex, as that's what Wilson coments on and I've obtained a hint from the GM to "SELECT the right fuction of the Pokedex".. I assumed it would be the cry, but I can't access he cry tab on the dex and I'm lost if im missing something or if i'm softlocked and can't progress anymore.
     
    Well you are not soft locked!
    You simply didn't understand the hint.
    You should do exactly what the hint said because that triggers a feature you need to use.

    If you don't figure it out you can check existing runs on YouTube to see what it's about. :)
     
    Hey, my game crashes when I try to select the hint option (the one with the rhydon
     
    Awesome puzzle, but I, too got very hard stuck on the final challenge, even after figuring out the "solution".

    Similar to SilentSparrow:
    Spoiler:


    Still very cool, but it was disappointing having the final puzzle feel so inconsistent, with no hints as to what the order of operations need to be to make it consistent.
     
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