NOTE: I posted on Reddit at the same time and now have a potential solution in level modifier codes rather than EXP codes.
Couldn't figure out how to delete the thread, so I'll leave the synopsis here in case you were curious and if you think you have a better solution I'd love to hear it.
Basically I want me and my younger brother to play a Pokemon Game where I can control EXP, the plan is to turn off the ability to gain exp through battles, I'll allocate them based off how much we run around in real life.
I do know there are cheats that can grant EXP, but I'm not sure if there is a way to make it more specific as from what I could see it was 2* etc and not specific.
Obviously I'll also have to work on balancing the game, off the top of my head something he pointed out was that he could just focus on catching stronger Pokemon that spawn in the wild and playing strategically which would work.
So I'll have additional work to do there. But the most important ability is the need to control EXP.
I want the ability to decide what exp/awards to give based on how much we ran and how fast we ran it.
If you can think of a game that is similar but isn't Pokemon I'm open to suggestions.
Before suggesting a GPS game like Pokemon GO though, I don't have Data on my phone so I can't play it well although I do run around my campus playing occasionally on WIFI.
In the meantime while I figure it out I'm letting my younger brother RJ play Pokemon Y on the honour system.
I give him a base 30 points, and he gets one more point for each KM he bikes and 2 points for every KM he runs.
For every level up his Pokemon does it uses up a point, if he runs out of points and cannot use a point than the Pokemon that he leveled up becomes a meat shield only and cannot attack.
He is aloud to catch anything he wants but if it levels up another point is consumed.
We'll see how it ends up.
Couldn't figure out how to delete the thread, so I'll leave the synopsis here in case you were curious and if you think you have a better solution I'd love to hear it.
Basically I want me and my younger brother to play a Pokemon Game where I can control EXP, the plan is to turn off the ability to gain exp through battles, I'll allocate them based off how much we run around in real life.
I do know there are cheats that can grant EXP, but I'm not sure if there is a way to make it more specific as from what I could see it was 2* etc and not specific.
Obviously I'll also have to work on balancing the game, off the top of my head something he pointed out was that he could just focus on catching stronger Pokemon that spawn in the wild and playing strategically which would work.
So I'll have additional work to do there. But the most important ability is the need to control EXP.
I want the ability to decide what exp/awards to give based on how much we ran and how fast we ran it.
If you can think of a game that is similar but isn't Pokemon I'm open to suggestions.
Before suggesting a GPS game like Pokemon GO though, I don't have Data on my phone so I can't play it well although I do run around my campus playing occasionally on WIFI.
In the meantime while I figure it out I'm letting my younger brother RJ play Pokemon Y on the honour system.
I give him a base 30 points, and he gets one more point for each KM he bikes and 2 points for every KM he runs.
For every level up his Pokemon does it uses up a point, if he runs out of points and cannot use a point than the Pokemon that he leveled up becomes a meat shield only and cannot attack.
He is aloud to catch anything he wants but if it levels up another point is consumed.
We'll see how it ends up.
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