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How to easily hack Pokémon GBA ROMs?

G27

  • 9
    Posts
    7
    Years
    Hello everyone, I want to create my own Pokemon GBA ROM hack, I like FireRed but I am novice. To many tools and tutorials are already available on internet but some tools download links are expired, some tools have no latest version which is compatible on latest version of Windows 10 64 bit
    As a novice, I want to ask some questions:
    1. How many tools are actually necessary? I don't like unnecessary and much tools.
    2. Where I can find good and easy tutorial for beginners, so we can create Pokemon ROM hack without leaving bugs.
    3. How to completely redesign map and story animation?
    4. How to add next generation Pokemons, attack styles, TM's and HM's without replace old thinks?
    5. How to change story script?
    6. I am not Emerald friendly, but I noticed on some YouTube videos, during battle, Pokémons are animating after release from Pokéballs, is it Posssible to make same think on FireRed rom hack?
    7. How to add pictures on story script just like "Adventure Red Chapter"?
    8. And most difficult question, how to add custom Pokémons without out old Pokémons?
    And after create Pokémon ROM hack how to publish and what are the terms and conditions?

    Many thanks in Advance if someone provide valuable answer and help me as Guru.
     
    Last edited:
    Hiya! I've moved this into the ROM Hacking Help section for you ~

    Onto your questions, which I'll answer assuming you are set on using Fire Red =) there's more to explain if you wanted to use Emerald, but I'll leave all that stuff out as not to confuse you.

    1. These should be enough to get you started:
    AdvanceMap 1.92/1.95 for mapping, XSE for scripting, Hopeless Trainer Editor for editing trainer data, Nameless Sprite Editor for editing and inserting sprites and G3T for editing Pokémon data and items.

    2. Outside the ones I'll link below, we have a massive compendium of guides in our Tools, Tutorials and Resources section.

    3. You can redesign maps with AdvanceMap. If you'd like to know how to insert custom tiles, Le Pug made a great guide that's easy to follow.

    4. There's a lot to cover here and I don't want to overwhelm you too much so will try and keep this answer as concise as I can.
    • For adding later generation attacks, you'll want to check out this thread.
    • To learn about adding new abilities, this thread has got you covered.
    • To expand TMs and HMs, read this tutorial.
    • Information on adding the Physical/Special/Status split can be found in the thread but there's also a patch here.
    • This tutorial contains instructions for Dex expansion, which you'll need to add extra Pokemon without replacing any. After that's done, you have to fill in data and add sprites for each new Pokemon.
    ... Or, if you want to be lazy you could scrap all of the above and use this ROM base by Leon and UltimaSoul, which is popular with FR hackers nowadays!

    5. The best scripting tool for binary hacking in Gen III games is XSE as I linked you above.
    To learn how to use it, there's Diegoisawesome's tutorial and my tutorial.

    6. There was some research done on creating animated sprites in Fire Red, but it wasn't complete as far as I know.

    7. Character mugshots can be created through using an ASM routine, one of which can be found in this post.
    This tutorial will show you how to insert an ASM routine, don't be intimidated, it's not as hard as it seems =)

    8. Answered in question 4.

    Finally, in order to publish your ROM hack you'll have to distribute it in patch format (.ips or .ups). Lunar IPS can create .ips patches, or for expanded 32mb ROMs, NUPS is the best option to create .ups patches. Linking to ROMs is strictly forbidden.

    I hope all this helped to point you in the right direction!
     
    I have made the pokemon ash gray hack in advance map but it is not working in gba emulator HELP ME PLEASE
     
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