Good moveset for Salamence and Steelix

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    • Seen Oct 25, 2007
    Ok anyone know a good moveset.nature.EV's.IV and hold item for -

    Salamence
    Steelix
    Manectric?

    Thanks!!!
     
    Ok anyone know a good moveset.nature.EV's.IV and hold item for -

    Salamence
    Steelix
    Manectric?

    Thanks!!!

    Salamence @ Choice Specs
    Trait: Intimidate
    Modest Nature (+Special Attack -Attack)
    - Hydro Pump
    - Draco Meteor
    - Dragon Pulse
    - Flamethrower..

    Steelix @ Leftovers
    Trait: Sturdy
    Impish Nature
    - Earthquake
    - Stone Edge
    - Rest
    - Explosion...

    Manectric is kinda hard to use..

    Manectric @ Choice Scarf
    Trait: Static
    Lonely Nature
    - Thunderbolt
    - Hidden Power Ice
    - Crunch
    - Fire Fang. IMO, too low of a movepool to have a good moveset..
     
    Salamence@Choice Specs
    Trait: Intimidate
    Nature: Timid
    EVs: 252 Special Attack / 252 Speed / 4 HP
    - Hydropump
    - Fireblast
    - Dragon Pulse
    - Draco Meteor

    Steelix@Leftovers / Macho Brace
    Trait: Sturdy
    Nature: Impish / Adamant
    EVs: 252 HP / 172 Attack / 80 Defense
    - Gyro Ball
    - Earthquake
    - Stone Edge
    - Stealth Rock / Rest / Explosion / Taunt

    o and btw - Choiced Manectric is begging for Overheat.
     
    Steelix@Leftovers / Macho Brace
    Trait: Sturdy
    Nature: Impish / Adamant
    EVs: 252 HP / 172 Attack / 80 Defense
    - Gyro Ball
    - Earthquake
    - Stone Edge
    - Stealth Rock / Rest / Explosion / Taunt

    Oh If you use this I think a iron ball will be better! That will pwn staraptor.
     
    Don't forget Manectric has Flamethrower now:

    Manectric @ Choice Scarf
    Trait: Static
    EV: 252 Speed / 240 SpAtt / 16 Att
    Nature: Hasty/Naive
    Thunderbolt
    Flamethrower
    HP Ice
    Crunch

    Looks kind of awkward but it works. 105 base speed is enough to even catch max speed Scarfchomp.
     
    YAY!!!!!! STEELIX!!!!!!!!!!

    Steelix @ Leftovers
    Trait: Sturdy / Rock Head
    EVs: 252 HP / 4 Atk / 252 Def
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Gyro Ball
    - Rest
    - Roar

    Steelix HAS to be able to heal, or don't expect it to do much for you. I personally don't like stone edge on steelix, but if you REALLY want it, put it over roar, though it kinda needs that too :/ In fact, roar is the only move that IMO that you can really get rid of for stealth rock or whatever. You can always use wish support and take out rest, but that's a bit tricky.
     
    Manectric@Choice Scarf
    Trait: Static (Lightningrod sucks)
    Nature: Timid
    EV Spread: 252 SPD / 252 SPATK / 6 HP (I hate 252/252 Spreads, but Choice Items usually restrict EV Spreads)

    Thunderbolt
    Flamethrower
    HP Ice
    Overheat

    Pretty effective in BL/UU. I have used it in OU to moderate success, but it's too frail for the most part. Overheat is good for hit-and-run tactics and the other moves are staples for Manectric.
     
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