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I tried adding gliscor to emerald by making a sprite sheet, did not work that great lets just say. Can I be explained how to make a sprite sheet with new pokemon to import to Gen 3 hacking suite?
A sprite sheet is just four 64x64 sprites put together into one 256x64 image. iirc the order would be Front Sprite, Shiny Front Sprite, Back Sprite, Shiny Backsprite. You are limited to 16 colours including background for each palette, so 16 for nomal and 16 for shiny. You can also just import both as normal and then change the shiny palette within Gen3HS itself. If you post your sprite sheet, we can figure out what the problem is :)
so I tried that and the front non-shiny turned good but everything else was completely blacked out or was invisible.
P.S, When making the spite sheet, it would not let me set the shiny gli next to the normal front gli so that might be a possible factor
Edit, I have it working now, I was being a idiot and realized that it was just the sprite sheet app I was using forcing me to have that order so I swapped and the shiny versions are fully black with a light blue outline but I am going to recreate it's shiny colors anyways!
You know, MS Paint is fine for this sort of thing?
No fandangled programs required. You don't even need to index the colours if you're using G3HS.
PS: The issue is likely that you have a different sprite for the shiny and non-shiny. Battle sprites just access a different colour palette for shiny, not a whole new sprite image