What do you plan to use Gardevoir for? Competitive? Max Raids? The Battle Tower? Nothing specific?
(Disclaimer: Not a competitive player in the slightest. Thought mainly in terms of Singles opponents here.)
Feels a bit leery about Gardevoir's stats for Calm Mind. Favors Pokemon with better Hitpoints and Defense for Calm Mind builds. Recommends a Bold nature (+Defense / -Attack) with Effort Values in Hitpoints and Defense in that case. For moves:
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Calm Mind
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Moonblast (damage)
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Wish (recovery)
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Psyshock (for special walls),
Protect (pairs great with Wish and Leftovers), OR
Hypnosis (a risky 40% miss chance, but good setup time on a success).
Builds up the Special Attack and Special Defense you did not invest in via more Calm Minds, ideally.
For something with more immediate damage, perhaps a Choice Scarf or Choice Specs build? Invests into Special Attack and Speed Effort Values for both. (Based these off Smogon's builds.
Link, if you care to look. Suggests Timid there. Considers Modest perfectly fine too, personally.)
Choice Specs build (also okay with Life Orb):
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Moonblast (Same-type attack and generally amazing)
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Psychic (Same-type attack) OR
Psyshock (Targets the enemy's Defense stat, rather than Special Defense. Excels versus Pokemon with stat spreads like Gardevoir.)
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Focus Blast OR
Mystical Fire. Handles Steel types. Pays for Focus Blast's higher power (120 versus 75) with much worse accuracy (70% versus 100%). Notes a massive difference with Dynamaxing, however. Tanks Focus Blast's power to 95. Boosts Mystical Fire's to 130.
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Shadow Ball, Thunderbolt, or Energy Ball. Makes good arguments for any of these. Finds plenty of high Special Defense Psychic-types and overall bulky Water-types.
Fairly straightforward. Deals big damage now. Locks you into the first move you choose with Choice Specs in return for +50% Special Attack. Sidesteps that restriction while Dynamaxing, but at the cost of the damage boost. Retains the 25% Life Orb boost (plus recoil damage) while Dynamaxing, for the record.
Choice Scarf build:
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Moonblast
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Psychic/Psyshock
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Trick
- Something else. Recommends Healing Wish, Memento, Teleport, or Mystical Fire on Smogon. Sees nothing wrong with a status condition (Hypnosis, Will-o-Wisp, or Thunder Wave). Weakens the current opponent or one switching in.
Functions in two possible ways:
1. Revenge kill. (See: Knock out a Pokemon that just knocked out yours. Uses the Speed boost from Choice Scarf to hit first.)
2. Trick the Scarf onto a more passive Pokemon. Frees your Pokemon from the move restriction. Ruins the Pokemon hoping to set up on you. Blast away from there.
One additional interesting note: Do not put Effort Values into Special Defense (unless also investing in Hitpoints). Ran a calculation with Gardevoir. (
Link to the calculator, if you wish to try it yourself.) Tried both Effort Values.
- With 252 Special Defense versus a Mixed Attacker Abomasnow's Blizzard: 40.4 to 48% damage.
- With 252 Hitpoints instead: 40.8% to 48.5% damage.
Barely makes a difference against a Special move. Becomes stronger against Physical attacks, essentially, with Hitpoints. Suffers 55.5% to 65.5% damage from a Wood Hammer with Hitpoint EVs versus 68.2 to 80.5% without them.