- 4
- Posts
- 4
- Years
- Seen Jan 22, 2022
I've created custom several Alcemies for my game. The idea is that each would need a specific item to evolve from Milcery, but I can't get this to work correctly.
So far, I've:
When I tested the new item to evolve the standard Alcremie, it worked perfectly. However, when I attempted to evolve it into one of the other forms, it evolved into an unknown Pokémon.
My questions are: Is what I'm attempting even possible (the Essentials wiki seems to imply that it is)? If it is possible, what am I doing wrong?
For reference, here's the evolution method for the first two Alcremies:
Evolutions = ALCREMIE,Item,CANDIEDCHERRIES,ALCREMIE_1,Item,BERRYCOMPOTE
My first assumption was that the problem is listing the alternate form Alcremie as "ALCREMIE_1" however, that formatting works perfectly if making it an encounter. Is there some step I'm missing? Is there something I need to do in the script in addition to the PBS files?
Any help is appreciated! Thanks!
So far, I've:
- Added Milcery and Alcremie to the pokemon.txt file
- Added the new Alcremie forms to the pokemonforms.txt file
- Added the new evolution items to the items.txt file
- Added images to the Battlers and Icons folders for all the forms
When I tested the new item to evolve the standard Alcremie, it worked perfectly. However, when I attempted to evolve it into one of the other forms, it evolved into an unknown Pokémon.
My questions are: Is what I'm attempting even possible (the Essentials wiki seems to imply that it is)? If it is possible, what am I doing wrong?
For reference, here's the evolution method for the first two Alcremies:
Evolutions = ALCREMIE,Item,CANDIEDCHERRIES,ALCREMIE_1,Item,BERRYCOMPOTE
My first assumption was that the problem is listing the alternate form Alcremie as "ALCREMIE_1" however, that formatting works perfectly if making it an encounter. Is there some step I'm missing? Is there something I need to do in the script in addition to the PBS files?
Any help is appreciated! Thanks!