• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Audio] [Fire Red] Inserting midi

  • 38
    Posts
    12
    Years
    Hey guys!
    You see, I really, really need of a Sappy God who can help me out a bit inserting a Midi song I have in a Fire Red GBA game. I have the midi, yet I have some troubles looping and inserting. Could somebody help me out?

    I truly appreciate it.
    Kinds regards.
     
    Check out Magnius Guide to Pokemon Music Hacking in the tools and tutorial section, he explains both insertion and looping.
     
    Check out this post: https://www.pokecommunity.com/threads/292547
    This is absolutely the easiest way to loop music.

    Then, you can use Free Space Finder to find free space on your ROM, and use Sappy to assemble the song. Use the free space as the base destination offset.
    For the voicegroup, you can find the appropriate voicegroup here: https://www.pokecommunity.com/threads/148811

    You might also need to do these for the songs to play properly:
    1. Extend the DirectSound tracks: https://www.pokecommunity.com/posts/7559059/
    2. Increase the playable tracks from 10 to 16.
    Open the ROM in HxD or any other hex editor, go to 4A32A0, and change "C8 20 00 03 0A" to "08 43 00 03 10".
     
    Last edited:
    Back
    Top