The last 2 run-throughs;
The Hitmons.
A team of Hitmonchan, Hitmonlee and Hitmontop have teamed up with a Riolu. The Riolu is a Prankster. Lee and Top head out in battle first and Top Dynamaxes. Riolu's Screech and Lee's Unburden means that Lee hits hard and first thanks to Fake Out Normal Gem. The playthrough in Shield went extremely well. Hitmonchan's coverage is good enough to finish the game and a rock sliding Lee to defeat Charizard.
Hitmonchan:
Drain Punch, Power Up Punch, Thunderpunch, Ice Punch
Iron Fist
Assault Vest
Adamant
252 Att, 128 HP, 128 SpDef
Hitmonlee:
Close Combat, Throat Chop, Fake Out, Poison Jab
Unburden
Normal Gen
Adamant
252 Att, 128 Def, 128 Speed
Hitmontop:
Mach Punch, Stone Edge, Earthquake, Wide Guard
Intimidate
Life Orb
Adamant
252 Att, 252 Speed, 4 Def
Riolu:
Helping Hand, Circle Throw, Screech, Attract
Prankster
Eviolite
Careful
252 Def, 252 SpDef, 4 HP
VGC Tactic- Lee and Top Lead. Intimidate activates. Lee Fake Out, Normal Gem, them Unburden activate. Hitmontop D-Max Knuckle to boost Att. After 1 turn Hitmonlee Double Speed and + 1 Att.
Riolu Prankster Screech or Helping Hand to help Lee sweep, or Chan to Power Up Punch and Set up.
Play-through Difficulty (10 very difficult, 1 Easy) = 3/10
The Trick Room Steelers,
The non-evolving Doublade was the unusual member in this team. A Trick Room Bronzong and Escavalier start. Psychic to stop fighting types and a Focus Sash for Escavalier to stop the fire types.
Once one goes down, Doublade comes in to swords dance. Wide Guard to defend Heat Wave and Rock Slide to utilise Trick Room and Shadow Sneak once Trick Room has gone. Last Game Sweeper Dynamax Alolan Dugtrio. Incidentally, Max-Ground/Steel moves boosts Doublades bulk. The run-through was hard going. Karrablast was good before it evolved but the low speed is a challenge. Leon's Charizard is a nightmare. Took lots of attempts to set up Doublade and hope to survive Wildfire.
Dugtrio (Alolan):
Earthquake, Protect, Sucker Punch, Iron Head
Sand Force
Life Orb
Jolly
Att 252, Speed 252, HP 4
Bronzong:
Trick Room, Psychic, Flash Cannon, Reflect
Heatproof
Leftovers
Quiet
252 SpAtt, 128 Def, 128 SpDef
Escavalier:
X-Scissor, Close Combat, Poison Jab, Fell Stinger
Swarm
Focus Sash
Brave
252 Att, 200 SpDef, 56 Def
Doublade:
Wide Guard, Swords Dance, Rock Slide, Shadow Sneak
No Guard
Eviolite
Sassy
252 SpDef, 200 Att, 56 HP
VGC Tactic- Bronzong and Escavalier lead. Trick Room from Bronz and Escavalier hits. Heat Wave protection from Focus Sash and Heatproof. Fell Stinger to finish Escavalier's first attack. One down Doublade in to setup. Dugtrio late gaem sweeps with dynamax.
Play-through Difficulty (10 very difficult, 1 easy) = 9/10