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[Graphic✓] [EM] Brendan/May Intro Sprite Editing Problem

  • 275
    Posts
    10
    Years
    Hello again.
    So, I wanted to edit sprites of Brendan and May from Emerald intro. I found May's sprite in unLZ-GBA (number 318, offset 0x5F3670), edited it in NSE 2.0, saved it to a new offset and changed all pointers (at 0x5F5344 and 0x5F53BC) from 70365F08 to my new offset. Seems like everything is fine. Than I boot up the ROM and it still shows default May's sprite in the intro. -_- Overwriting original sprite don't do anything either. I even tried to insert FFs in place of default May's sprite and it still shows normally in the intro somehow :confused:
    Looks like I'm just editing wrong sprite...
    So, does anyone know what I'm doing wrong?

    EDIT: Well, I was right, I was editing wrong sprite all along, Sprite 318 in unLZ-GBA is just a leftover data from Ruby/Sapphire, the real May Intro sprite is located at number 2044.

    EDIT 2: Sprite 318 is not a leftover data from Ruby/Sapphire, it's the sprite used in credits.
     
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