charizard_maa said:
I would not suggust an attack that will damage Char's HP. When it comes to battles you need all the HP you can get and if you waste HP on attacks like Endure and Belly Drum then you may find Charizard on the floor next turn by attacks like rock side, water attacks and other things. Char does not have the best defense. Sword Dance raises the attack and he doesn't use HP.
But this is what I think.
how is endure a waste on charizard? quite on the opposite, it SAVES charizard. i agree belly drum isn't good on charizard cuz if the opponent uses an attack on the same turn it guarantees OHKO. even say you get belly drum up, you can KO maybe ONE poke but then the opponent can just put in a pokemon faster than charizard to finish it..(dugtrio for example) if salac activates at 50% then belly drum can work but since it's at 25% it's probably better to do sub+belly drum to activate salac.. but then you only have 2 more slots for attacks(probably earthquake and rockslide).
charizard@salac[jolly]
evs: 252att, 252speed, 6hp
-rockslide
-earthquake
-bellydrum
-sub
i think this is the standard belly druming charizard. no room for hp flying if you want any chance of belly drumming actually working, imo.
endure is useful on charizard though. how can you say it's a waste of hp? you only use endure when you feel you're gonna get KO'd by a faster pokemon(say a duggy with rockslide is about to KO your charizard). you use endure, not only does your charizard survive the rockslide, but salac gets activated making you faster than duggy. now you can kill duggy with hp grass.
anything slower than charizard, you sweep with the appropriate special attack may it be flamethrower, hp grass, or dragon claw, but for anything faster than charizard, endure comes in real handy. also endure+salac can ruin some of the berry abusers that like to set up flail and reversal. endure ensures charizard lives, activating salac making charizard faster than most berry abusers. i've found it useful for this purpose also.
bottom line is as long as your charizard can avoid status(not that hard as you know which pokes are likely to use which moves) then endure makes for a nice surprise.
torkoal_7 said:
Your moveset is quite powerful, however, a Rain Dance - Thunder combo would faint Zard with your moveset. I prefer giving Earth Quake to Charizard, so he won't have to deal much with Electric types.
um.. if they use raindance they might as well use surf :S rain dancing seadras... and tbolt alone can KO zard, nevermind a raindance thunder combo.
you need to know how to pick your battles. charizard has enough speed and sp.att to sweep many pokes, but to things with decent defense you just have to switch. but keep in mind there's also endure salac combo which can save you against supposedly faster pokemon like jolteon and gengar. salac makes him faster than both and flamethrower OHKO's them.