Best moveset for umbreon

Which is the best moveset and/or held item?

  • 1st 1

    Votes: 0 0.0%
  • 2nd 1

    Votes: 1 25.0%
  • Neither, lemme tell u my own

    Votes: 2 50.0%
  • Both are okay, but i cant tell which is best

    Votes: 1 25.0%

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    i thoguht about it and wasnt quite sure i think these r both good movesets for umbreon: Item: Leftovers- mean look, toxic, swagger, moonlight (helpful b/c opponent doubles toxi damage and cant switch-out, swagger makes it not hit u 1/2 the time, and increases opponents attakc so it hurts itself more, and incase u get hurt alot after doing swagger, u can use moonlight to heal)
    or Item: leftovers- meanlook, swager, psyh-up, shadow ball. (psych-up recieves bonuses that other opponents recieve. and since swagger boost the opponents attck by alot, it will increase umbreons attack. then shadow ball will be stronger. and when the opponent isnt confused anymore, u can use swagger again and gain more attack, while the opponent attacks itself.)
    both movesets work so well with umbreon b/c it has high sp. def, and pretty good reg. def. i dont suggest teaching meanlook to pokemon w/ poor defenses, &/or alot of weaknesses. Crobat is a good example. it can learn meanlook, but in 1 or 2 hits it could easily be knocked out. plus it has like 4 weaknesses (thunder, ice, rock, psychic, etc.) and steel is totally immune 2 poison, so it also holds back crobats staying power. i suggest, pick a good def pokemon b4 u use meanlook.
     
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    Umbreon@leftovers
    Nature +Sp. Def. - Atk or Sp. Atk
    EVs = +Def +Sp Def
    Mean Look, Double Team, Moonlight, Baton Pass

    Mean Look something that can't kill Umbreon fast and can't get away, then proceed to Double Team as much as possible all the while using Moonlight to keep your HP up. Then Baton Pass when you've Double Teamed as many times as you think you can get away with it.
     
    I'd replace Moonlight with Rest, just in case someone places a status effect on you.

    And this moveset gets easily beaten by Taunt anyway. If you're not facing a Taunter, you're on to a winner, if you are, get ready to be beaten. Also, Hazers and pseudohazers cause a problem

    Umbreon@Leftovers
    Nature: + Speed, - Att
    EV: 252 Speed, 129 Def, 129 Sp Def
    Mean Look
    Taunt
    Double Team
    Baton Pass

    The anti-tank version of Umbreon
     
    If someone Mean Looks you, can you Baton Pass to get away?
     
    Yes you can. Mean Look does not stop people using Roar, or Baton Pass.
     
    But the Pokemon receiving baton pass will also be stuck with the trapping effect of mean look/spider web, so keep that in mind.

    Also, a slight altenative possiblity for Toothy's moveset is to replace double team with curse to directly throw it on a Snorlax for absolute terror to anyone who doesn't have a Weezing or Vaporeon, or charm over double team so you can pass to a Gyarados the next turn, and dance 6 times safely (for they cannot possibly hurt Gyarados after 3 charms, can they?).

    Passing trap+charm to a ddancer is better than trap+double team... with charm, I once charmed a Rhydon into oblivion, send out Gyarados and the other guy forfeited asap. Passed trap+double team to a Gyarados against a Jolteon with thunder (not even thunderbolt), and gosh 96% isn't the safest of all form of security really... *hits by thunder*
     
    Nice to see you back, frostweaver. *hi5 to you, kudos to the signature*
     
    but dont u guys think that swagger/psy-up work well together? esp w/ shadow ball gaining use of the attack bonus, and meanlook keeping the opponent there. and even if u switch shadow ball has 20% chance to lower sp def. so if u used it 5 times it bound to reduce an opponents sp def. for the next pokemon u switch out to...
     
    kirby00 said:
    but dont u guys think that swagger/psy-up work well together? esp w/ shadow ball gaining use of the attack bonus, and meanlook keeping the opponent there. and even if u switch shadow ball has 20% chance to lower sp def. so if u used it 5 times it bound to reduce an opponents sp def. for the next pokemon u switch out to...
    lowering sp.def can easily be neglected through switching. Swaggering an opponent with Umbreon is asking to be killed. If you're that desperate in finding a way to baton pass attack power, use Scizor or Scyther instead. Umbreon is a tanker, and anything it passes are meant to increase endurance.
     
    what does ur last sentence mean. i know its a tanker w/ low attack, and low def, but either way shadow ball gets very strong w/ swagger, and if u hold a choice band or bright powder, it will be even more effective. btw how does choice band work?
     
    a tanker is actually someone with high endurance and low attack power, not low in everything O.o;

    Umbreon got like 199 attack power, so have fun pulling shadow ball off. You can swagger/psych up then shadow ball, but this is such a lengthy setup that lasts 3 turn, which is terrible... the opponent can do a lot of damage in 3 turns, and not to mention, there can be switches made in-between. Choice band forces you to use only one move continously, so choice band cannot work in thsi combo (and Umby with choice band is still lower in attack power compare to Ursaring without any swords dance or choice band?)

    Plus Umbreon with max attack EV means you can't tank anymore...

    Umbreon is to tank, and the only thing it can/should baton pass is wish, substitute, mean look, curse, tickle, and/or charm.
     
    the reason u have mean look is to scare the opponent. they know they cant leave, so immedeiatley they get scared, esp since it is immune to psy (a very common sp attck). then u swagger, and they wonder why. and either they hurt themselves, or hurt u but u can take the hit. then u psy-up. u gain higher attack by 2 lvls, then shadow ball. Also if u hole left overs it is extremly helpful due to chance they naturally hurt themselves even more, and the fact that it has staying power. i never intended to use choice band, or ev into attack. thats why iasked wut chocie band was. neways i think 4 turns to set-up is worth it if they cant switch, hurt themselves and less chance of hitting u (giving u time to heal), give u a bonus to an attack, and have a pretty good attack to hit them w/ anyway
    I thought about it more. and decided altho swagger and psy-up work well 2gether, its best to replace psy-up and shadow ball with toxic, and another move.
    i need help deciding. moves so far: swagger, mean look, toxic, *filler (any suggestions)
     
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    Riiiight... mean look, swagger, psych up, and shadow ball... No healing moves, and you're toxic bait... that's terribly easy to destroy. Not to mention... "Give me a normal type please!" When even a Pidgeot can defeat it with ease, it tells you that the moveset needs to be worked upon a lot.
     
    well if the poison its gives the poison back w/ its ability, and it heals w/ leftovers.
     
    kirby00 said:
    well if the poison its gives the poison back w/ its ability, and it heals w/ leftovers.
    Toxic > leftovers.

    Opponent got aromatherapy/heal beller, and/or rest/refresh/lum to heal it off naturally. Will o wisp from dusclops works too, and we all know that dusclops will always get a rest up its sleeve, or pain split to leech off your hp as well. Really, the fact that it takes you so many steps to setup will result in a near dead Umbreon before it can finally attack... it's just... no. It won't work.
     
    jsut mean look and toxic. then have baton pass and double team...
     
    Just try it out. IF you want to test a strat, get on RSBot or Netbattle and give it a whirl. If it doesn't work, it won't work =)

    Anyways, What's the story w/ Frosty? I like stories :(
     
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