- 6
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- 11
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- Seen Dec 8, 2014
I really don't like IVs. Not because of the pain I go through breeding pokemon (though that does play a small part) but MAINLY because in my opinion, it makes the game...less immersive.
IVs have made me start seeing my pokemon as genetically inferior. I hate myself for storing my starter and all the pokemon I used to traverse regions in the PC. I hate myself for seeing my pokemon as numbers, rather than companions. And above all, I hate myself for having boxes and boxes of level 1 gibles and eevee simply because I need pokemon that are "competitively-viable".
I've given it some thought, and I've only managed to think up two reasons for the existence of IVs. They are:
1) To create diversity among pokemon of the same species
2) To determine hidden powers
However, I don't think IVs are a necessary evil. This is because:
1) The diversity is hardly noticeable in normal playthrough, due to other factors such as level difference and natures being much more prominent. In competitive play, IVs are even more redundant, as everyone has 31 IVs in the stats they need to get a competitive edge(thus, no diversity).
2) Hidden powers can be determined in a different way, perhaps a 1/18 chance for each type?
So what do you guys think. Do you agree with me, or perhaps see it differently?
IVs have made me start seeing my pokemon as genetically inferior. I hate myself for storing my starter and all the pokemon I used to traverse regions in the PC. I hate myself for seeing my pokemon as numbers, rather than companions. And above all, I hate myself for having boxes and boxes of level 1 gibles and eevee simply because I need pokemon that are "competitively-viable".
I've given it some thought, and I've only managed to think up two reasons for the existence of IVs. They are:
1) To create diversity among pokemon of the same species
2) To determine hidden powers
However, I don't think IVs are a necessary evil. This is because:
1) The diversity is hardly noticeable in normal playthrough, due to other factors such as level difference and natures being much more prominent. In competitive play, IVs are even more redundant, as everyone has 31 IVs in the stats they need to get a competitive edge(thus, no diversity).
2) Hidden powers can be determined in a different way, perhaps a 1/18 chance for each type?
So what do you guys think. Do you agree with me, or perhaps see it differently?
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