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[FR/LG] Title Screen Editing

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shadowboy166

Gues who's internet is working
92
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16
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  • Age 29
  • hell
  • Seen Dec 7, 2023
I want make the tutorial today.. but first I go to bed XD (Yes.. it's late here :P)
Anyway, my father said something that we're going to do something today.. so I hope I have time enough to make it.
If you don't see it today, you'll have to wait till tomorow (31th of July).

But then you have to wait for a mod to accept it.
I remember foulumps script tutorial took quite a while for it to come up so people don't get your hopes up to high.
 

D-Trogh

Dead
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But then you have to wait for a mod to accept it.
I remember foulumps script tutorial took quite a while for it to come up so people don't get your hopes up to high.
Well.. I went to Walibi today, an amusement-park.
Anyway, I'm gonna post that tutorial in here and delete (or just spoiler) the old one.. so you don't have to wait for an aproval ;)
Maybe I'll make it today (afte rI watched Jericho), else tomorrow..
 

shadowboy166

Gues who's internet is working
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  • Age 29
  • hell
  • Seen Dec 7, 2023
Nice idea!!!!
Can't wait for maybe i will finnaly perfect my title screen!!!!
 

D-Trogh

Dead
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Arghh.. I had promised that I would post it yesterday (Yes.. it's the first of August! :()
Well.. We had connection problems today, and the weather was nice.. so I went outside and din't made that tutotorial.
But, because of that, I'm gonna post the tutorial with screens made on Vista (so that's nice :P)
Anyway, if you guys get your tools ready, you'll see the tutorial later today (much later ;)).

This is what you'll need:
Spoiler:
 

shadowboy166

Gues who's internet is working
92
Posts
16
Years
  • Age 29
  • hell
  • Seen Dec 7, 2023
Arghh.. I had promised that I would post it yesterday (Yes.. it's the first of August! :()
Well.. We had connection problems today, and the weather was nice.. so I went outside and din't made that tutotorial.
But, because of that, I'm gonna post the tutorial with screens made on Vista (so that's nice :P)
Anyway, if you guys get your tools ready, you'll see the tutorial later today (much later ;)).

This is what you'll need:
Spoiler:

Lol thanks I have all those programs ready. It just turned 1st august here in england!
Which meens... 8 DAYS TILL MY B-DAY!!!!!!!
Sorry for going a bit off topic there but who can blame me!
Anyway i shall be waiting for the tutorial!!!
 

D-Trogh

Dead
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Foreword
In this tutorial we're gonna change the FireRed titlescreen completely!
In this tutorial we're going to replace the Charizard with a Pokémon or trainer sprite we find in the game.
We're also going to change the Pokémon and Version-logo's position.
And -MEH- just read on..


What you'll need:

- Some patience
- UnLZ-GBA
- Cyclone
- Advanced Pallete Editor
- MS Paint or someting like that
- FireRed (US) ROM [POKEMON FIREBPRE01]
- VisualBoyAdvance


Takeoff!
Ok, open your ROM in UnLZ and look for a sprite you want to use.
[I'm gonna use the Scientist-sprite (#1606).]
// Pokémon Sprites {668»1498} | Trainer Sprites {1499»1646}
Found your sprite? Good, now push "Save as..." and save the sprite.
Done, good.. before we go on, please write down the pallete offset and number.
Now, in UnLZ-GBA goto "2011". If you have the same FR ROM than I have, you'll see (something like) this.
Yeah, you're right.. this is the Charizard from the titlescreen, a lil' messed up, but we don't care.
I hope you remember the pallete number form your sprite? Well, enter the number and push "Select Pal".
The colors of the Charizard will change to the ones from your sprite (DUH).
Now, push "Save as..." and save your picture.
Okido, now open your saved 'Charizard' in Paint and fill the picture with the background-color.
[8/10 times it's that green color.]
Now, this is for Paint only, do "Edit - Paste from..." and select your saved sprite.
It should load in the upper left corner. Just leave it there and save your image.
[Save it as a 24-bit .BMP]
Done? Ok, import your new image in UnLZ-GBA. Hit "Write to ROM" to save.
[Make sure auto-abort is checked, if the image is too big, it won't write to the ROM.]
-- [If it is too big, please read "Too big?"]
The image is saved to the ROM, so hit "Next".
You'll see a messed up something.. We need to dump it, so hit "Raw Dump".
Ok, I think it's time to open Cyclone and start 'editing' the Charizard's TileMap.
Follow exactly the steps on the screen.
[1. Select that saved .BMP | 2. Make sure you selected pallete 14 | 3. Select that saved RAW]
-- [It's possible you need to change the FileType before you see your files]
You'll get a messed up picture on the right, just fill everything with the green color.
Ok, now you need to 'map' the sprite from the left to the right, tile by tile.
[The right picture 'emulates' the screen, where you put it there it's shown ingame]
-- [This will take the most time to do]
When you're done, save your new tilemap, make sure you save ass RAW.
Back in UnLZ-GBA, still at 2012 load your RAW. [File - Load RAW...]
Hit "Write to ROM", make sure Auto-Abort is checked and see if it's bigger or not.
It is? Read "Too big?". | It isn't? You're lucky!
Ok, do you want to see if you did it right? Open your ROM in VBA then.
[Looks like I did well...]
... but the colors are messed up! Don't, worry, we'll handle that.
Open your ROM in APE and go to that pallete offset you wrote down. [I hope you still have it!]
[When you used a Pokémon or Trainer sprite make sure you check "Compressed Pallete"]
You'll see the colors of the sprite.. right? Hit the "Copy" button. [The pallete will be copied to the bottom, see?]
Now, load the pallete at offset "00EAD5E8", this is the Charizard pallete.
[Uncheck the "Compressed Pallete" option]
When it's loaded, just hit "Replace" and your done! Check your work again in VBA.
Done, see?

Arrgghhh.. I'm sick you know, and this tutorial s*cks!
Really, I want to start over.. anyway, you now know how it works, don't you?
I want to add more things too.. but -MEH-


Too big?
Open your ROM in a HEX Editor.
Look for a lot of FFs or 00s.
Found a lot of FFs or 00s? Look at the offset and copy it.
In that lil' popup in UnLZ-GBA when you hit "Write to ROM" replace the "Image Offset" with your new one.
UNchek Auto-abort and check Auto-fix.
Hit OK and everything should be fine when you load your ROM..


-MEH-
I'm gonna make a better one later.. I'm just tired and have a headache, too long in the sun, you know?
I'm really sorry guys, but I promissed (and obligated myself) I'll post it today, so.
 
38
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17
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  • Seen Feb 8, 2008
oh dude, this is awesome with cyclone!

but does this work in Ruby (dont say im stupid) but sry i asked XD
 

D-Trogh

Dead
439
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18
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but does this work in Ruby (dont say im stupid) but sry i asked XD
What do you think of this:
rubyom7.png

This is done whitout Cyclone.. :P
l0l.. I just tried this.. of course there's no background now.. But we can change that..
Anyway, this is nothing special though
 
Last edited:
36
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16
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  • Seen Sep 12, 2012
I was following all of the steps and everything was going fine untill i came to the palette editing then my image didnt come up on the title screen. can you help? I have tried changing the palette back to the original colours but i still cant see my sprite.
 
Last edited:

shadowboy166

Gues who's internet is working
92
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16
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  • Age 29
  • hell
  • Seen Dec 7, 2023
I did mine wrong in cyclone!
Ah well I'll try again i was tired and it was late at night when i tried so that could have been what happend!

Edit: I realised what it is! It's the offset 2011 when i insert my image i save it give it an empty offset found in hex workshop! And it just won't save!!! I make sure auto abort is unchecked it loads then i check it again and it isn't saved!!!
I'm trying to put milotic on it!

Edit2: Yes it worked now to pallete edit it!
Edit3: Well everything worked out perfectly i will post my results later!

Edit4 o.0 : Well as i prommised my results!!!
Spoiler:


Well my milotic is a bit far to the side and my Darc is a bit messy but other than that i like it!
 
Last edited:
10
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16
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  • Seen Mar 29, 2008
I have a problem..
I tried this several times;
the first time, it just came up with a screwed up Charizard;
the second, it completely deleted Charizard;
and the third bore similar results as the second.
Could you help me?

Also, If you don't mind, could you tell where the background is. (For the title; the fire stuff going up behind charry.)
 

shadowboy166

Gues who's internet is working
92
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16
Years
  • Age 29
  • hell
  • Seen Dec 7, 2023
Also, If you don't mind, could you tell where the background is. (For the title; the fire stuff going up behind charry.)

Yeah i need to know that aswell so i can make my titlescreen look even more sea like.
(i palette edited the green to blue for a sea look)
 

D-Trogh

Dead
439
Posts
18
Years
Oh boy - -'
Why can't you guys look for them yourself..!

140: Glow effect - Pokémon logo
141: Flames
2009: Pokémon/Version logo [256 ColorMode]
2010: Pokémon/Version logo TileMap [Need a RawDump]
2011: Charizard
2012: Charizard's TileMap [Need a RawDump]
2013: PressStart & Copyright
2014: PressStart & Copyright TileMap [Need a RawDump]
...

Next time just look for them yourself.
 
2,273
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18
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Ok peoples heres min on MY FIRST TRY!!!!!!!!!!! I AM NEW TO HACKING LIKE ONLY STARTED 10 MINUTES AGO

I changed charizard to a gengar and only made two small mistakes and i also changed the year in the bottom. now all i need to do is pallet edit

small question though my hackdunlz keeps switching itself off when i try and import.... help??

i am trying to post a picture but it wont let me attatch
 

the3rdhardyboy

trainer?
51
Posts
17
Years
i dont understand 'Too big?
Open your ROM in a HEX Editor.
Look for a lot of FFs or 00s.
Found a lot of FFs or 00s? Look at the offset and copy it.
In that lil' popup in UnLZ-GBA when you hit "Write to ROM" replace the "Image Offset" with your new one.
UNchek Auto-abort and check Auto-fix.
Hit OK and everything should be fine when you load your ROM..'

FF's and 00's wtf?
 

cooley

///Keepin' it simple
1,148
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17
Years
I tried to insert
this

but It didn't work
Spoiler:
 
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