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I hope you have a good time. IV and nature changing is possible, but it costs Heart Scales, which is a limited resource. Same with the TMs, they are meant to be a limited resource. Later in the game a few TMs can be obtained infinitely at the Lilycove Department Store, but mostly they're all...
This was a bug in the first releases, we have it fixed since 1.02. If you get the newest patch, your .sav will still be compatible. Unfortunately, after you're past this point, updating won't move Steven, but we have had many bug fixes since then so I would still recommend updating.
Just released version 1.03, changelog below.
Version 1.03 Changelog
- Fixed oversight with sign at Route 111 being unreadable.
- Fixed bug that allowed the player to use Surf before defeating the Seashore House.
- Fixed issue that made AI unable to use Nature Power correctly.
- Fixed issue that...
Of all the criticisms I thought I could get get, and reasons people could dislike the game, making Attract gender neutral didn't cross my mind. That said, Attract is not a particularly prevalent mechanic in the game, as is hardly seen past the early game. If you give a try with an open mind I'm...
This is a bug we are aware and looking into, but it's hard to replicate consistently. Sometimes purposefully whiting out solves the issue, but sometimes people seem to be getting stuck. It will be fixed as soon as we can.
There are no EVs for the AI trainers either, so similar to Radical Red's Minimal Grinding mode in that aspect.
Sniper has been changed to be the Hidden Ability on Remoraid, quite a few Pokémon have had their ability slots swapped like that, so I recommend checking either our documentation or...
Right now the game ends after you defeat the Elite 4 and champion. There is no post-game.
We also just updated to 1.01, changelog below:
- Fixed bugged interactions involving Intimidate (most notably with Eject Button).
- Fixed Metronome sometimes crashing the game.
- Repellent, Endless Candy...
There are plenty of changes to move selection AI, yes, we made a huge effort to prevent those weird 'feel bad' moments where you win but only because the AI keeps making awful decisions. Of course it's not perfect but I will say it is better than any other hack I've played, and I've tried many...
fire Introduction
Pokémon Run & Bun is at it's core a difficulty hack of Emerald, slightly inspired by games such as Emerald Kaizo and Radical Red, but offering a lot of new takes on ways to make battles interesting. Plenty of quality of life features will make sure you spend your time on the...