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Script: SOS Battles [DBK Add-On] [v21.1]

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    SOS Battles for v21.1
    An expansion plugin for the Deluxe Battle Kit which adds the SOS mechanic to your wild battles!
    [PokeCommunity.com] SOS Battles [DBK Add-On] [v21.1]
    [PokeCommunity.com] SOS Battles [DBK Add-On] [v21.1]

    Overview
    This plugin adds the SOS mechanic introduced in Pokemon Sun & Moon to your game. All mechanics have been replicated here, meaning that SOS chaining for shinies or perfect IV Pokemon is implemented, too. Totem Battles have also been implemented, allowing you to set up some unique wild boss encounters. In addition, this plugin also allows you to set up "rival" species, which allow you to have wild Pokemon that can attack each other in battle if they are of rivaling species (like Zangoose and Seviper). This plugin also fully utilizes the Deluxe Battle Kit's mid-battle scripting, allowing you to create scenarios where wild Pokemon or even trainers can join the battle at any point.

    -DOWNLOAD LINK-

    Installation
    • First, please install the latest version of the Deluxe Battle Kit. This plugin functions as an add-on to that kit.
    • Next, download this plugin using the link provided and extract its contents to your root Essentials folder so that both the PBS and Plugins folders in the download merge with their equivalent folders in your project.
    • Start your game in debug mode and make sure you recompile by holding down the CTRL key while the game is booting up. If the console says "Game data was not compiled", then you didn't hold down the key long enough, or don't have the game window in focus.

    Changelog (v1.0.7)
    Spoiler:



    Plugin Tutorial


    Please refer to the add-on page for this plugin in the Deluxe Battle Kit Tutorial.

     
    Last edited:
    Minor Update (v1.0.1)
    • Made some edits that may reduce errors if map metadata is missing.
    • Made it so that wild Pokemon can now perform SOS calls in a triple battle if only one wild Pokemon remains.
    • Made various touch-ups to animations so it looks smoother when Pokemon/Trainers join the battle.
     
    Minor Update (v1.0.2)
    • Added the switch that enables SOS battles to the Deluxe plugin settings in the debug menu.
     
    Minor Update (v1.0.3)
    • Fixed a crash that would occur when a battle is triggered in the Safari Zone.
    • Added a new debug option that allows you to manually add a new opposing trainer or wild Pokemon to the battle.
    Here's an example of how the new debug feature works:
    [PokeCommunity.com] SOS Battles [DBK Add-On] [v21.1]
     
    Minor Update (v1.0.4)
    • Fixed a bug that would erroneously give the "ScoreMoves" flag to all wild Pokemon, instead of only ones with Rival species.
     
    Minor Update (v1.0.5)
    • Updated for compatibility with v2.0 of the Enhanced Battle UI add-on.
     
    Minor Update (v1.0.6)
    • SOS mechanics will now show up in battle logs when battle logging is enabled.
    • Made some minor adjustments in preparation for the release of the Wonder Launcher add-on.
     
    Minor Update (v1.0.7)
    • Fixed an oversight that didn't properly set the new battle size on battler sprite objects when a new battler joined a side that previously only had 1 or 2 slots.
    • Fixed compatibility issue with the Animated Pokemon System add-on that would cause a crash when a trainer joined the battle via midbattle script.
    • Fixed compatibility issues with the Animated Pokemon System add-on that would display the shadow sprites of wild Pokemon incorrectly when one joins via SOS call.
     
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